- June 15, 2004
- Zombie Studios
- 78h median play time
Shadow Ops: Red Mercury
Platforms
About
Shadow Ops: Red Mercury is a science fiction first-person shooter with a good story and engaging gameplay. As a member of an elite counter-terrorist team, you must race against time to stop a terrorist from detonating a nuclear device, either in single-player mode or with a friend in local multi-player, split screen for up to 2 players. With a variety of weapons and missions, this game offers a thrilling experience in the fight against terrorism.









- The gameplay is solid and provides a fun, nostalgic experience reminiscent of early 2000s shooters.
- The cutscenes and sound design are impressive for their time, adding a cinematic feel to the game.
- The game features a unique leaning mechanic while aiming, enhancing tactical gameplay.
- The lack of checkpoints or save options makes the game frustrating, as dying means restarting entire levels.
- Enemy AI can be overly aggressive and spawn in cheap locations, leading to unfair gameplay experiences.
- The graphics and overall design feel dated, which may deter modern players from enjoying the game.
story
85 mentions Positive Neutral NegativeThe story of the game is often described as nonsensical and reminiscent of a cheesy action movie, featuring a standard plot about recovering a stolen nuclear weapon. While some players find the dialogue unintentionally humorous and the cutscenes high in production value, many criticize the overall writing as poor and lacking depth, with missions feeling disconnected from the narrative. Despite its shortcomings, the story provides a backdrop for solid gameplay, which many players find enjoyable.
“The story is mainly that the theft of 'red mercury' around the nuclear weapon has caused panic in the world and that we will join the special forces of the United States as 'the Delta Force' to become one of them and recover the stolen nuclear weapon 'red mercury' as mission objectives, in the search process will be to complete a variety of dangerous and arduous tasks.”
“The story is a classic action movie script.”
“Story-wise, the plot is pretty forgettable but ironically, is saved by corny cliches that make otherwise crap dialogue unintentionally humorous in hindsight.”
“The story is nonsensical, but the gameplay is solid and the production value in its cutscenes and music is unbelievable.”
“A minor issue with the levels is that there's no real context for them besides a few lines of dialogue and the occasional cutscene, so you have little reference for exactly where you are, who you are shooting at, and how this all ties to the villains and the plot.”
“The story is nothing worth writing home about (terrorist gets hands on WMD and wants to use it), but the gameplay is what sets this one apart.”