Sensephemera
- May 18, 2021
- OwenBrush
![Sensephemera Game Cover](https://gamebrain.co/img/509/game_itchio_sensephemera_1_xl.png)
![](https://gamebrain.co/img/510/game_itchio_sensephemera_2_xl.png)
![](https://gamebrain.co/img/513/game_itchio_sensephemera_5_xl.png)
![](https://gamebrain.co/img/514/game_itchio_sensephemera_6_xl.png)
This is the first in an ongoing series of mini-games.With Sensephemera, I am dipping my toe into the concept of dynamic rules that are changed through gameplay. Key mappings are produced procedurally through play - as the user presses keys new elements and functions are created, resulting in a dynamic sensory experience as new shapes and sounds are created, destroyed, and altered.