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Shamania Game Cover

About Shamania

Shamania is a single player and multiplayer open world role playing game. It was developed by Totem Keepers Games and was released on May 29, 2026. It received mostly positive reviews from players.

Survival is more fun with friends! Explore, build, and battle together in an immersive shared world, sharing the adventure every step of the way. Your base is the heart of your survival. Gather resources to construct and upgrade your home, expanding its functionality and customizing it to suit your needs and milestones. Develop your character by mastering essential professions li…

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Games Like Shamania

Looking for games like Shamania? Here are top open world role playing recommendations, selected from player-similarity data — start with Len's Island, Dawn of Defiance or Tinkertown.

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Reviews

71%Audience ScoreBased on 94 reviews
graphics5 positive mentions
grinding6 negative mentions

  • Charming, colorful, and cozy open world with strong emphasis on exploration and gathering.
  • Simple and accessible crafting, progression, and combat systems that provide a relaxing experience.
  • Active developer engagement with regular updates and community involvement, offering solid technical stability.
  • Limited content and small map size lead to repetitive gameplay and short overall playtime.
  • Lack of quality-of-life features such as better inventory management, crafting from chests, and clearer progression guidance.
  • Combat and NPC systems feel basic and underdeveloped, with issues like unbalanced difficulty spikes and shallow enemy variety.
  • gameplay

    22 mentions Positive Neutral Negative
    14% positive mentions, 72% neutral mentions, 14% negative mentions

    The gameplay centers on resource gathering, crafting, and gradual progression through unlocking recipes at an obelisk, offering an approachable and non-grindy experience focused on adventure and creativity rather than harsh survival. While battles and multiplayer are enjoyable, combat mechanics feel simplistic and some quality-of-life features, like inventory management and controller support, are lacking or underdeveloped. Despite a somewhat repetitive core loop and limited content in its current state, ongoing developer updates and a reasonable price point provide a solid foundation with promising potential for future growth.

    • “Rather than pursuing the harsh survival mechanics popularized by many genre staples, the game opts for a more welcoming experience centered on adventure, community building, and steady character development.”
    • “Its core gameplay loop is clean and easy to understand: gather resources, unlock new recipes and upgrades at the obelisk, and steadily grow stronger through progression.”
    • “Over time (I started playing in the demo, pre-release) more NPCs have been added, more dialogue, more vendor items, mounts, they improved the fishing mechanic, the developers really are making a fun game, they hear the community feedback and consider the best options for their roadmap.”
    • “Basic quality-of-life features that should support the core gameplay loop are either missing or underdeveloped.”
    • “Unless you're willing to overlook repetitive gameplay, shallow settlement management, and a surprising amount of missing polish, I'd spend my money elsewhere.”
    • “The survival mechanics are monotonous, and there is nothing new to see.”
  • story

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The story is viewed as having a solid and intriguing foundation with interesting character designs and premise, but it needs clearer direction and better integration through cutscenes and NPC interactions. Some players find the MMO-style quest design and progression incongruous for a survival game, and there is a desire for more engaging, tutorial-driven storytelling alongside the grind. Overall, the narrative shows promise but requires refinement to fully engage players.

    • “The story needs work but is intriguing.”
    • “The quest line is pretty cool.”
    • “I really like the character design inspirations, the story premise, it has a really solid foundation and I look forward to seeing what Totem Keepers does with it!”
    • “And I'm really not sure why they thought putting MMO-style fetch quests, skill trainers, and stationary vendor NPCs in a survival game makes sense, like it's some kind of MMORPG.”
    • “Please think about the story you're trying to tell and share that with the player through the cutscenes and interactions with NPCs.”
    • “There were NPCs around but they were all locked with no quests to show you what to do to unlock them.”
  • graphics

    8 mentions Positive Neutral Negative
    63% positive mentions, -1% neutral mentions, 38% negative mentions

    The graphics are generally described as cartoon-style and familiar, reminiscent of World of Warcraft, with solid and smooth performance. While not outstanding or cutting-edge, the visuals are appealing, simple, and contribute to a cozy, enjoyable atmosphere. Overall, the art style is praised for its charm and functionality within the game's design.

    • “Graphics that remind me of WoW, action RPG open world, simple UI plus beautiful character modeling.”
    • “Things Shamania does well: relatively good graphics, smooth performance, character customization, lots to gather, adjustable difficulty, cozy vibe, dependable item drops, non-grindy gameplay, solid crafting focus, reasonable price point.”
    • “Easy combat, easy crafting system and adorable graphics.”
    • “Graphics could be better.”
    • “Graphic that reminds me of WoW, action RPG open world, simple UI plus beautiful character modeling.”
    • “Graphics - cartoon-like, solid.”
  • grinding

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is mixed, with some finding resource gathering and inventory management tedious and manual, leading to a feeling of repetitive chores. However, combat and progression are straightforward and accessible, with quests that avoid becoming overly tedious. Overall, the game leans toward non-grindy gameplay with a solid crafting focus, appealing less to those seeking heavy action-based grinding.

    • “Inventory management becomes tedious, logistics are unnecessarily manual, and progression never reaches the point where your settlement feels increasingly self-sufficient.”
    • “Resources are tedious.”
    • “For those looking for something somewhat more grindy and with more emphasis on action and combat-based progression, this probably isn't a great title for you yet.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, 20% neutral mentions, 20% negative mentions

    Optimization is generally stable with smooth performance and no major bugs, ensuring a reliable experience. However, some users feel the optimization could be improved despite the absence of performance issues. Overall, the game's performance supports its features and accessibility well.

    • “Performance is generally stable, and features such as online multiplayer, Steam achievements, cloud saves, and multiple language options enhance its accessibility.”
    • “Things Shamania does well: relatively good graphics, smooth performance, character customization, lots to gather, adjustable difficulty, cozy vibe, dependable item drops, non-grindy gameplay, solid crafting focus, reasonable price point.”
    • “On a good note, I have not run into a single bug or performance issue; the game runs nice and smooth.”
    • “Two things I was disappointed about are that you can enjoy all the contents in about 18 hours right now and the optimization is not good.”
  • replayability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Shamania's replayability is hindered by its uncompelling combat, limited enemy variety, minimal crafting options, and a small world map, resulting in poor replay value and little incentive for multiple playthroughs.

    • “Poor replay value due to minimal enemy variety, small world map, and few crafting choices.”
    • “Uncompelling combat and poorly tuned leveling reduce the desire to replay.”
    • “Little sense of worldbuilding and offline mode preventing world loading limit replayability.”
  • character development

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development in the game focuses on a gradual, welcoming progression tied to adventure and community building rather than harsh survival challenges. The strong character design and intriguing story premise provide a solid foundation that players find promising and engaging.

    • “Rather than pursuing the harsh survival mechanics popularized by many genre staples, the game opts for a more welcoming experience centered on adventure, community building, and steady character development.”
    • “I really like the character design inspirations and the story premise; it has a really solid foundation, and I look forward to seeing what Totem Keepers does with it!”
  • music

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music is widely praised for being exceptional and engaging, with many players choosing to keep it on throughout their gameplay experience.

    • “The music is wonderful; this is one of the few games in which I would not mute the music.”
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Play Times

41h Median play time
41h Average play time
41-41h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Shamania is a open world role playing game. Common tags for Shamania include automation, exploration, crafting, third person, early access and others.

Shamania is available on PC and Windows.

On average players spend around 41 hours playing Shamania.

Shamania was released on May 29, 2026.

Shamania was developed by Totem Keepers Games.

Shamania has received mostly positive reviews from players. Most players liked Shamania for its graphics but disliked it for its gameplay.

Shamania is a single player game with multiplayer and local co-op support.

Similar games include Len's Island, Dawn of Defiance, Tinkertown, Towers of Aghasba, Smalland: Survive the Wilds and others.