Shadows: Price For Our Sins
- October 26, 2021
- Creobit
"Shadows: Price For Our Sins" is a horror-themed HOPA game, where players uncover earthly sins of the past to help forsaken ghosts on an abandoned farm. After a Halloween party goes wrong, Dylan must investigate a cursed artifact, save her friends' souls, and confront the vengeful demon Samhain. With thrilling puzzles and chilling encounters, will you dare to uncover the truth?
Reviews
- The game features an interesting story with a good mix of hidden object scenes and puzzles.
- It has a nice atmosphere with fitting sounds and ambient music that enhance the experience.
- The hint system is helpful, and players can skip puzzles if they find them too challenging.
- Many puzzle instructions are incorrect or unclear, leading to frustration during gameplay.
- Several cutscenes do not play properly, resulting in black screens with only audio.
- The game suffers from technical issues, including bugs that can hinder progress and a lack of graphical options.
- story34 mentions
- 26 % positive mentions
- 65 % neutral mentions
- 9 % negative mentions
The story has received mixed reviews, with some players finding it entertaining and atmospheric, while others criticize it for being convoluted, lacking resolution, and suffering from technical issues that hindered cutscenes. Many felt that the narrative started strong but ultimately became unfocused, particularly in its handling of character motivations and plot progression, leading to a less engaging experience. Overall, while there are elements of intrigue and potential, the execution leaves much to be desired.
“Fun, interesting story, good puzzles, variety of things to do and places to go.”
“The story is engaging, and it's certainly atmospheric, but as another reviewer said, a lot of the puzzles have the wrong directions.”
“This game has a perfect blend of hidden object scenes, puzzles that are a cut above the norm, and a fine story-driven adventure.”
“The story could've been much better if it had actually focused on saving Dylan's friends, but it just turns into some weird quest to help a bunch of ghosts toward whom Dylan always forms a haughty, black-or-white knee-jerk opinion while seemingly forgetting about the friends she's supposed to be saving.”
“The story was paper thin and flat-out didn't make sense in some parts.”
“The plot was convoluted and didn't make a lot of sense.”
- graphics6 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
The graphics of the game receive mixed reviews; while some players appreciate the hand-drawn artwork and overall sound quality, others criticize the lack of resolution options and consider the graphics subpar for a 2013 release.
“Good graphics and sound quality.”
“I love the hand-drawn look of the artwork and the clever hidden object scenes.”
“Played on easy or casual and enjoyed the story, graphics, hidden object gameplay, and puzzles.”
“There's no option to change the resolution and no useful graphics tweaks.”
- music3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The music and ambient sounds in the game are highly praised for their perfect match to the environment, featuring eerie elements like whispering and distant cries that enhance immersion. Players appreciate the consistent use of music from the developers' other titles, contributing to a cohesive auditory experience.
“The music and background sounds were matched to perfection, with creepy elements like whispering, distant crying, and voices from an angry mob that really help to keep you immersed in the environment.”
“I like the music (the developers use the same music in their card games) and the ambient sounds.”
“The music and background sounds were matched to perfection and there were creepy sounds throughout, like whispering or distant crying, even voices from an angry mob which really helps to keep you immersed in the environment.”
“The sounds and ambient music are fitting.”
- gameplay2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The gameplay is straightforward and lacks complexity, with users indicating that it feels basic and unremarkable.
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from stability issues, with users reporting various bugs and certain puzzles appearing unsolvable, which detracts from the overall experience.
“The game is buggy in parts; some puzzles seem unsolvable.”
“I experienced frequent crashes that made it impossible to progress.”
“The frame rate drops significantly during intense moments, ruining the experience.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of time akin to having a second life to fully engage with it.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“Grinding takes away from the enjoyment of the game.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its absurdity, making it entertaining to discuss despite a lack of coherent storytelling.
“The story made little sense, but it was pretty funny to talk about.”
“The humor in this game is absolutely top-notch, with clever jokes and hilarious situations that kept me laughing.”
“I found myself chuckling at the witty dialogue and absurd scenarios throughout the game.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is engaging and immersive, enhancing the overall storytelling experience; however, some players feel that the puzzles detract from this by providing misleading directions.
“The story is engaging, and it's certainly atmospheric, with a rich environment that draws you in.”