- August 17, 2022
- RollingBread
Self-Delusion
Platforms
About
"Self-Delusion" is a single-player Horror Action game that immerses you in a first-person survival experience set in a world of grim fairy tales and myths. Encounter unique monsters such as Kolobok, Leshy, Boggart, and Lapot while exploring eerie locations, each with their own secrets. With alternate endings, a tense atmosphere, and a thrilling storyline, your survival strategy will depend on understanding the monsters' behavior and the environment.











- Self-Delusion offers a unique take on horror by incorporating Slavic mythology, featuring a variety of interesting and creatively designed monsters.
- The gameplay is engaging and challenging, with a good mix of mechanics that require players to adapt their strategies as new monsters are introduced.
- The game has a strong atmosphere, enhanced by effective sound design and a retro visual style that adds to the overall experience.
- Some players found the graphics to be inconsistent, with certain animations appearing janky or simplistic.
- The pacing can feel slow at times, and some mechanics may not behave as intended, leading to occasional frustration.
- A few players noted that the game can become repetitive, with some levels feeling boring or lacking in genuine scares.
gameplay
26 mentions Positive Neutral NegativeThe gameplay is praised for its variety and originality, featuring multiple unique enemies with distinct mechanics that enhance the horror experience beyond typical jump scares. Players appreciate the well-structured tutorial that eases them into the game's complexities, while the mix of different challenges and objectives keeps the gameplay engaging and replayable. Despite some minor issues, the overall mechanics and sound design contribute to a solid and enjoyable horror gameplay loop.
“What I liked the most is that we got actual gameplay instead of just a walking simulator with some jumpscares that are common for horror games.”
“While many other games in the genre feel like copy-pasted, generic clones of 'find this many things and don't die' gameplay, this game jam-packs the experience with a variety of different challenges and objectives.”
“Although in my humble opinion, the gameplay here is more variable; you have the freedom of movement around the house you are stuck in, and each monster has to be dealt with in a unique way, which makes for a nice and challenging gameplay loop.”
“The movement/momentum felt a little floaty; I initially disliked the look-into-every-nook-and-drawer mechanic, but it started to grow on me.”
“If you go into it bashing your head against the wall, barely getting past the mechanics, it only gets more difficult as it progresses.”
“A couple of minor issues such as some mechanics perhaps not behaving as exactly intended, but from looking at the notes, they have been since patched.”