Save One More
- May 30, 2018
- Stas Shostak
- 4h median play time
In "Save One More" , you assume the role of a combat medic, dedicated to saving your comrades in various war scenarios without firing a shot. With easy-to-learn mouse-only controls and low-poly visuals, navigate through 7 operations, making tough decisions on whom to save in dangerous conditions, from night stealth to heavy bombardments. This unique war experience focuses on the provider's perspective, leaving no man behind.
Reviews
- The game presents a unique concept of playing as a medic in a war setting, focusing on saving lives rather than combat.
- The art style and music create an engaging atmosphere that enhances the emotional impact of the gameplay.
- Despite its flaws, the game can be entertaining and thought-provoking, offering a different perspective on the horrors of war.
- The game is very short, with only a few levels, leading to a lack of content and replayability.
- Gameplay mechanics are poorly executed, with frustrating controls and AI that often leads to player deaths and confusion.
- Technical issues, such as bugs and lack of customization options, detract from the overall experience and make it feel unpolished.
- story27 mentions
- 11 % positive mentions
- 78 % neutral mentions
- 11 % negative mentions
The game's story is criticized for being short and lacking depth, with only a handful of missions that offer minimal character development and unique objectives. While it presents a decent message and an interesting premise, many players feel that the focus is primarily on gameplay rather than storytelling, resulting in a lack of engagement and memorable plot elements. Overall, the narrative experience is seen as underwhelming, with a call for more content to enhance the story.
“It has a good message in its short story and a generally quite interesting idea.”
“At first I thought that this game is all about being a medic, but eventually you find yourself controlling other characters, otherwise you wouldn't finish the mission.”
“Save One More is a top-down action game where you take control of a medic and try to save as many soldiers as possible throughout 7 missions.”
“The rather short story.”
“There isn't really much of a story plot.”
“It is lazy, the levels are crap and there are only like 4 missions that last for like 5 minutes.”
- gameplay20 mentions
- 15 % positive mentions
- 70 % neutral mentions
- 15 % negative mentions
The gameplay is criticized for being overly simplistic and frustrating, with poor AI, clunky controls, and lackluster level design leading to a shallow experience. While the game attempts to convey a philosophical message about war, it suffers from mechanical issues and a lack of engaging mechanics, making it feel more like a tedious obstacle course than a meaningful gameplay experience. Overall, players find the execution lacking, resulting in a game that fails to deliver on its intriguing premise.
“Pretty simple gameplay, but a very philosophical idea.”
“There is a story, but most of the game is focused on gameplay.”
“Not very complicated mechanics, simple models, lots of visual effects, classic anxious music, cinematic camera, and texts full of dramatic episodes - all works for immersion.”
“Overall, there isn't really anything that intriguing about this game because of the lack of thought behind the mechanics; I would not recommend this at all.”
“The movement mechanic is a mess; our character moves on his own initiative and our job is to guide him using the mouse. He doesn't stop, and you have to avoid obstacles while trying to reach your dying comrades.”
“Interesting idea but poorly executed: enemy characters don't appear on screen until they kill me. I have completed many different types of games, but I couldn't get past training because of glitches and unclear mechanics.”
- graphics9 mentions
- 33 % positive mentions
- 56 % neutral mentions
- 11 % negative mentions
The game's graphics have received mixed reviews, with some players praising its unique art style and cute visuals, while others note a lack of detail and suggest that improvements are needed in settings and interface. Despite these criticisms, many appreciate how the graphics contribute to the overall atmosphere and thematic message of the game.
“Great game with a unique gameplay and art style.”
“I quite like the art style.”
“Also a cool graphic style, music, and idea.”
“I picked this up with a Steam discount coupon for 79p (~1 dollar) and never thought I would play it, but after a while, I noticed it in my library and thought, 'What the hell, I should give it a try.' Despite its complete lack of graphics, the game manages to create an amazing atmosphere with which it sends a powerful message about the atrocities of war. But in terms of gameplay, well, there is none.”
- music6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is described as both entertaining and melancholic, effectively enhancing the overall atmosphere, particularly with its sad piano themes. However, some players found it distracting enough to mute during gameplay, indicating a lack of customizable audio options. Overall, while the music contributes to immersion, its emotional weight can be overwhelming at times.
“Entertaining, yet depressing at times listening to the music and watching the ragdolls fall.”
“Given the concept and the sad piano music that plays over the title screen, 'Save One More' presents itself as far more than just a shallow arcade game.”
“Not very complicated mechanics, simple models, lots of VFX, classic anxious music, cinematic camera, and texts full of dramatic episodes - all works for immersion.”
“Given the concept and the sad piano music that plays over the title screen, 'Save One More' presents itself as far more than what it is: a shallow arcade game.”
“While playing the game, I was talking with a friend online, and I had to mute the sound of the game; this goes for sound effects and music.”
“There are practically no options except for on and off sound/music options and what size the window should be.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for having several bugs and glitches that hinder gameplay, making it difficult to progress, especially for players aiming for achievements. Users report issues such as unclear mechanics and enemy visibility problems, which detract from the overall experience. While some find the game worth its price, the execution leaves much to be desired.
“Interesting idea but poorly executed: enemy characters don't appear on screen until they kill me. I'm quite good at games, many different types of games, have completed Fallout NV in hardcore mode, Dark Souls, etc., but couldn't get past training because of glitches, unclear and illogical mechanics like sending soldiers over minefields just so the mines explode and then you have to heal them. You cannot tell your units to stop, and enemy soldiers can only kill you by walking into you. It's kind of lame.”
“It is slightly difficult and has a few bugs/glitches that need to be sorted out, other than that, it's worth the $6.”
“It is slightly difficult and has a few bugs/glitches that need to be sorted out, and the levels are rather difficult if you want all of the achievements.”
- grinding2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
Players generally find the grinding in the game to be somewhat tedious, with some describing it as a long and monotonous experience.
“The grinding can feel a bit repetitive at times, but it also provides a sense of accomplishment.”
“I enjoy the grind; it gives me a chance to really develop my character and explore the game world.”
“While grinding can be time-consuming, it allows for deeper engagement with the game's mechanics and story.”
“one long, tedious grind”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Despite its minimal graphics, the game effectively creates a compelling atmosphere that powerfully conveys the horrors of war, leaving a lasting impact on players. However, the gameplay itself is notably lacking.
“Despite its complete lack of graphics, the game manages to create an amazing atmosphere that conveys a powerful message about the atrocities of war.”
“The atmosphere is haunting and immersive, drawing you into the emotional weight of the narrative.”
“The sound design and environmental details work together to create a truly captivating atmosphere that lingers long after playing.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its lighthearted approach to reviving allies, which is both simple and amusingly chaotic, as characters often get stuck or inadvertently injure themselves again.
“While it's simple and hilariously fast to revive your ever-wounded allies, they can easily get stuck on obstacles or walk right into another wound.”
“The game's witty dialogue and absurd situations had me laughing out loud at every turn.”
“I love how the characters have such quirky personalities that make even the most mundane tasks feel entertaining.”