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Shattered Pixel Dungeon Game Cover

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Shattered Pixel Dungeon is a single player role playing game. It received very positive reviews from players.

A roguelike dungeon crawler RPG that's simple to get into but hard to master!

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95%
Audience ScoreBased on 980 reviews
monetization111 positive mentions
grinding3 negative mentions

  • Challenging and rewarding gameplay with a steep but fair learning curve and high replayability.
  • No ads, no microtransactions, and generous developer support with regular updates and improvements.
  • Multiple unique classes and subclasses with distinct playstyles, complex mechanics, and randomized dungeons for unique runs every time.
  • Can be very difficult and frustrating for new players due to harsh punishment on mistakes and RNG-dependent item drops.
  • Hunger mechanic and scarcity of healing or strength potions can feel punishing or unbalanced, especially in later levels.
  • Enemy spawn rates and evasion (particularly snakes) occasionally feel unfair or excessively punishing, impacting game balance.
  • monetization
    191 mentions Positive Neutral Negative

    The game features a completely ad-free and microtransaction-free monetization model, focusing on delivering a pure, skill-based roguelike experience without pay-to-win elements or intrusive ads. It is fully free to play with only optional donations to support the developer, who consistently updates and improves the game. This approach has earned widespread praise from users who appreciate the genuine, non-exploitative gaming environment.

    • “No ads, no pay-to-win, and enough content to be well worth the download.”
    • “The game does not have any kind of manipulative monetization practices that are rampant in the mobile gaming space.”
    • “The in-app purchase is only there if you want to support this developer, and I sincerely hope you do!”
    • “Ads around every death, covering much-needed screen space in-game, purchase needed for half the app to work, and ad watching to recharge gameplay.”
    • “The lack of meta progression hurts its long-term playability, but given the lack of ads and the fact that it's a mobile game, it's definitely deserving of five stars.”
    • “The game is super fun, loved how difficult and punishing it gets if you get greedy, and absolutely loved not having ads shoved in my face, hoping for more content to be added, more side NPC characters, events, variety in the ways of developing my character; my one small complaint is upgrading weapons and armor felt a bit stale so I wish there's more to be done about it from the player side.”
  • gameplay
    170 mentions Positive Neutral Negative

    Gameplay is praised for its deep, strategic, and addictive turn-based roguelike mechanics, offering a challenging yet rewarding experience with diverse classes, enemies, and items. While it has a learning curve and some players find elements like the hunger mechanic frustrating, the game's intuitive controls, frequent updates, and absence of ads or paywalls enhance its appeal. Overall, it balances complexity with accessibility, making it an engaging and standout dungeon-crawling experience on mobile.

    • “This game is an absolute grand piece of turn-based combat genre, loved everything about the game, it's extremely challenging with lots of game elements to grasp so that you learn something with each death and apply it in your next playthrough; lots of equipment with different mechanics like weapons, armors, artifacts, rings, etc.; 5 unique characters with each having their own playstyle; multiple in-game events you can find as you explore the dungeon; unique enemies/bosses and so much more.”
    • “All the mechanics this game presents simply work perfectly, the synergy of each feature is delightful, the turn-based action even takes my breath away, and every achievement leaves me ecstatic, and each defeat motivates me even more to make every game my best game.”
    • “With extremely in-depth and nuanced gameplay, it is easy to pick up and hard to master.”
    • “The hunger mechanic adds no depth and only creates annoyance.”
    • “The hunger mechanic is too aggressive; I have to eat something by level 2 or I become starved, there is no time to look or backtrack.”
    • “My only gripes with it are the extreme need for luck and one thing that basically is game breaking without meaning to be, which is the optional mechanic of falling down a hole to get to a lower level immediately but taking a lot of damage in the process.”
  • replayability
    48 mentions Positive Neutral Negative

    The game offers exceptional replayability through diverse subclasses, randomly generated levels, and an extensive variety of items, weapons, and upgrade paths. Its roguelike design, challenge balance, and frequent updates keep the experience fresh and engaging for countless playthroughs without paywalls or ads. Overall, it is praised as a deeply rewarding, endlessly replayable mobile game with a dedicated developer community.

    • “With randomly generated levels, the replay value of this game is effectively endless.”
    • “All in all, a great game, with virtually infinite replayability.”
    • “The dev is truly an eminence for keeping the game updated after so long, and because it's a roguelike you have endless replayability.”
  • graphics
    38 mentions Positive Neutral Negative

    The graphics are consistently praised for their nostalgic, pixel art style that complements the game's retro dungeon crawler vibe. While simple and not highly detailed, the visuals are charming and well-designed, enhancing the overall atmosphere without overshadowing the deep gameplay mechanics. Some users note improvements and graphical overhauls from earlier versions, appreciating the balance between classic aesthetics and modern enhancements.

    • “The graphical overhaul compared to the original Pixel Dungeon is striking.”
    • “Great pixel art graphics and well thought out gameplay.”
    • “The pixel aesthetic and the overall design are excellent, and the fact that the game is adless and completely free is impressive.”
    • “Graphics are simple, very simple.”
    • “The maps and combat lack diversity, depth and are overall not interesting, and the graphics are ok.”
    • “Again, awesome fantasy, would like a first person view and better graphics for a different style.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game is generally praised for its catchy, retro 8-bit style and fitting soundtrack that enhances the gameplay and atmosphere, especially during city and boss battles. While some find it repetitive or slightly mismatched with the game’s tone, overall the soundtrack is considered fun, well-crafted, and contributes positively to the experience. Users also appreciate ongoing updates that improve and expand the musical content.

    • “The music, especially the bosses, sounds so good for a mobile game.”
    • “Everything's polished, insane music, no major bugs, excellent controller support, fun gameplay; there's just nothing to complain about.”
    • “I like the 8-bit style and the adventurous music, and the pixelated artwork of the classes is really cool looking.”
    • “I think my only real issue is the music.”
    • “Recommendations to developer - add more music pieces - give permanent reward to players beating a boss and give them higher level start, so they don't start at 0.”
    • “Music really doesn't fit either, it's too upbeat for the setting and gameplay.”
  • story
    21 mentions Positive Neutral Negative

    Players appreciate the game's story as a subtle, gradually unfolding element conveyed through optional notes and quests, complementing the engaging gameplay and varied playstyles. While the narrative provides an interesting world and character backdrop, many express a desire for deeper lore, more side quests, varied endings, and expanded story content to enhance immersion and replayability. Overall, the story adds depth but remains secondary to the core gameplay experience.

    • “The world building and story is so interesting to dive into and I love the designs of each different floor, bosses, monsters, and the playable characters.”
    • “The story is interesting, updates are impressively informative, especially bugs, nerfs, and buffs.”
    • “Keeps it simple, and even builds a little story for the player as time goes on, through little optional notes.”
    • “It is a really fun game, but the quests can be annoying.”
    • “I would enjoy the game more if it had a little more lore to explain the story behind the dungeon and the characters.”
    • “It's good in terms of challenge; the only issue I can think of is that after I've beaten it several times, I find myself wishing for a deeper dungeon, maybe even an infinite mode storyline.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is a mix of expected and surprisingly funny elements, with some players finding certain aspects, including negative reviews and taglines, amusing in an unintended way. Overall, the humor adds an entertaining layer to the experience.

    • “Some of the 1 star reviews are hilarious.”
    • “Some elements you can expect, while others are hilariously surprising.”
    • “I think it's funny that the tagline says it's 'easy to pick up' though.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is engaging and strategic, involving experimentation with gear and environmental interactions rather than mindless repetition. However, some players desire a progression system outside of runs to reduce the tedium after repeated failures. Additionally, the ability to transform excess consumables into powerful items adds a satisfying layer to the grinding experience.

    • “I would love to see a developments system, like levels outside the dungeon so you become stronger and stronger, rather than every run becoming tedious after the 50th death.”
    • “I like when I am sitting in the final alchemist room, grinding all the unneeded consumables into overpowered items to heap onto my already broken character.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is praised for its unpredictability and realistic elements, creating an engaging and immersive experience. However, some find parts of the ambiance, such as the spooky vibe near the dungeon's lower levels, to be unsettling. Overall, the atmosphere effectively enhances the gameplay, though service aspects related to it may feel lacking.

    • “I really love the atmosphere in the game; it's never boring because you never know what you will encounter. There are a lot of weapons and charms we can use, which I really like!”
    • “Like a realistic atmosphere.”
    • “Atmosphere: spooky.”
  • stability
    2 mentions Positive Neutral Negative

    Users note some stability issues, mentioning bugs related to game mechanics such as resource drops and the fire feature, which occasionally affect gameplay.

    • “Also not starving to death when the game doesn't drop enough good seems buggy.”
    • “I wish the fire was a bit less buggy though.”
  • emotional
    1 mentions Positive Neutral Negative

    Players appreciate the game’s clear progression system, which fosters a strong sense of continuous improvement and emotional satisfaction.

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12h Median play time
31h Average play time
2-80h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Shattered Pixel Dungeon is a role playing game.

Shattered Pixel Dungeon is available on Phone, Tablet, Android and Mobile Platform.

On average players spend around 31 hours playing Shattered Pixel Dungeon.

Shattered Pixel Dungeon was developed by Shattered Pixel.

Shattered Pixel Dungeon has received very positive reviews from players. Most players liked Shattered Pixel Dungeon for its monetization but disliked it for its grinding.

Shattered Pixel Dungeon is a single player game.

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