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Scoregasm is a shoot-em-up game with 43 levels, over 100 enemies, and multiple routes to explore in a galaxy with 3D graphics. The game features 43 challenge levels, achievements, and various endings. It also includes online scores, joystick/control pad support, and a secret expert galaxy with 86 combo medals.

  • Mac OS
  • PC
  • Windows

Reviews

87%
Audience ScoreBased on 120 reviews
gameplay10 positive mentions
story3 negative mentions
  • Scoregasm offers fast-paced, addictive gameplay that is enjoyable for fans of twin-stick shooters, with a variety of levels and challenges.
  • The game features vibrant graphics and a catchy electronic soundtrack, enhancing the overall experience.
  • It provides a satisfying sense of accomplishment through its scoring system and unlockable content, making it highly replayable.
  • The user interface is poorly designed and can be confusing, detracting from the overall enjoyment of the game.
  • Online features, such as leaderboards, are broken and have not been supported by the developer, limiting competitive play.
  • Some players find the gameplay repetitive and lacking in depth, with a difficulty curve that may not appeal to everyone.
  • gameplay26 mentions

    The gameplay of Scoregasm is characterized by fast-paced, action-heavy mechanics reminiscent of classic arcade shooters, offering a fun and fluid experience with twin-stick controls. While some players find the gameplay can become monotonous, the game compensates with imaginative level design and a vibrant aesthetic that enhances the overall enjoyment. Although it may not provide hundreds of hours of content, the variety and challenge in its levels keep players engaged.

    • “But the gameplay is fast-paced and action-heavy, and it's really fun to play.”
    • “Scoregasm - a bullet hell shooter packed with lots of incredibly fun levels and fast, fluid gameplay.”
    • “Gorgeous graphics that pop out of the screen along with classic arcade-style audio and some intense close-quarter 'bullet hell' gameplay makes this a fun twin-stick shooter.”
    • “Otherwise, it’s the same droning, monotonous gameplay where you could almost fall asleep whilst circle-strafing around different-colored spaceships.”
    • “Gameplay-wise, this game handles with all the grace and maneuverability of a twin-stick shooter... so, depending on how good you are at them, it can be great to middling.”
    • “You're not going to get hundreds of hours of gameplay out of Scoregasm, but it has enough levels and variety to keep you challenged for a while.”
  • music24 mentions

    The music in the game receives mixed reviews, with some praising its variety and ability to enhance gameplay, while others find it mediocre and inconsistent, particularly in the menus. Many players appreciate the catchy tunes that get stuck in their heads, and the electronic soundtrack is noted for its fitting atmosphere, though there are calls for more tracks. Overall, while the music can elevate the experience, it is not universally acclaimed.

    • “The electronic soundtrack is fantastic, sporting a variety of styles; the main menu has this ominous feeling to it, and 'Tower of One' feels like something's about to go down, but then 'The Revenge Theme' has a much more upbeat vibe.”
    • “The music in this game matches the gameplay perfectly, so much so that I sometimes forget that the sound effects and the musical score are separated.”
    • “Awesome hardcore music!”
    • “Sound is a mixed bag as well; pumping, trance-like tunes get you into the zone, but while in the menus, the peculiar soundtrack coughs and splutters like a badly distorted fart.”
    • “This is a fairly basic dual stick style arcade shooter with mediocre sound, mediocre music, basic graphics, and yet, is somewhat fun (for short periods of time) and quite challenging.”
    • “Leaves me wanting more music tracks.”
  • graphics22 mentions

    The game's graphics are praised for their vibrant colors, intricate patterns, and unique art style, creating an engaging visual experience reminiscent of classic arcade games. While some reviews note the graphics as basic or mediocre, others highlight their beauty and effectiveness in enhancing the gameplay, particularly in the context of a fast-paced twin-stick shooter. Overall, the visuals are described as a standout feature that contributes significantly to the game's identity and enjoyment.

    • “The use of bright colors, reflective surfaces, intricate patterns of flashy bullets (such as big waves-like motions), and a varied array of strange enemies like DNAs and happy faces gives the game a great art style and a unique identity; it's fun to just look at the action going on screen.”
    • “Amazing graphics, so many things happening at the same time on screen, 10/10.”
    • “Gorgeous graphics that pop out of the screen, along with classic arcade style audio and some intense close quarter 'bullet hell' gameplay, makes this a fun twin-stick shooter.”
    • “This is a fairly basic dual stick style arcade shooter with mediocre sound, mediocre music, basic graphics and yet, is somewhat fun (for short periods of time) and quite challenging.”
    • “Graphically, the screen-shots speak for themselves.”
    • “Simple Atari generation type game with the graphics of today.”
  • story6 mentions

    The reviews indicate that the game lacks a substantial story, with some users noting that it prioritizes gameplay simplicity over narrative depth. While RPGs typically aim to engage players with a compelling story, this game embraces an anti-complexity approach, suggesting that enjoyment can stem from straightforward, imaginative design rather than intricate storytelling.

    • “RPGs give you a stake in the story.”
    • “Though Scoregasm conveys a more deviously imaginative design, its anti-complexity proves that a good game doesn’t need complex gameplay or a deeply driven story to be fun, as this was how arcade games were always meant to be enjoyed.”
    • “Pretty much no story.”
    • “Though Scoregasm conveys a more deviously imaginative design, its anti-complexity proves that a good game doesn’t need complex gameplay or a deeply driven story to be fun.”
    • “RPGs did it to give you a stake in the story.”
  • replayability4 mentions

    Players consistently highlight the game's significant replayability, noting that its fun mechanics and challenging elements contribute to a highly engaging experience that encourages multiple playthroughs.

    • “There's a massive amount of replay value.”
    • “It's tons of fun, and the challenges add a lot of replay value.”
  • optimization2 mentions

    The game's optimization is tied to player performance, as it determines the unlocking of new levels categorized by varying difficulties. This system encourages skill development and provides a tailored experience based on individual gameplay.

    • “Depending on your performance, you unlock paths to new levels, categorized by difficulties.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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