- July 12, 2022
- Gestmorph Games
Second Thoughts
Platforms
About
"Second Thoughts" is a psychological experiment in the form of a game, where players must choose one of eight subjects to execute each day based on limited information. As greater details about each individual are revealed, players can decide to learn about the deceased or focus solely on the survivors. Ultimately, only one person will remain, and their full story will be unveiled. The game features eight diverse subjects with hidden stories and choices that impact the outcome.

- The game presents a thought-provoking narrative that challenges players' morals and decision-making, creating engaging discussions.
- It's an affordable experience that offers a unique concept, with interesting character backstories and unexpected twists.
- The retro-style presentation and audio contribute to an immersive atmosphere, enhancing the psychological horror elements.
- The pacing is frustratingly slow, with unskippable text and long waits between actions, which detracts from the overall experience.
- Many character twists are predictable, and the writing quality suffers from grammatical errors and lack of depth.
- The game lacks meaningful consequences for choices, making it feel more like a thought experiment than a traditional game.
- story26 mentions Positive Neutral Negative
The game's story is a mixed bag, praised for its engaging character backstories and moral dilemmas that provoke thought about psychology and ethics, but criticized for grammatical errors and predictable plot twists. While some players found the narrative compelling and unique, others felt it lacked depth and coherence, with minimal plot development and uninspired writing. Overall, it offers a reflective experience, especially for its low price, but may leave some players wanting more in terms of storytelling quality.
“There isn't a dull moment in the story, and the backstories of all the characters feel well-written, real, and filled with unexpected surprises.”
“More than a game or a story, this creation offers you a reflection on psychology, morality, and human nature.”
“Play it if you enjoy a good story, refreshingly unique and fun premises, and like to think about very difficult ethical choices.”
“No real ending and no real plot to the game.”
“Each subject just gets what just barely passes as a paragraph's worth of fairly uninspired story.”
“The 'twist' in each character's story was almost always immediately predictable, but I feel that would have been acceptable if there weren't constant grammatical errors, very little punctuation, and just, generally bad writing that often either felt cheesy and childish or was so badly worded that you need to reread the sentence to decipher what exactly the game was trying to convey.”