Seven Deadly Dates Game Cover
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In "Seven Deadly Dates," players navigate a visual novel-style game, embarking on a series of dates with seven unique characters. Each date presents a test of the Seven Deadly Sins, challenging players to balance their actions and emotions to avoid succumbing to temptation. With multiple endings and branching storylines, players can explore the complexities of modern dating and self-reflection.

Reviews

65%
Audience ScoreBased on 25 reviews
humor6 positive mentions
story3 negative mentions
  • The character designs and art direction are excellent, with each girl being unique and well-represented.
  • The dialogue is humorous and engaging, providing a fun experience while interacting with the characters.
  • The game offers a simple yet enjoyable premise, making it a good choice for fans of visual novels and dating sims.
  • The game is very short, with limited content and character development, making it feel more like a tech demo than a full game.
  • The trailer is misleading regarding voice acting, as the game features minimal voice lines compared to what was expected.
  • There is a lack of depth in gameplay choices, leading to repetitive playthroughs and a feeling of being a cash grab.
  • story8 mentions

    The game's story is criticized for being overly brief and lacking depth, with players noting that it consists mainly of short dialogues with little to no plot development. While some characters show potential for more engaging narratives, the overall experience feels more like a casual chat than a fully realized story, leaving many players disappointed given the game's price.

    • “Every bachelorette has an interesting story behind them.”
    • “Despite all of them being well designed, most of the girls are one-note and various levels of annoying; only Ailysh and Zephyr showed real potential, one for what could have been a fun, raunchy bisexual romp and the other for having a very interesting gimmick that could lead to some emotional storytelling.”
    • “The game is too short and doesn't even have a plot or story.”
    • “I was expecting something more like 'find love or die trying' with a full story that follows each of these characters, especially since it costs $5. Instead, it feels more like an amateur fan project, with only 10 minutes of talking to each character, stuck in a single room with nothing more, just some nice humor here and there.”
    • “I expected each character's storyline to be on the shorter side (considering there are seven options), but there's really not much of anything at all.”
  • humor6 mentions

    The humor in the game is consistently praised, with players highlighting the playful atmosphere and witty dialogue that elicits laughter. The combination of cute characters and clever jokes contributes to an overall lighthearted and entertaining experience.

    • “The stories all made me laugh in their own way.”
    • “The atmosphere is very playful in general, and the writing contains a lot of jokes that are very funny to me.”
    • “The art is adorable, and it even has some legitimate quality humor inside.”
  • character development3 mentions

    While the game features impressive art direction and strong character design, reviewers feel that the character development itself is lacking, ultimately detracting from the overall experience.

    • “The character design is flawless.”
    • “Character design is very, very strong.”
  • music3 mentions

    The music in the game is highly praised for its quality and uniqueness, with each character having their own distinct track that complements their personality. Reviewers appreciate how the music enhances the overall experience, contributing to the game's artistic appeal and character depth.

    • “Honestly, I really enjoyed this one. It's got great art, great music, and I really like a lot of the characters' personal struggles you get to learn from just talking to them.”
    • “Every girl has her own unique music track to fit with their personality, and they all have interesting designs (Asche clearly being the best).”
    • “Why is the music so good?”
  • graphics3 mentions

    The graphics are praised for their quality and artistic style, contributing positively to the overall experience, while the dialogue adds an enjoyable layer to the game. Users note that the visuals are not overly graphic, making them accessible and appealing.

    • “Okay, seriously, the dialogue is a lot of fun and the artwork is great.”
    • “The interface and graphics are impressive.”
    • “The graphics are outdated and lack detail.”
    • “The interface and graphics feel clunky and unpolished.”
    • “The visual style is inconsistent and detracts from the overall experience.”
  • emotional1 mentions

    While the character designs are praised, many players find most of the female characters to be one-dimensional and irritating, with only Ailysh and Zephyr standing out as having the potential for deeper emotional narratives. Ailysh is noted for her potential in a fun, raunchy context, while Zephyr's unique gimmick hints at more meaningful storytelling opportunities.

    • “Ailysh and Zephyr showed real potential, one for what could have been a fun, raunchy bisexual romp and the other for having a very interesting gimmick that could lead to some emotional storytelling.”
  • monetization1 mentions

    The monetization strategy of the game is criticized as a lazy cash grab, with minimal dialogue options that limit player choice and create a frustrating experience where success hinges on guessing the correct responses rather than genuine interaction.

    • “This game feels like an incredibly lazy cash grab, with almost no dialogue options (only 10-12) per character. Each option is so finicky and dependent on choosing the 'right' one that there's no real diversity in gameplay; it just becomes a guessing game until you find the preset options for the ending you want.”
    • “The monetization strategy is frustratingly aggressive, making it clear that the developers are more interested in squeezing money out of players than providing a quality experience.”
    • “It's disappointing to see a game that could have been great reduced to a series of paywalls and microtransactions, making it feel more like a money-making scheme than a genuine gaming experience.”
  • atmosphere1 mentions

    The atmosphere is characterized by a playful tone, enhanced by humorous writing that resonates well with players.

    • “The atmosphere is very playful in general, and the writing contains a lot of jokes that are very funny to me.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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