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Shamania Game Cover

About Shamania

Shamania is a single player and multiplayer open world role playing game. It was developed by Totem Keepers Games and was released on May 29, 2026. It received mostly positive reviews from players.

Survival is more fun with friends! Explore, build, and battle together in an immersive shared world, sharing the adventure every step of the way. Your base is the heart of your survival. Gather resources to construct and upgrade your home, expanding its functionality and customizing it to suit your needs and milestones. Develop your character by mastering essential professions li…

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Looking for games like Shamania? Here are top open world role playing recommendations, selected from player-similarity data — start with Len's Island, Tinkertown or Dawn of Defiance.

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Reviews

71%Audience ScoreBased on 83 reviews
graphics5 positive mentions
grinding5 negative mentions

  • The game offers a cozy and relaxing survival crafting experience with simple, accessible gameplay and a charming art style.
  • Developers are very active and responsive to community feedback, regularly updating and improving the game during early access.
  • The progression system, including gathering, crafting, and upgrading at the Obelisk, is straightforward and rewarding, encouraging exploration and base building.
  • Content is currently very limited, with a small map, few enemy types, minimal quests, and lack of depth in gameplay, making it feel more like a demo than a full game.
  • Combat and animations are basic and repetitive, with some mechanics feeling clunky, and the lack of tutorials or guidance leads to a frustrating early game experience.
  • Key features such as controller support, saving and pausing in single player, richer NPC interactions, and more varied building and customization options are missing or underdeveloped.
  • gameplay

    14 mentions Positive Neutral Negative
    21% positive mentions, 58% neutral mentions, 21% negative mentions

    The gameplay features a straightforward core loop focused on resource gathering, crafting, and progression, with smooth performance and adjustable difficulty contributing to a cozy, non-grindy experience. While some find the movement a bit "floaty" and survival mechanics somewhat monotonous, ongoing updates and community feedback have added content and improved features, suggesting promising growth beyond its current limited scope. Controller support and additional mechanics like blocking are requested to enhance the experience further.

    • “Its core gameplay loop is clean and easy to understand: gather resources, unlock new recipes and upgrades at the obelisk, and steadily grow stronger through progression.”
    • “Over time (I started playing in the demo, pre-release) more NPCs have been added, more dialogue, more vendor items, mounts, they improved fishing mechanic, the developers really are making a fun game, they hear the community feedback and consider the best options for their roadmap.”
    • “Things Shamania does well: relatively good graphics, smooth performance, character customization, lots to gather, adjustable difficulty, cozy vibe, dependable item drops, non-grindy gameplay, solid crafting focus, reasonable price point.”
    • “Gameplay is a bit 'floaty', the way the character floats while moving.”
    • “It plays like a mash-up between WoW and Valheim; albeit with limited content and a barebones gameplay loop at this stage.”
    • “The survival mechanics are monotonous, and there is nothing new to see.”
  • story

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The story has an intriguing premise and solid foundation but feels underdeveloped, with MMO-style fetch quests and NPCs that disrupt immersion in the survival setting. While the quest line is engaging, the narrative delivery through cutscenes and NPC interactions needs improvement to better guide players and enrich the experience. Overall, the story shows potential but requires clearer direction and more meaningful integration with gameplay.

    • “The story needs work but is intriguing.”
    • “The quest line is pretty cool.”
    • “I really like the character design inspirations, the story premise, it has a really solid foundation and I look forward to seeing what Totem Keepers does with it!”
    • “And I'm really not sure why they thought putting MMO-style fetch quests, skill trainers, and stationary vendor NPCs in a survival game like it's some kind of MMORPG.”
    • “Please think about the story you're trying to tell and share that with the player through the cutscene(s) and interactions with NPCs.”
    • “There were NPCs around but they were all locked with no quests to show you what to do to unlock them.”
  • graphics

    8 mentions Positive Neutral Negative
    63% positive mentions, 24% neutral mentions, 13% negative mentions

    The graphics feature a cartoonish, WoW-like aesthetic with simple UI and appealing character models, offering a familiar and cozy visual experience. While not outstanding, the visuals are solid, smooth, and charming, complementing the gameplay well. Overall, the graphics deliver good value for the price, despite being somewhat basic.

    • “Graphics remind me of WoW, featuring an action RPG open world with a simple UI plus beautiful character modeling.”
    • “The WoW-like aesthetic adds a great sense of familiarity, especially with the movement style used by this engine.”
    • “Adorable graphics complement the easy combat and crafting system.”
    • “Graphics could be better.”
  • grinding

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is generally manageable and non-tedious, with repeatable quests and dependable item drops supporting progression. While resource gathering can feel tedious to some, the overall gameplay emphasizes crafting and accessible combat rather than heavy grinding, making it suitable for players who prefer a less grind-focused experience.

    • “Resources gathering is tedious.”
    • “For those looking for something somewhat more grindy and with more emphasis on action and combat-based progression, this probably isn't a great title for you yet.”
    • “Did a lot of grinding so my chests are filled to the brim with materials for the future.”
  • optimization

    4 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    The game runs smoothly without performance or bug issues, offering a stable and pleasant experience, but some users feel overall optimization could still be improved.

    • “Things Shamania does well: relatively good graphics, smooth performance, character customization, lots to gather, adjustable difficulty, cozy vibe, dependable item drops, non-grindy gameplay, solid crafting focus, reasonable price point.”
    • “On a good note, I have not run into a single bug or performance issue; the game runs nice and smooth.”
    • “Not because of performance or bug issues.”
    • “Two things I was disappointed about are that you can enjoy all the content in about 18 hours right now, and the optimization is not good.”
  • music

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music is highly praised for its quality and appeal, with many players enjoying it so much that they choose not to mute it during gameplay.

    • “The music is wonderful; this is one of the few games in which I would not mute the music.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The character development is praised for its strong design inspirations and solid story foundation, creating anticipation for further growth and depth in the narrative.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Replayability is limited due to uncompelling combat, minimal enemy variety, poorly tuned leveling, a small world map, and few crafting options, resulting in poor engagement for repeated playthroughs.

    • “Where Shamania could do better: uncompelling combat, poor discoverability, minimal enemy variety, poorly tuned leveling, small world map, few crafting choices, poor replay value, little sense of worldbuilding, offline mode prevents world from loading as of 1.0.1.”
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Play Times

41h Median play time
41h Average play time
41-41h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Shamania is a open world role playing game. Common tags for Shamania include automation, exploration, crafting, third person, early access and others.

Shamania is available on PC and Windows.

On average players spend around 41 hours playing Shamania.

Shamania was released on May 29, 2026.

Shamania was developed by Totem Keepers Games.

Shamania has received mostly positive reviews from players. Most players liked Shamania for its graphics but disliked it for its gameplay.

Shamania is a single player game with multiplayer and local co-op support.

Similar games include Len's Island, Tinkertown, Dawn of Defiance, Towers of Aghasba, Realms of Magic and others.