- October 9, 2014
- Grinning Colossus
- 1h median play time
Sid Meier's Covert Action
Platforms
About
Sid Meier's Covert Action is a single player simulation game. It was developed by Grinning Colossus and was released on October 9, 2014. It received very positive reviews from players.
Sid Meier's Covert Action - A Techno-Thriller From the Case Files of Max Remington. In the 1990's our national nightmares are haunted by wild-eyed political extremists, greedy and ruthless drug lords, and lunatic military dictators. For too long we have felt powerless to stop them. But now, award-winning game designer Sid Meier takes us around the globe with super-spy Max Remington to challenge t…











- Unique and immersive espionage gameplay combining investigation, puzzles, cryptography, and tactical mini-games that create a cohesive spy experience.
- Highly replayable due to procedurally generated cases and multiple approaches to solving missions.
- Classic and nostalgic game design with engaging mechanics that still appeal to fans of complex and strategic spy games.
- Clunky and unintuitive control scheme, including reliance on numpad and scattered keyboard keys, making the game difficult to play especially for modern gamers.
- Lack of tutorial and in-game guidance, requiring players to consult a lengthy and sometimes inaccessible manual, leading to high entry barrier.
- Dated graphics and sound that may deter players not inclined to appreciate retro aesthetics and old DOS-style interface.
- story29 mentions Positive Neutral Negative
The story in Covert Action offers a procedurally generated, investigative spy thriller experience where each mission presents a unique villain, plot, and clues to unravel, emphasizing player-driven deduction and strategic action. While the narrative beats follow classic spy tropes—gathering evidence, identifying masterminds, and thwarting criminal plots—the integration of multiple mini-games and time-sensitive decision-making adds depth but can occasionally overwhelm focus on the overarching story. Despite dated controls and some combat drawbacks, the dynamic, puzzle-like storytelling and mission variety keep the narrative engaging and satisfying over repeated playthroughs.
“The brilliance is every time you start a new game, you get a new villain agency and plot to untangle, complete with agents to foil through tailing, tracking, intel gathering, sneaking through buildings and around guards to plant bugs or photograph evidence, or code breaking, all with the goal of stopping the enemy from doing what they want, with failure representing a better opportunity to get them next time.”
“What is also cool is that as the game progresses from mission to mission you start to get a feel for who the mastermind of your particular playthrough is. You'll gain clues as to their identity and depending on your difficulty this can be more or less obvious.”
“Stopping the plot is the most basic of wins; the more participants you can arrest or turn, the more points you get. Capture the elusive masterminds (who don't actually actively participate in the plot so you don't get the luxury of intercepted communications) and get even more points; and there's even a 'Mr Big' apparently behind the scenes that's even more difficult to find.”
“The only real complaint I have, outside of dated controls and the tutorial not being as focused in directly assisting the player as it could be (perhaps a product of its time), is how the story of keeping tabs on what is going on in your specific scenario is surprisingly hard to focus on. Although this is partially an investigation game, it is also part-action where combat takes up a good portion of what you do, which results in not knowing what to do next or generally where to go to achieve the next objective.”
“All the same story beats are there; you find out the crooks are up to no good, go to a city and ask around, hunt for evidence, make sure your case is solid, and take down as much of the crime ring as you can.”
“Arrest them at the wrong time and other plotters will get spooked and hide because they can't complete their mission, and you lose the chance to get them.”
Games Like Sid Meier's Covert Action
Frequently Asked Questions
Sid Meier's Covert Action is a simulation game.
Sid Meier's Covert Action is available on PC, Web Browser, Mac OS, Windows and others.
On average players spend around 1 hours playing Sid Meier's Covert Action.
Sid Meier's Covert Action was released on October 9, 2014.
Sid Meier's Covert Action was developed by Grinning Colossus.
Sid Meier's Covert Action has received very positive reviews from players. Most players liked Sid Meier's Covert Action for its story.
Sid Meier's Covert Action is a single player game.
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