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Signal Ops is a strategic espionage game where you control a team of spies from a signal station. Monitor audio and video feeds, issue commands, and manage equipment to complete missions and gather intelligence. Experience a unique blend of real-time tactical gameplay and global strategy in a Cold War setting.

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61%
Audience ScoreBased on 152 reviews
story14 positive mentions
stability8 negative mentions

  • Unique concept of controlling multiple operatives over multiple screens, providing a fresh gameplay experience.
  • Great co-op experience that enhances the fun, especially with friends, and features a charming art style.
  • Engaging stealth mechanics and humorous writing that contribute to a memorable and enjoyable atmosphere.
  • Controls are clunky and can be frustrating, making the gameplay experience tedious at times.
  • The game suffers from technical issues, including crashes and poorly designed missions that can hinder progress.
  • Some missions are unbalanced and the radio mechanic can become tedious, requiring significant patience to navigate.
  • story
    82 mentions Positive Neutral Negative

    The story of "Signal Ops" revolves around espionage and tactical stealth, featuring a mix of unique missions that draw on themes of government versus religion and conspiracy. While the narrative is engaging and offers a nostalgic 50s spy movie vibe, players note that mission design can be inconsistent, with some missions poorly balanced for different character classes. Despite these flaws, the game encourages exploration and replayability, with side missions that deepen the plot and character development.

    • “The story has a bit of mysterious religion versus government, new world order conspiracy stuff tied to it, with massive underground compounds, arms deals gone wrong, and lethal espionage capers all helping give the game a bit of a 50's spy movie feel at the same time.”
    • “I haven't gotten terribly far into the story, but what I have seen, I adore.”
    • “Takes a simple framework and builds on it with some good quality voice-acting, unique world and story behind it.”
    • “I do recommend checking out the forums/my guide as the game does suffer from a handful of poorly designed missions.”
    • “I really wanted to just drop Signal Ops after diving into the first mission after the training session and just stream a playthrough to consume the story (after all, what was the harm if I had already purchased the game and had no intention or chance of getting a refund?).”
    • “Nobody liked the pope defense mission.”
  • gameplay
    74 mentions Positive Neutral Negative

    The gameplay of the game is characterized by its unique mechanics, particularly the use of a radio system that adds a layer of challenge, especially in stealth scenarios. While the game offers solid tactical and cooperative elements, many players find the controls awkward and the level design unintuitive, leading to a frustrating experience, particularly for those unfamiliar with its mechanics. Despite these issues, the game is praised for its replayability and engaging art style, making it a worthwhile experience for those willing to invest time in mastering its complexities.

    • “The stealth mechanics are as addictive as any other AAA stealth game I've dove into in the past few years, and despite multiple failures in a mission, I found myself coming back to the PC to give it another go.”
    • “This really is a unique game as far as the gameplay goes.”
    • “With an interesting plot and a promising world to explore, Signal Ops may appear rather rough around the edges when examining its gameplay and graphics, but it's a fun little puzzle/tactical/FPS game that deserves a second glance.”
    • “You will uninstall it in frustration before you even reach an hour of gameplay like I did.”
    • “Gameplay is sluggish and controls are awkward.”
    • “The graphics are, in a word, 'dated.' The controls are bizarre and the gameplay punishing.”
  • graphics
    52 mentions Positive Neutral Negative

    The graphics of the game are polarizing, with many praising its unique and stylized art style reminiscent of oil paintings and cartoon aesthetics, which contribute to its charm and personality. However, some critics describe the visuals as janky and muddy, likening them to outdated graphics from earlier gaming generations. Overall, while the artistic direction is celebrated for its originality, opinions vary on the execution and quality of the graphics.

    • “The developers have built a beautiful oil painting style world to go along with the game, where everything from the trucks to the door knobs adhere to this asymmetrical, painted aesthetic.”
    • “The writing is sharp and witty, the artistic direction is beautiful, and I'm really fond of the painting-come-to-life graphics.”
    • “However, once you are accustomed to the basics, this charming game, with its stylized oil painting graphics, simple plot, humorous narrative, and nods to cult film classic 'Brazil', combine to form a really interesting tactical espionage action sandbox where objectives can be tackled in any number of ways, alone or with friends.”
    • “Graphically, the game is horrid; the muddy graphics remind me of the days of PlayStation.”
    • “I think it's drawing way too much on graphics and textures.”
    • “Distorted looking visuals.”
  • humor
    20 mentions Positive Neutral Negative

    The game's humor is characterized by its dark, absurd, and cynical elements, often reminiscent of Monty Python sketches, which adds a unique charm to its janky and buggy gameplay. Players appreciate the humorous narrative and art style, noting that the game consistently elicits laughter despite its control issues. Overall, the blend of quirky humor with tactical gameplay creates an engaging experience that stands out in the gaming landscape.

    • “While incredibly janky and buggy, it is redeemed by its oozing personality and unique concept, as well as its art style and humor. It's a one-of-a-kind game and should get more recognition.”
    • “And if you like dark, absurd, and silly humor, some of the jokes could be in a Monty Python sketch.”
    • “I really enjoyed the art style and presentation with the very cynical humor of the game.”
  • stability
    8 mentions Positive Neutral Negative

    The game experiences significant stability issues, including buggy controls and a confusing interface that can lead to frustrating gameplay moments. Despite these challenges, players appreciate its unique concept and personality, suggesting that perseverance can lead to an enjoyable experience. Overall, while stability is a concern, many reviewers still find value in the game's charm and potential.

    • “While incredibly janky and buggy, it is redeemed by its oozing personality and unique concept, as well as its art style and humor. It's a one-of-a-kind game and should get more recognition.”
    • “While the concept is interesting (controlling multiple characters), the controls are a confusing mess and the interface can be buggy, often locking up or reacting in unexpected ways.”
    • “Suffers from a bit of a rocky start as the police enemies can annoyingly arrest you in a buggy manner, but if you stick with it, it works as a more stealth-focused commandos strike force.”
  • grinding
    8 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to unintuitive level design and challenging mechanics that slow down progress. While playing with friends and adjusting the difficulty can alleviate some frustration, solo players often experience a laborious and repetitive gameplay loop, especially when managing multiple characters and navigating the central radio-moving task.

    • “The central game concept, having to move the radio throughout the level, becomes tedious fast.”
    • “Finding power sources and clearing them out of enemies is a rather tedious part of the game for me, making the game feel much slower than it needs to be.”
    • “This can make the game extremely tedious alone as you move each character one by one so you can see what they are doing instead of white static.”
  • music
    4 mentions Positive Neutral Negative

    The reviews highlight a stark contrast in the music aspect, with some praising the soundtrack while others note a lack of significant music in the game. Overall, the reception of the music is mixed, with strong opinions on both sides.

    • “The soundtrack!”
    • “The soundtrack!”
    • “There is no music to speak of.”
    • “The soundtrack is lacking.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find the game highly replayable due to its diverse mission designs and the ability to experiment with different combinations of agents. However, some users note that it takes a significant amount of time to fully grasp the controls and gameplay mechanics before fully enjoying the replay value.

    • “It took me until three-quarters into the game before I felt completely comfortable with the controls and gameplay. The missions are very replayable, both in design (with large, various paths) and because you can use different combinations of agents.”
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