- July 25, 2024
- PirxOS
- 7h median play time
Scorchlands
Platforms
About
"Scorchlands is a single-player, fantasy open world game that takes about 3 hours to beat. It features hex grid-based city-building, complex resource management, and terraforming on procedurally generated maps. The technology system allows for new discoveries and gameplay options as you progress."
- Scorchlands offers a unique blend of city-building and puzzle mechanics, allowing for creative experimentation with resource management and building placement.
- The game features a relaxing gameplay loop with no time pressure, encouraging players to optimize their colonies and logistics without the stress of traditional resource accumulation.
- Visually appealing with charming characters and a humorous narrative, Scorchlands captivates players with its engaging mechanics and beautiful art style.
- The combat system is underdeveloped and may feel unnecessary, as it primarily revolves around positioning rather than dynamic interactions.
- Some players may find the logistics and resource transfer mechanics tedious, especially when dealing with the limitations of laser transport and colony borders.
- The game can become overwhelming with complexity as colonies expand, leading to potential frustration for those who prefer more straightforward gameplay.
gameplay
23 mentions Positive Neutral NegativeThe gameplay in Scorchlands is characterized by a unique blend of resource management, terraforming, and city-building, creating an engaging and addictive experience. While the mechanics offer intriguing puzzles and logistical challenges, some players find certain aspects tedious and lacking cohesion. Overall, the game stands out in its genre with innovative mechanics and a captivating setting, though it may require further refinement as it is still in early access.
“Scorchlands masterfully blends resource management, terraforming, and city-building into a cohesive and immersive gameplay loop.”
“The gameplay is an interesting twist on the classic factory genre, with free production buildings but a big logistical challenge to move the goods around and a puzzle challenge to balance the buildings' positions to get production bonuses.”
“Really fun, straightforward, easy to pick up with a lot of mechanics that make the game more interesting and complicated the longer you play; well worth its price, it feels like an actual game on release, not an early access.”
“The game seems intriguing at first, but the mechanics end up being really tedious and lack cohesion.”
“The way resources are transferred between bases is bizarre, the mirror stuff is silly, and the core gameplay loop seems like it could use a bit more thought/planning.”
“Sure, it's early access, so it still needs some tweaks, but the core gameplay is easy to understand, the humor is there, and the mechanic of transporting resources with lasers is pretty neat, as it adds a puzzle twist to the overall experience.”