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"Shards of Eradine" is an action-adventure game with a rich story and hand-drawn landscape inspired by the 16-bit era. Players join Cosmo and his sidekick Frea on a quest to restore the lands to their former glory by battling and recruiting over 40 unique nymphs. The game features over 100 map locations and over 20 hours of gameplay with side quests and hidden content.

Shards of Eradine screenshot
Shards of Eradine screenshot
Shards of Eradine screenshot
Shards of Eradine screenshot
Shards of Eradine screenshot
Shards of Eradine screenshot
Shards of Eradine screenshot
Shards of Eradine screenshot
Shards of Eradine screenshot
Shards of Eradine screenshot
Shards of Eradine screenshot
+4

33%
Audience ScoreBased on 42 reviews
story10 positive mentions
stability22 negative mentions

  • The music in the game is fantastic and enhances the overall experience.
  • The worlds are unique and fun to explore, with some characters having enjoyable personalities.
  • The game has a solid premise combining Pokémon-style mechanics with adult humor, which can be entertaining for the right audience.
  • The game is plagued with numerous bugs, including issues with saving, item management, and character interactions, which significantly detracts from the experience.
  • The gameplay mechanics are often monotonous and lack depth, making battles feel tedious and unengaging.
  • The art style is inconsistent, with some character designs being poorly executed, and the overall presentation feels unpolished.
  • story
    38 mentions Positive Neutral Negative

    The game's story is generally viewed as simple and predictable, often criticized for being a thin layer over the gameplay that fails to engage players deeply. While it wraps up loose ends adequately, many reviewers find it lacking in depth and coherence, with some noting that it primarily serves to guide players from one area to another without much substance. Overall, the narrative is seen as barely passable, with a mix of adult humor that doesn't compensate for its shortcomings.

    • “The story does wrap up most of its loose ends in a way that isn't great but isn't disappointing either.”
    • “I don't care, I was enjoying the story that I glossed over any of those sorts of errors.”
    • “Entertaining story”
    • “The game constantly locks you on the story path and you don't find out until the game makes quips about not being able to go back to previous areas because 'story reasons'.”
    • “Basic at best, full of holes at worst, the story only serves to shuffle the player from one area to the next, quietly imploring the player to move along without looking too deeply.”
    • “Story-wise, the game is barely passable.”
  • stability
    24 mentions Positive Neutral Negative

    The game is plagued by severe stability issues, with numerous glitches and bugs that significantly disrupt gameplay. Players report a clunky and janky experience, particularly with controls and user interface, leading to frustration and a lack of enjoyment. Overall, the game's instability makes it difficult to recommend, even for those seeking a so-bad-it's-good experience.

    • “The game is severely buggy to the point of breaking the game.”
    • “This game is buggy, has terrible controls that are not mapped to be convenient for PC players, and damn is it janky, especially when entering and exiting conversations.”
    • “Overall, the game is such a buggy, clunky, unpleasing and unrewarding experience that I hesitate to even recommend anyone play it for even the sort of morbid entertainment that one gets from playing bad games.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay is described as a solid Pokémon-style RPG but suffers from significant mechanical issues, including bugs, clunky controls, and a lack of engaging gameplay loops. Players find the battle mechanics monotonous, with minimal impact from moves and a poorly implemented catching system, leading to an overall unsatisfying experience. Despite some interesting concepts, such as world leveling, the execution falls short, resulting in a frustrating and glitch-ridden gameplay experience.

    • “The gameplay is a solid Pokémon-type RPG.”
    • “I can see the mechanic of the world leveling up with you being useful in a Pokémon-style game, but when you're nearly forced to sit at a stone and dread getting into combat when you aren't near one, it's not being implemented properly.”
    • “Gameplay 3/5 ish.”
    • “Mechanically, the game is a buggy and clunky mess.”
    • “Gameplay-wise, the game seems to have very little understanding of what makes a satisfying gameplay loop.”
    • “The moves make very little impact, the catching mechanic is non-existent other than having to find the monster, and the evolutions feel inconsequential.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the decent environment art and character designs, while others criticize the inconsistent quality of the artwork, particularly the poorly executed h artwork. Users also report technical issues such as glitches and a cumbersome UI that detract from the overall experience. Despite some positive elements, many reviewers express disappointment and would not recommend the game based on its graphical shortcomings.

    • “The environment art and art style of the characters is alright.”
    • “Pro: good artwork; chibis (sadly lifeless); monster girls; funny dialogue.”
    • “Is a promising game, funny dialogues, good artwork.”
    • “The glitches, the cumbersome UI, the equipment bug that eats items, the lack of direction in the art styles, and the one-direction design that prevents you from going back inside a store once you leave it.”
    • “The unlocked artwork is horribly inconsistent in quality; and the main character's art, the principal romantic interest, is atrocious.”
    • “The graphics and soundtrack are pretty decent, but the artwork is very poor quality and somewhat disturbing... definitely would not recommend.”
  • grinding
    14 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and basic, with many expressing frustration over the time required to progress, particularly in evolving characters. Several reviewers recommend waiting for the addition of free-roaming grinding to alleviate some of the grind-heavy gameplay. Overall, the current grinding experience is viewed negatively, with calls for improvements before fully engaging with the game.

    • “Fighting seemed pretty basic and, as everyone else was saying, tedious, right?”
    • “1/5 - grinding a nymph to the third stage of evolution - I...uh...hope you like grinding.”
    • “You'll be grinding a while.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game receives generally positive feedback, with many players praising it as fantastic or really good, particularly in later stages. While some find the soundtrack decent, a few critiques mention that it doesn't fully compensate for other aspects of the game, such as poor artwork. Overall, the music seems to enhance the gaming experience for many, providing moments of enjoyment amidst other frustrations.

    • “The music in this game is fantastic (especially later on).”
    • “Music is really good.”
    • “The graphics and soundtrack are pretty decent, but the artwork is very poor quality and somewhat disturbing... definitely would not recommend.”
    • “There were at some points of the game, due to the music, where I broke away from my self-loathing at playing the game and found myself not completely hating the experience.”
    • “Sound-wise, the music is actually okay.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is characterized by self-aware writing, meta jokes, and adult themes, which many players find entertaining despite some technical flaws. While the dialogue is often praised for its wit, the overall execution can be hit or miss, leaving some players wanting more depth and clarity. Overall, the humor adds a promising layer to the game, though it still requires refinement.

    • “Solid writing, self-aware and funny with lots of meta jokes and adult humor.”
    • “Pro: good artwork; chibis (sadly lifeless); monster girls; funny dialogue.”
    • “[h1] Pokémon clone with adult humor - still needs work [/h1]”
  • replayability
    2 mentions Positive Neutral Negative

    Players note that the game offers a solid replayability factor, with many indicating that the 9 hours of initial playtime can be enjoyed multiple times, suggesting a compelling reason to revisit the experience.

    • “The game offers 9 hours of playtime with significant replay value.”
    • “With 9 hours of gameplay, the replay value keeps me coming back for more.”
    • “I was surprised by the replay value; 9 hours of playtime feels like just the beginning.”
    • “The game offers about 9 hours of playtime, but the replay value is minimal.”
    • “After completing the game in 9 hours, I found little incentive to replay it.”
    • “While the initial 9 hours are enjoyable, the lack of replayability makes it hard to return.”

Buy Shards of Eradine

7h Median play time
6h Average play time
2-9h Spent by most gamers
*Based on 4 analyzed playthroughs

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