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SHUTEN ORDER

SHUTEN ORDER Game Cover
88%Game Brain Score
story, gameplay
stability, grinding
88% User Score Based on 208 reviews

Platforms

Nintendo SwitchPCSteam DeckWindowsNintendo Switch 2
SHUTEN ORDER Game Cover

About

SHUTEN ORDER is a single player platformer game with fantasy, romance, mystery, anime and others themes. It was developed by Neilo Inc. and was released on September 5, 2025. It received positive reviews from players.

"168 remaining until the end of the world..." Humanity is approaching its end. A sudden dismemberment murder of the leader of a religious nation that advocates an apocalyptic ideology... Five adventure games are combined into one, centered around a suspenseful story full of mystery and intrigue.

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88%
Audience ScoreBased on 208 reviews
story76 positive mentions
stability4 negative mentions

  • Unique concept with five different routes, each representing a different visual novel genre, contributing to an overarching murder mystery.
  • Strong story and mystery elements with engaging characters and worldbuilding, praised for its twists, atmosphere, and emotional impact.
  • Outstanding art direction and soundtrack by Masafumi Takada, creating a vibrant and stylistically unique visual novel experience.
  • Uneven quality and engagement across routes, with some routes having weak or rudimentary gameplay and pacing issues.
  • Translation and localization issues including typos, awkward phrasing, and occasional untranslated text detract from the experience.
  • Technical problems such as crashes, bugs, black screens, and lack of accessibility options like disabling seizure-inducing flashes or saving during the final chapter.
  • story
    190 mentions Positive Neutral Negative

    The story of Shuten Order is praised for its intriguing premise, compelling characters, and multi-route structure that gradually unravels its mysteries, keeping players engaged through plot twists and an intricate narrative. However, some reviewers note pacing issues, predictable elements, occasional filler content, and localization flaws that slightly hinder the storytelling. Overall, it is regarded as a unique and emotionally impactful visual novel experience, especially enjoyable for fans of murder mysteries and layered storytelling.

    • “Excellent overall story, even if the plot twists are largely guessable, they still feel satisfying.”
    • “The story as a whole and the plot are genuinely amazing.”
    • “The story has me very intrigued and the world building is incredible.”
    • “Shuten Order really has a hard time figuring out when to end; every time I thought it was winding down to the conclusion, some new urgent situation appears out of nowhere, dragging the story out for another hour.”
    • “It's just that there are plot holes the size of entire games, and that everyone acting completely stupid for the game's plot to work does not distract from that.”
    • “Even if you could fix the plot, the game spends your time on absolutely unnecessary fillers, and many aspects of the characters (their pasts, who they are attracted to, their jobs and roles, their genders) are completely useless to the story and nonsensical once you figure out what's going on.”
  • gameplay
    109 mentions Positive Neutral Negative

    The gameplay in this visual novel varies across five routes, each adopting a different style to complement the narrative, though most are simplistic, light, and sometimes underdeveloped or tedious. While some find the varied gameplay fresh and engaging, particularly puzzle-solving and mystery elements, others cite repetitive mechanics, uneven quality, and occasional unpolished execution, with the survival horror route notably criticized. Overall, gameplay serves more as a narrative vehicle than a highlight, with the story and characters being the primary draws.

    • “On the gameplay part, this game has a very original concept where you have to play 5 different routes, each with its own gameplay, each paying tribute to one of the big genres of visual novel (death game, investigation, dating sim, etc.).”
    • “The game likes to play around with visual novel and gameplay structure as it goes; each of the chapters focuses on one of the ministers and their specific ministry, and each has a different gameplay framework.”
    • “From the gameplay perspective, it plays like an old school visual novel with multiple branches and endings. I enjoyed experimenting with the multiple choices and seeing every possible bad end and the small (but rewarding) bits of info you get if you explore with the options.”
    • “The gameplay is often shallow and lacks some obvious quality of life features like being able to skip dialogue the player has already read in the branching paths route or being able to reference evidence when making deductions in certain elements of the detective genre route.”
    • “For example, you have the classic flow-chart section, a murder mystery, another section where you use stealth to escape, and so on, but none of those gameplay elements are implemented well and none of those elements is woven into the story.”
    • “Sadly, as interesting as the premise of a "survival horror" gameplay loop is, the minister of security route is the biggest culprit of this. The story of this route is relatively weak as it is, but the "survival horror" gameplay mostly boils down to "walk around a non-descript location with a map waypoint to guide you, press space, oh no!"”
  • music
    38 mentions Positive Neutral Negative

    The music, primarily composed by Masafumi Takada, is widely praised for its emotional depth, variety, and ability to enhance the game's unique atmosphere across multiple genres. Reviewers consistently highlight the soundtrack as a standout feature, describing it as catchy, extraordinary, and integral to the game's compelling world and aesthetic. While some note occasional repetition in tonality across related titles, the overall consensus is that the music is exceptional and a major strength of the game.

    • “The soundtrack was extraordinary, providing a huge range of songs for all types of emotions and situations, fitting the game's five different adventure themes (horror, romance, sci-fi, etc.).”
    • “The soundtrack is astounding, as expected from Masafumi Takada, who never misses.”
    • “The art direction and music of the game, typical of this studio, are incredibly unique and fresh.”
  • graphics
    32 mentions Positive Neutral Negative

    The game's graphics feature a vibrant, poppy art style with a unique blend of 2D and 3D visuals that create a dynamic and emotionally rich atmosphere. Character and world designs are highly detailed and visually captivating, often drawing favorable comparisons to other standout titles, while the presentation is praised for its originality and cohesiveness. However, some users note occasional graphical bugs and texture reuse, slightly impacting polish but not detracting from the overall stunning and immersive visual experience.

    • “The art style oozes with personality. I loved the character and world design, a myriad of details that bathes the Shuten Order with identity and emotion. The vibrant colors contrast masterfully with the plot. Each route has its own share of changes like different HUDs, perspectives, and color changes. When you combine all these elements it turns the game into a kaleidoscope of shapes and colors, constantly changing yet beautiful.”
    • “The character, UI, and background artwork is gorgeous—100% absolute eye candy all the way through, kind of reminds me of TWEWY in some ways!”
    • “On top of that, this is one of the most visually exciting games in this genre, with tons of CGs, different visuals for every route, mixing 2D and 3D, etc. It somehow toes the line between feeling thrown together and being extremely well executed.”
    • “This is a (bad) kinetic VN masquerading as an homage to previous adventure games by adopting the aesthetics and interface styles of different genres of adventure games.”
    • “Artwork is reused relatively often.”
    • “Absolutely loved this game, although I would stop short of recommending it at full price in its current state - there are a number of translation issues as well as graphical bugs (such as text overflowing out of text boxes, or out of the screen entirely) that might take away from the enjoyment.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is mixed, with some users experiencing crashes, freezes, and bugs that can cause getting stuck, highlighting its rough edges compared to higher-budget visual novels. However, others report a mostly smooth experience with only minor typos and no significant performance issues. Frequent saving is recommended due to occasional instability.

    • “For what it's worth, the game is not buggy, at least not in my experience, and I did not run into any game-breaking bugs.”
    • “There's been some issues with system crashes or freezes that are being addressed, but overall the game has a bit of jank that stands out in contrast to higher budget visual novel productions like The Hundred Line or the AI series.”
    • “Also, be sure to save a lot on multiple save slots... this game is really buggy in its current state and I got stuck at least once each route...”
    • “Although it had some glitches and misspellings in some parts, it doesn't change the fact the game was great.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a strong emotional attachment to the game's unique characters and appreciate the well-paced emotional storytelling across multiple routes. The engaging and enjoyable experiences are somewhat dampened by the presence of typos, which some found disappointing. Overall, the game succeeds in delivering meaningful emotional beats throughout.

    • “Why can I become emotionally attached to a sentient white cube with tentacles?”
    • “I think they did a good job spreading out information and emotional beats across all 5 routes so that the order won't matter nearly as much as some other visual novels.”
    • “It was genuinely one of the most enjoyable routes I've had ever in any game, and seeing it riddled with typos felt heartbreaking.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is subtle and often emerges from unexpected plot twists, quirky elements like an unusually high number of dungeons for a visual novel, and occasional translation typos that add unintentional comedic moments. While the overall tone can be grim and serious, these humorous aspects provide occasional relief.

    • “Sometimes the plot goes into Shin Megami Tensei/Xenogears mode, which I find really funny despite the overall grim and depressive storyline.”
    • “Some of the plot twists in Shuten Order are quite funny... in a good way.”
    • “The translation has some hilarious typos that add to the humor.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is largely criticized for lacking meaningful progression and coherence, leaving players feeling that time spent with the characters is wasted. However, the comic book-style art and character designs are praised for being appealing and refreshing, complemented by a strong soundtrack and engaging plot twists.

    • “The world described in this game does not make sense by its own rules, and even if it did, none of the actual character development you expect to happen ever does, so all your time with those characters is also wasted.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its unique and immersive worldbuilding, memorable characters, and emotionally impactful moments. Enhanced by Masafumi Takada’s exceptional soundtrack and Kodaka’s distinctive, dramatic scenarios, the setting creates a phenomenal and captivating experience.

    • “The worldbuilding, atmosphere, and characters are all very unique and interesting.”
    • “The game is absolutely phenomenal; unique atmosphere, awesome OST brought and directed by Masafumi Takada, who just doesn't miss, incredible aesthetics, Kodaka's usual insane scenarios and the setting!”
    • “Brings out the perfect atmosphere, shoutout to the confession of feelings from Honoka's route, truly exceptional.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is considered tedious and unnecessarily prolonged, especially when aiming to achieve multiple endings. While the focus is on reading, some routes, like the security route, lack engaging gameplay and feel repetitive.

    • “I understand it's a visual novel and the focus is on reading, but the security route was tedious.”
    • “It was pretty good but some of the routes were lacking in gameplay or very tedious.”
    • “Getting both endings was so unnecessarily tedious.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is well-optimized, with smooth performance and no graphical issues reported. Minor typos were noted but did not affect overall enjoyment. The Japanese voice acting was also praised for its quality.

    • “In my 16 hours, I've seen maybe 2 small typos, not uncommon in English-sub-only games, but no graphical or performance glitches.”
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27h Median play time
22h Average play time
12-32h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

SHUTEN ORDER is a platformer game with fantasy, romance, mystery, anime and others themes.

SHUTEN ORDER is available on Nintendo Switch, PC, Steam Deck, Windows and others.

On average players spend around 22 hours playing SHUTEN ORDER.

SHUTEN ORDER was released on September 5, 2025.

SHUTEN ORDER was developed by Neilo Inc..

SHUTEN ORDER has received positive reviews from players. Most players liked SHUTEN ORDER for its story but disliked it for its stability.

SHUTEN ORDER is a single player game.

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