- July 31, 2023
- Lepioid LLC
- 62h median play time
Settlemoon
Platforms
About
"Settlemoon is a single-player Simulation game with an intriguing story and splendid mechanics, where you build and manage a sidescrolling town that grows in real-time. The game features beautiful visuals, a delightful soundtrack, and allows for relaxed commitment, with no fail states and the ability to customize your town with hundreds of decorative items. Explore the mysterious world and uncover its secrets at your own pace."





- Charming art style and relaxing atmosphere, making it a delightful idle game to check in on periodically.
- Unique storytelling approach that engages players through visual cues rather than text, creating a sense of mystery and discovery.
- Offers a satisfying gameplay loop where players can build and manage a town for adventurers, with cute characters and enjoyable music.
- Lack of clear instructions and tutorials can lead to confusion, making it difficult for new players to understand mechanics.
- Pacing can feel slow, especially in the early game, leading to frustration when waiting for resources or quests to complete.
- Some players may find the game overly cryptic, with mechanics that are not immediately apparent, which can detract from the overall experience.
story
224 mentions Positive Neutral NegativeThe game's story is unexpectedly deep for a city-building idle game, exploring themes of grief and nostalgia through primarily image-based storytelling, which some players find both charming and cryptic. While the narrative unfolds slowly and can be challenging to interpret, it captivates many with its emotional resonance and whimsical art style, encouraging players to piece together the world’s mysteries. However, the minimal text and reliance on visuals may leave some feeling lost or frustrated, particularly in understanding gameplay mechanics and quest outcomes.
“The story is told primarily without text, but it tugs on the heartstrings, and the recent postgame update adds a second loop with some extra closure.”
“The storytelling is very subtle; you have to read between the lines a lot (and do a bit of investigation) to truly understand what happened, and what is currently happening.”
“Settlemoon is, yes, ultimately a story about game development, but it's also one about loss, and the poison of nostalgia.”
“At the end of the day, this is a game that tells a sad story and wastes a lot of your time doing it.”
“Whatever fun I had providing for adventurers and planning their escapades was undermined by the oppressive gloom of the soundtrack, the story, the overall vibe... and the uncomfortable OCD-farming aspects of the gameplay itself.”
“However, it's otherwise a bit harder to get captivated by the game's story when it's usually told in a rather minimal manner.”