Sigils

Sigils Game Cover

I always liked Fighting Fantasy. This is kind of a bastard child of that, inspired by Troika! and Warlock! but completely its own thing. The rules presume an economy based on barter, gifts, and influence more than money; pre- or post-capitalist, either makes sense. The selection of Skills and the emphasis on Standing give me a primitive feeling for a suitable setting. The magic rules also are dire…

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