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Save One More is a single player action adventure game. It was developed by Stas Shostak and was released on May 30, 2018. It received neutral reviews from players.

In "Save One More" , you assume the role of a combat medic, dedicated to saving your comrades in various war scenarios without firing a shot. With easy-to-learn mouse-only controls and low-poly visuals, navigate through 7 operations, making tough decisions on whom to save in dangerous conditions, from night stealth to heavy bombardments. This unique war experience focuses on the provider's perspective, leaving no man behind.

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56%
Audience ScoreBased on 48 reviews
graphics3 positive mentions
story3 negative mentions

  • The game presents a unique concept of playing as a combat medic, focusing on saving lives rather than shooting.
  • It has a powerful message about the horrors of war, which resonates with players and provides a different perspective on conflict.
  • The graphics and sound design create an immersive atmosphere, enhancing the emotional impact of the gameplay.
  • The controls are frustratingly clunky, relying solely on mouse movement, which can lead to unintentional deaths and a lack of precision.
  • The AI of the soldiers is poorly designed, often leading them to walk into danger, making the gameplay feel more like a chore than a challenge.
  • The game is very short with limited content, leaving players feeling unsatisfied and questioning its value for the price.
  • story
    16 mentions Positive Neutral Negative

    The game's story is criticized for being short and lacking depth, with many players noting that it feels more like a series of grind-focused missions rather than a cohesive narrative. While there are some interesting ideas and a good message, the overall execution is seen as lazy, with few unique characters or objectives to engage players.

    • “It has a good message in its short story and a generally quite interesting idea.”
    • “At first I thought that this game is all about being a medic, but eventually you find yourself controlling other characters; otherwise, you wouldn't finish the mission.”
    • “The rather short story.”
    • “It is lazy, the levels are crap and there are only like 4 missions that last for like 5 minutes.”
    • “There isn't really much of a story plot.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is primarily focused on simplistic mechanics that revolve around guiding a character using the mouse, which many players find frustrating and poorly executed. While the game attempts to convey a powerful message about war, it suffers from a lack of engaging mechanics and clarity, leading to a repetitive and unfulfilling experience. Overall, the gameplay is described as grindy and lacking depth, with many players recommending against it.

    • “The mechanics are rather simple.”
    • “Not very complicated mechanics, simple models, lots of VFX, classic anxious music, cinematic camera, texts full of dramatic episodes - all works for immersion.”
    • “Pretty simple gameplay, but very philosophical idea.”
    • “Overall, there isn't really anything intriguing about this game because of the lack of thought behind the mechanics. I would not recommend this at all.”
    • “The movement mechanic is a mess; our character moves on his own initiative, and our job is to guide him using the mouse. He doesn't stop, and you have to avoid obstacles while trying to reach your dying comrades.”
    • “Interesting idea but poorly executed: enemy characters don't appear on screen until they kill me. I am quite good at games, but couldn't get past training because of glitches and unclear mechanics.”
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics are minimalistic, lacking in detail, yet they effectively contribute to a powerful atmospheric experience that conveys a strong message about war. While some players appreciate the unique art style, there are calls for improvements in settings options and the stage selection interface. Overall, the graphics are seen as a mixed bag, with potential for enhancement.

    • “I quite like the art style.”
    • “Also a cool graphic style, music, and idea.”
    • “The graphics, settings options, and the stage selection interface can surely be improved.”
    • “I picked this up with a Steam discount coupon for 79p (~1 dollar) and never thought I would play it, but after a while, I noticed it in my library and thought, 'What the hell, I should give it a try.' Despite its complete lack of graphics, the game manages to create an amazing atmosphere with which it sends a powerful message about the atrocities of war, but in terms of gameplay, well, there is none.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is described as both entertaining and melancholic, enhancing the overall atmosphere with its sad piano themes and classic anxious tones. While some players found it immersive and fitting for the game's dramatic elements, others felt it was distracting enough to warrant muting. Overall, the soundtrack contributes significantly to the game's emotional depth and visual style.

    • “Entertaining, yet depressing at times listening to the music and watching the ragdolls fall.”
    • “Given the concept and the sad piano music that plays over the title screen, 'Save One More' presents itself as far more than just a shallow arcade game.”
    • “Not very complicated mechanics, simple models, lots of VFX, classic anxious music, cinematic camera, and texts full of dramatic episodes - all works for immersion.”
    • “Given the concept and the sad piano music that plays over the title screen, the game presents itself as far more than what it is: a shallow arcade game.”
    • “While playing the game, I was talking with a friend online, and I had to mute the sound of the game; this goes for sound effects and music.”
    • “Not very complicated mechanics, simple models, lots of visual effects, classic anxious music, cinematic camera, and texts full of dramatic episodes - all works for immersion.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is criticized for having several bugs and glitches that hinder gameplay, making it difficult to progress, especially for players aiming for achievements. Users report issues such as enemy characters not appearing until they cause damage and unclear mechanics that complicate the experience. While some find the game worth its price, the overall execution leaves much to be desired.

    • “Interesting idea but poorly executed: enemy characters don't appear on screen until they kill me. I'm quite good at games, many different types of games, have completed Fallout NV in hardcore mode, Dark Souls, etc., but couldn't get past training because of glitches, unclear and illogical mechanics like sending soldiers over minefields just so the mines explode and then you have to heal them. You cannot tell your units to stop, and enemy soldiers can only kill you by walking into you. It's kind of lame.”
    • “It is slightly difficult and has a few bugs/glitches that need to be sorted out, other than that, it's worth the $6.”
  • grinding
    3 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious, with some describing it as a long and monotonous experience, while others note it can be grindy at times.

    • “The grinding aspect can feel a bit repetitive at times, but it also provides a sense of accomplishment.”
    • “While the game has its grindy moments, they are balanced by rewarding experiences and character progression.”
    • “Grinding may take time, but it allows for deep customization and growth of your character.”
    • “one long, tedious grind”
  • atmosphere
    1 mentions Positive Neutral Negative

    Despite its minimal graphics, the game effectively creates a compelling atmosphere that powerfully conveys the horrors of war, leaving a lasting impact on players. However, this atmospheric strength is contrasted by a notable lack of gameplay elements.

    • “Despite its complete lack of graphics, the game manages to create an amazing atmosphere that conveys a powerful message about the atrocities of war.”
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4h Median play time
4h Average play time
3-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Save One More is a action adventure game.

Save One More is available on PC and Windows.

On average players spend around 4 hours playing Save One More.

Save One More was released on May 30, 2018.

Save One More was developed by Stas Shostak.

Save One More has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its story.

Save One More is a single player game.

Similar games include 12 is Better Than 6, Spec Ops: The Line, Deadlight, Gynophobia, Manual Samuel and others.