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Silent Depth 2: Pacific Game Cover

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Silent Depth 2: Pacific is a single player casual strategy game. It was developed by MicroProse Software and was released on July 16, 2024. It received mostly positive reviews from players.

A Dangerous Game of Cat and Mouse! You’ve been on patrol for multiple days when you see a fleet on the horizon. Your first instinct is to dive and engage, but it’s a clear day and one of the destroyers has spotted you. Now it’s a fight for survival, a naval game of cat and mouse. Avoid the depth charges whilst you fight back and strike when the enemy is at its most vulnerable, or switch to silent…

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63%
Audience ScoreBased on 195 reviews
graphics16 positive mentions
stability9 negative mentions

  • Accessible and easy to learn gameplay suitable for casual or new players seeking arcade-style submarine action without complex micromanagement.
  • Nostalgic appeal as a modernized spiritual successor to the classic Silent Service series with decent graphics and satisfying submarine combat.
  • Promising early access title with ongoing development supported by responsive developers and potential for future improvements such as enhanced AI, expanded features, and better controls.
  • Currently very early access with numerous bugs, crashes, interface problems (such as mouse control issues), and missing key features like realistic ship AI, mission variety, and detailed damage mechanics.
  • Simplistic arcade-like gameplay lacking simulation depth, with unrealistic physics, limited player commands, and repetitive patrols that reduce long-term engagement.
  • Performance issues and instability on some systems, plus problems with controls, poor map usability, and incomplete audio/visual effects impair overall experience.
  • graphics
    41 mentions Positive Neutral Negative

    The graphics receive mixed reviews, ranging from basic and outdated to good and visually pleasing, with some praising improvements over earlier versions while others find them lacking compared to modern standards and genre leaders. Visuals of submarines and water effects are noted positively, though issues like missing anti-aliasing, simplistic design, and occasional bugs detract from the overall experience. Overall, the graphics are adequate for an arcade-style sub game but fall short of top-tier realism and detail expected by hardcore simulation fans.

    • “I used to play this game a long time ago, this newer version is amazing; the graphics are excellent.”
    • “Graphics are outstanding; sounds could benefit from some improvements to make it more atmospheric, but all in all, I am looking very much forward to seeing this game develop.”
    • “On the upside, it does have pretty good submarine and water graphics (shoving off from midway base is a real visual treat); this could be the next Silent Hunter that you have been waiting for from MicroProse.”
    • “Average graphics, zero physics in sinking, enemy vessels turn and change direction instantly instead of gradually, everything is automatic with judging distance, speed, direction for torpedo targeting.”
    • “Rather disappointed, graphics look like they came from Battlefield 1942, controls aren't all that great and there isn't much depth to the game.”
    • “No tutorial, no manual, sub-par graphics to name a few shortcomings.”
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay is generally described as basic and lacking depth, with simple mechanics that are easy to understand but may feel slow or inconsequential. While some users appreciate the smooth controls and atmosphere, others find the gameplay unsatisfying or incomplete, noting missing features and a need for more complexity. Overall, the gameplay receives mixed feedback, especially given its early access status.

    • “Graphics are good, controls are easy, and the gameplay is smooth.”
    • “But the game’s mechanics aren’t so complex that you need to study them before you can play.”
    • “And they are amazing when someone puts in the time to fully understand the mechanics.”
    • “The gameplay is very basic and poor.”
    • “Mechanics are slow and almost inconsequential.”
    • “Right now, there are still many mechanics missing, as the game is in early access.”
  • story
    12 mentions Positive Neutral Negative

    The story aspect is minimal and repetitive, with missions feeling almost identical and lacking depth or narrative variety. Players find the gameplay more arcade-like and basic, with limited mission structure and little progression in plot or mission diversity.

    • “With the choice of playing either skirmish or mission.”
    • “The missions are crafted with such care and ingenuity that you'll swear they're testing your mettle for actual submarine command.”
    • “A very arcade-like game, reminds me of some of the sub missions from Battlestation Midway.”
    • “It's basically the same mission over and over again.”
    • “At some point in the future, a mission format would stop the game becoming boring!”
    • “Minimal or missing everything... you get basic sub controls and a mission area to patrol, not much else.”
  • stability
    10 mentions Positive Neutral Negative

    The game's stability is a major concern, with frequent bugs such as broken periscope visuals, unresponsive controls, video stuttering, and slow performance even on low settings. While it shows promise, it requires significant development and bug fixes to improve overall playability.

    • “Game is very buggy with lots of video stutter and very slow commands; this game is so slow even on low settings.”
    • “Game is also buggy; the periscope decides to malfunction, showing only the last screen you were on. Don't even try changing settings, as that will completely break the game.”
    • “Downloaded twice, glitches during game, and unable to use mouse to run controls.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is praised for its strong visuals and realistic environmental elements like weather and lighting, contributing to an immersive experience. However, there is room for improvement in sound design and dynamic backgrounds to enhance overall ambiance further. Overall, the game is seen as heading in the right direction with its atmospheric presentation.

    • “Also, for those sub sim guys, I suggest putting less work into 'still' backgrounds and more effort into the realism of the ships and atmospheric elements—weather, sunlight, waves, moon, star shells, etc. This game is heading in the right direction here.”
    • “Graphics are outstanding; sounds could benefit from improvements to make it more atmospheric, like more crew voices and hull sounds. Overall, I am looking forward to seeing this game develop.”
    • “There could be more depth in the gameplay, but the atmosphere is already quite good.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is poor, resulting in subpar performance even on reasonably powerful hardware like a GTX 980. It lacks many features and improvements, indicating that optimization is still a work in progress.

    • “The game code is not optimized and runs poorly on my GTX 980.”
  • replayability
    2 mentions Positive Neutral Negative

    Replayability is currently limited but improving, making the game a decent choice for short, casual play sessions.

  • music
    1 mentions Positive Neutral Negative

    The music in the game is generally considered poor or lacking, with some users noting it as missing entirely. Overall, the audio experience including music does not meet expectations.

  • grinding
    1 mentions Positive Neutral Negative

    The game’s grinding is slow and tedious, especially compared to previous titles, which may disappoint players who enjoyed a more gradual buildup.

    • “If you enjoyed the slow and tedious process of the previous game's work-up for a torpedo shot, you will not like this game's grinding.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization is widely criticized, with many users feeling the game resembles a cash grab rather than a genuine experience, offering little value beyond a basic tech demo.

    • “Tech demo at best, cash grab at worst”
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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Silent Depth 2: Pacific is a casual strategy game.

Silent Depth 2: Pacific is available on PC and Windows.

On average players spend around 5 hours playing Silent Depth 2: Pacific.

Silent Depth 2: Pacific was released on July 16, 2024.

Silent Depth 2: Pacific was developed by MicroProse Software.

Silent Depth 2: Pacific has received mostly positive reviews from players. Most players liked Silent Depth 2: Pacific for its graphics but disliked it for its gameplay.

Silent Depth 2: Pacific is a single player game.

Similar games include UBoat, Crash Dive, Crash Dive 2, War on the Sea, Destroyer: The U-Boat Hunter and others.