Shoppy Mart
- March 1, 2015
- Pezomi
In Shoppy Mart: Steam Edition, become a grocery store cashier, scanning items, chatting with customers, and handling club cards. Experience the excitement of bagging groceries, meeting unique customers, and even encountering "hot moms." This game offers a realistic simulation of retail work, complete with minimum wage and the challenge of memorizing produce codes. Just be prepared for the demanding public and the unglamorous realities of the job!
Reviews
- The game offers a unique and somewhat realistic job simulation experience as a checkout operator, appealing to a niche audience.
- Some players find it enjoyable and a good time killer, especially if they approach it with patience and an understanding of the mechanics.
- The game has potential for humor and fun, with unique customer interactions and continuous updates from the developer.
- The game is plagued by numerous technical issues, including bugs that make gameplay frustrating and unplayable at times.
- Visual quality is very low, with amateurish artwork and poor graphics that do not meet modern gaming standards.
- Many players find the gameplay tedious and boring, with controls that are not smooth and mechanics that can be confusing.
- graphics12 mentions
- 8 % positive mentions
- 58 % neutral mentions
- 33 % negative mentions
The graphics of the game have been widely criticized for their low quality, described as amateurish and reminiscent of basic MS Paint drawings rather than professional assets. Despite options to adjust resolution, the simplistic 2D visuals remain unimproved, leading to a generally disappointing visual experience that may deter players. Overall, the lack of polish and artistic talent significantly detracts from the game's appeal.
“Graphics are old school, but that is made up in many ways.”
“The artwork here is terrible; it's a hodge-podge of amateurish 'my first Wacom tablet'/MS Paint style drawings used instead of professional-looking game assets.”
“It's unclear if this is due to a lack of budget to hire someone who can create graphical assets properly, or a lack of talent. Regardless, the overall visual quality of the game is extremely low, enough on its own to deter gamers.”
“While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
- gameplay6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay is noted for its unusual realism, incorporating tasks like swiping items, weighing produce, and interacting with customers, which adds a unique touch. However, players have reported issues with a buggy clicking and dragging mechanic, and some aspects, such as the timing for bagging items, can be confusing.
“The clicking and dragging mechanic seems buggy.”
“Some of the gameplay is a bit confusing, mainly the time it takes to put an item into the bag.”
“Gameplay, weirdly, is somewhat realistic as you swipe items across the barcode reader, weigh produce, punch in produce codes, and engage in the corporate mandated levels of small talk with the customers.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is frequently criticized, with users reporting persistent bugs, particularly with the clicking and dragging mechanic. These glitches can disrupt gameplay significantly, especially during critical moments, leading to frustration and a need for substantial improvements. Overall, many players feel that the game remains "buggy as hell" even after several months of play.
“The clicking and dragging mechanic seems buggy.”
“There needs to be significant changes for this to be an amazing game - the glitches are frustrating at times, especially when you're almost through your shift and suddenly something won't pack or a light item automatically attaches to the bottom of the bag, leaving you basically screwed.”
“I've had this for several months, and it's still buggy as hell.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that Gamemaker Studio is often associated with the creation of low-effort, retro-style games that prioritize profit over quality, leading to a perception of it being a platform for "shovelware" and cash grabs.
- story2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The story aspect of the game has been met with disappointment, as players found it unengaging and lacking appeal. Overall, it failed to capture the interest of the gaming community.
“Hardly a success story; gamers just weren't all that interested in the game.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is perceived as lacking, with players finding certain elements, like bagging, to be more frustrating than funny. Overall, the comedic potential is overshadowed by gameplay mechanics that detract from the humor.
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, with short tasks feeling disproportionately long; however, many still find enjoyment in the experience, leading them to return despite the monotony.
“Most of the game itself can get quite tedious, and the 10-minute workday feels like hours - but somehow I keep going back and enjoying myself.”