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SHUTEN ORDER Game Cover

About SHUTEN ORDER

SHUTEN ORDER is a single player platformer game with fantasy, romance, mystery, anime and others themes. It was developed by Neilo Inc. and was released on September 5, 2025. It received neutral reviews from critics and positive reviews from players.

"168 remaining until the end of the world..." Humanity is approaching its end. A sudden dismemberment murder of the leader of a religious nation that advocates an apocalyptic ideology... Five adventure games are combined into one, centered around a suspenseful story full of mystery and intrigue.

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Reviews

89%Audience ScoreBased on 228 reviews
story90 positive mentions
grinding6 negative mentions

  • Unique and stunning art style with vibrant, expressive characters and detailed environments.
  • Compelling, layered mystery story with multiple routes and interesting plot twists that keep players engaged.
  • Great music and sound design, including a memorable soundtrack by Masafumi Takada and strong Japanese voice acting.
  • The English localization suffers from numerous translation errors, awkward phrasing, and text formatting issues that detract from the experience.
  • Gameplay varies in quality across routes, with most being simple or shallow visual novel formats and only one route's gameplay standing out, sometimes feeling tedious or repetitive.
  • Technical issues on launch included game crashes, black screen glitches, forced auto-saving late in the game without manual saves, and lack of accessibility options for flashing visuals.
  • story

    222 mentions Positive Neutral Negative
    41% positive mentions, 55% neutral mentions, 4% negative mentions

    The story of this game is widely praised for its rich character development, intriguing world-building, and numerous plot twists, delivering a compelling and immersive mystery experience across five distinct routes. However, pacing issues, occasional plot holes, and uneven character writing—especially concerning the protagonist—temper this enthusiasm for some players. Despite some rough edges and mixed gameplay integration, the narrative remains the game's strongest feature, recommended for fans of deep, multi-layered visual novel stories.

    • “This game is definitely a little rough around the edges sometimes, but if you can manage to get past the occasional lack of polish it's a fantastic story with some great character writing, world building, mystery, art style, and some of the coolest plot twists I've seen in a game so far.”
    • “The story as a whole and the plot are genuinely amazing.”
    • “Overall while the wide scope, gameplay-wise and thematically, can at select times work against the game and leave characters or plot twists feeling underwhelming, I think Shuten Order is a unique and high quality experience that I would recommend to anyone willing to experience a full length (~30 hour) visual novel story with twists and turns and an interesting subject matter that will keep you in your seat.”
    • “It was in the last leg of the story that certain plot holes arose that were never addressed, and certain 'twists' relied on a large degree of character stupidity or suspension of disbelief.”
    • “It's just that there are plot holes the size of entire games, and that everyone acting completely stupid for the game's plot to work does not distract from that.”
    • “The world setup and meta plot is worse than Danganronpa V3, it's so offensively boring and has so many random detours that it never comes to a point; the endings are exactly what you think they will be by the last quarter of the game (that you can't save in for no good reason).”
  • gameplay

    117 mentions Positive Neutral Negative
    21% positive mentions, 69% neutral mentions, 10% negative mentions

    The gameplay in the game offers a unique blend of five distinct visual novel styles, each linked to different narrative routes, providing variety but often feeling shallow, unpolished, or repetitive. While some routes feature engaging mechanics inspired by genres like detective or survival horror, many players find the gameplay secondary to the compelling story, with several noting that it can be tedious or underwhelming. Overall, the gameplay enriches the narrative experience modestly but is not the game's primary strength.

    • “Each route in this game plays out a little differently since they utilize a different adventure mechanic for each one.”
    • “On the gameplay part, this game has a very original concept where you have to play 5 different routes, each one having its own gameplay, each one paying tribute to one of the big genres of visual novel (death game, investigation, dating sim, etc.).”
    • “The game likes to play around with visual novel and gameplay structure as it goes; each of the chapters focuses on one of the ministers and their specific ministry, and each has a different gameplay framework.”
    • “However, the game is frequently held back by the familiar pitfalls of its genre and lackluster gameplay execution.”
    • “The gameplay is often shallow and lacks some obvious quality of life features like being able to skip dialogue the player has already read in the branching paths route or being able to reference evidence when making deductions in certain elements of the detective genre route.”
    • “For example, you have the classic flow-chart section, a murder mystery, another section where you use stealth to escape, and so on, but none of those gameplay elements are implemented well and none of those elements is woven into the story.”
  • music

    44 mentions Positive Neutral Negative
    61% positive mentions, 32% neutral mentions, 7% negative mentions

    The music, primarily composed by Masafumi Takada, is consistently praised for its iconic, atmospheric, and emotionally rich soundtrack that perfectly complements the game's diverse themes and unique art style. Reviewers highlight the soundtrack as a standout feature, describing it as captivating, memorable, and integral to the game's immersive experience. While some note a repetition in tonality across games, the overall consensus is that the music significantly enhances the narrative and aesthetic appeal.

    • “The soundtrack was extraordinary, providing a huge range of songs expressing all types of emotions and situations, fitting the game's five different adventure themes (horror, romance, sci-fi, etc.).”
    • “Every single music track is incredible with a very specific atmosphere; I can't stop listening to quite a few of the tracks.”
    • “The soundtrack is astounding, as expected from Masafumi Takada, who never misses.”
    • “Too many re-used contents including complete soundtracks, voice acting, and illustrations. The soundtrack is great but the game mechanics are superficial and not engaging. The story is alright but falls on predicted tropes, which for a mystery game is a bad sign. Compared to Hundred Line and even older Danganronpa titles, this has been the weakest of them all.”
    • “The soundtrack of the game is fine; it fits the game.”
    • “Music is solid.”
  • graphics

    39 mentions Positive Neutral Negative
    46% positive mentions, 46% neutral mentions, 8% negative mentions

    The game features stunning and unique visuals with a vibrant, expressive art style that distinguishes it within the visual novel genre. Reviewers praise its colorful, surrealistic world design, varied route-specific graphics, and a seamless blend of 2D and 3D elements, though some note occasional graphical glitches and rough edges. Overall, the graphics are considered a major highlight, greatly enhancing the immersive and atmospheric experience.

    • “Stunning and unique art style.”
    • “The art style oozes personality; I loved the character and world design, a myriad of details that bathes the game with identity and emotion. The vibrant color contrasts masterfully with the plot, each route having its own changes like different HUDs, perspectives, and color shifts, turning the game into a kaleidoscope of shapes and colors, constantly changing yet beautiful.”
    • “The visuals are stunning; this game is just genuinely so good.”
    • “Artwork is reused relatively often.”
    • “Absolutely loved this game, although I would stop short of recommending it at full price in its current state - there are a number of translation issues as well as graphical bugs (such as text overflowing out of text boxes, or out of the screen entirely) that might take away from the enjoyment.”
    • “Some parts of the game can certainly feel unpolished or a little jank (mostly graphically), but so far the gameplay has been overall extremely enjoyable.”
  • character development

    7 mentions Positive Neutral Negative
    43% positive mentions, 43% neutral mentions, 14% negative mentions

    The game features distinct, colorful character designs and a vibrant comic book art style that enhance its unique world. While the visual and auditory presentation is praised for its appeal and atmosphere, some players feel the actual character development falls short, with expected growth and plot progression lacking depth. Overall, the character design stands out, but narrative development may feel underwhelming.

    • “This short-story approach pays off immensely, offering a greater emphasis on character development and a strange world that is more colorful compared to the usual fare.”
    • “The comic book-like art style and character designs are extremely endearing, complemented by a fitting soundtrack.”
    • “The character design and soundtrack are also quite good, and you better be prepared for some great plot twists.”
    • “The world described in this game does not make sense by its own rules, and even if it did, none of the actual character development you expect to happen ever does, so all your time with those characters is also wasted.”
  • atmosphere

    7 mentions Positive Neutral Negative
    57% positive mentions, 43% neutral mentions, 0% negative mentions

    The game is praised for its unique, surreal atmosphere enriched by a distinct aesthetic and deep mysteries, perfectly complemented by Masafumi Takada's exceptional soundtrack. Players highlight the immersive setting and vibe that make each route engaging and memorable. Overall, the atmosphere is considered a standout element, elevating the visual novel experience.

    • “If you love visual novels with great atmosphere and deep mysteries, just try this game.”
    • “It has this surreal, divine atmosphere, backed up by Takada’s soundtrack.”
    • “The game is absolutely phenomenal; unique atmosphere, awesome OST brought and directed to you by Masafumi Takada, incredible aesthetics, Kodaka's usual insane scenarios and the setting!”
  • grinding

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is frequently described as tedious and bloated, with some routes involving excessive busywork and uninspired gameplay that detracts from the overall experience. While the story and visuals engage players, the repetitive and slow pacing caused by grinding makes certain sections frustrating and less enjoyable.

    • “Furthermore, while the visual style and central mystery are highly engaging, the pacing is often derailed by tedious busywork and generic gameplay gimmicks.”
    • “The last 10 hours (+justice) were fine, but I still can't recommend the game because it is a bloated, tedious mess in too many spots.”
    • “Getting both endings was so unnecessarily tedious.”
  • emotional

    6 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players find the game emotionally resonant, especially those feeling alienated or jaded by current games, appreciating its heartfelt storytelling and genuine connection to the adventure genre. The narrative spreads emotional impact across multiple routes, fostering attachment even to unusual characters, though minor issues like typos slightly detract from the experience.

    • “It might not be a 'perfect' game or doomed to obscurity, but it was a perfect game for the kind of person I am and often feeling completely alienated. It's been so long since I truly resonated with a game this way and felt welcomed by it as a result. Becoming largely jaded and disillusioned for a long time with the present day of video games and art, and how soulless and uninventive it has become, as well as being an enthusiast of true adventure games, seeing the love there is for this genre made me feel right at home!”
    • “I never thought that praying for the end of the world could be something so heartfelt.”
    • “Why can I become emotionally attached to a sentient white cube with tentacles?”
  • humor

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is a unique blend of dark, sincere, and sometimes unintentionally funny moments, enhanced by quirky translation typos and unexpected tonal shifts resembling other RPGs. It balances intense emotional depth with intriguing plot twists and occasional levity, making for a compelling and occasionally amusing experience.

    • “With super sick art direction and a ton of variety across the five main routes, Shuten Order makes for a very fun visual novel with lots of mystery, intrigue, and plot twists, some of which are quite funny in a good way.”
    • “The translation is really off sometimes with some hilarious typos.”
    • “I didn't play them so I'm completely ignorant about them but I played Shuten Order and I can say that this game has an extremely grim and depressive plot; sometimes it goes Shin Megami Tensei/Xenogears mode which I find really funny.”
  • stability

    5 mentions Positive Neutral Negative
    20% positive mentions, 0% neutral mentions, 80% negative mentions

    Stability in the game is mixed, with some users experiencing crashes, freezes, and bugs requiring frequent saves, while others report a mostly smooth experience with only minor typos and no major performance issues. Overall, the game shows signs of jank and occasional glitches but remains generally playable.

    • “For what it's worth, the game is not buggy, at least not in my experience, and I did not run into any game-breaking bugs.”
    • “There's been some issues with system crashes or freezes that are being addressed, but the game overall has noticeable jank that contrasts with higher budget visual novels like The Hundred Line or the AI series.”
    • “Also, be sure to save a lot on multiple save slots... this game is really buggy in its current state and I got stuck at least once on each route.”
  • optimization

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game demonstrates solid optimization with smooth performance and no noticeable graphical issues, contributing to an enjoyable experience. Minor typos were present but did not affect overall gameplay quality.

    • “In my 16 hours, I've seen maybe 2 small typos, not uncommon in English-sub-only games, but no graphical or performance glitches.”
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Play Times

27h Median play time
22h Average play time
12-32h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

SHUTEN ORDER is a platformer game with fantasy, romance, mystery, anime and others themes. Common tags for SHUTEN ORDER include 3D, trading, 2d, conspiracy, stylized and others.

SHUTEN ORDER is available on Nintendo Switch, PC, Steam Deck, Windows and others.

On average players spend around 22 hours playing SHUTEN ORDER.

SHUTEN ORDER was released on September 5, 2025.

SHUTEN ORDER was developed by Neilo Inc..

SHUTEN ORDER has received neutral reviews from players and neutral reviews from critics. Most players liked SHUTEN ORDER for its story but disliked it for its grinding.

SHUTEN ORDER is a single player game.

Similar games include AI: THE SOMNIUM FILES, Master Detective Archives: RAIN CODE Plus, Tyrion Cuthbert: Attorney of the Arcane, AI: THE SOMNIUM FILES Nirvana Initiative, Danganronpa: Trigger Happy Havoc and others.