- July 9, 2021
- MKDBStudio
Signals
Platforms
About
Signals is a casual planet hopper strategy game where players explore systems, harvest resources, and repair alien devices. To fund their expedition and uncover the source of mysterious signals, players must build a network of outposts across planets, managing harvesters and resources to maintain a positive cash flow. Successful management and strategic market work is crucial to expand through the sector of space and uncover the unknown.









- The game features a pleasing aesthetic with relaxing music, making it a chill experience for players.
- Gameplay is simple and easy to learn, allowing for quick engagement and enjoyment, especially for casual gamers.
- The core mechanics of resource gathering and management are engaging, providing a sense of progression despite the game's simplicity.
- The campaign is extremely short, often completed in under three hours, leaving players wanting more content.
- There is a significant lack of guidance and tutorials, making it difficult for new players to understand game mechanics and objectives.
- Many players have reported bugs and UI issues that detract from the overall experience, leading to frustration during gameplay.
gameplay
15 mentions Positive Neutral NegativeThe gameplay of Signals is characterized by a simple and repetitive mining mechanic across small, easily navigable planets, which some players find enjoyable for its chill aesthetic and quick pace. However, many reviewers note a lack of depth and variety, with insufficient guidance on mechanics leading to confusion, and a campaign that can be completed in just a few hours. While the game offers a relaxing experience, it is marred by numerous small issues that detract from the overall enjoyment.
“What it lacks in depth, it makes up for with a clean aesthetic, quick-to-learn mechanics, and a solid sense of progression.”
“The core gameplay consists of mining resources on each planet you travel to; the map for each planet is rather small and easy to visualize at a glance.”
“The simplistic gameplay and chill sound design/music makes the game really easy to get lost in.”
“There are just things and mechanics that exist in the game without being explained, and it doesn't make a lot of sense nor make for gameplay I found enjoyable.”
“I understand that this is a 'chill' game allowing you margins of error and avoiding stress like combat and other complexities, but I finished the campaign gameplay in 2.5 hours and then there is just sandbox mode left.”
“What needs addressing is the huge lack of guidance when first playing the game if you are going into it without having watched the gameplay video on the store page - this is what a general audience is going to do and is why I did it.”