Saturn Quest: R. U. N. E. 3000 Game Cover
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In Saturn Quest: R.U.N.E. 3000, players navigate an action-RTS system within the mysterious R.U.N.E. space station, where illegal experiments on their character unfold. This game, deemed a "genius" work by its creator, Arkhouse Telegraph, combines elements of classic Zelda-style games with a multitude of genres, offering a unique gaming experience. The game's 8-page manual provides insight into its mechanics, enhancing the player's understanding of this innovative title. Good luck, and remember, your opinion may differ from that of the creator's!

  • PC
  • Windows

Reviews

66%
Audience ScoreBased on 32 reviews
story10 positive mentions
grinding3 negative mentions
  • R.U.N.E 3000 features outstanding 80's-esque pixel art and a captivating soundtrack, showcasing the developer's passion and creativity.
  • The game offers a unique experience with a mix of gameplay styles, including bullet hell, platforming, and puzzles, making it a refreshing addition to the indie game scene.
  • Many players appreciate the character development and the emotional attachment to the series, particularly for those who have followed the previous games.
  • The gameplay can be frustratingly difficult, with long platforming sections and bosses that require significant trial-and-error, which may deter casual players.
  • The dialogue is often incomprehensible, filled with gibberish, making it hard for players to follow the story and lore, especially for newcomers.
  • There are issues with game mechanics, such as a lack of autosave and confusing boss encounters, which can lead to a tedious and unenjoyable experience.
  • story20 mentions

    The story of E 3000, the third installment in the Saturn Quest series, is described as confusing and lacking depth, with players struggling to grasp the lore and narrative. While some reviewers appreciate the game's creative direction and gameplay improvements, they note that the story is not particularly compelling compared to other titles in the genre. Overall, the game is seen as more playable and enjoyable than its predecessors, but it still falls short in delivering an engaging narrative.

    • “Saturn Quest 3 is an outstanding game concluding an epic trilogy of a little green guy that bumps into big bosses and makes them go boom.”
    • “As a Saturn Quest fan, I feel this is truly the first game I can recommend without reservation.”
    • “It's probably the most realized game in his collection, although it's probably not the most compelling story, there is a better sense of creative direction, and aside from a few unfair difficulty spikes, I think the game almost feels like a crazy art museum, more so than just another game.”
    • “Very weird and quite hard, I still have no idea about the story.”
    • “I have a hard time understanding the story and lore/world building.”
    • “E 3000 is the third game in the Saturn Quest series, a series that was previously planned to have six games and is now planned to have ten.”
  • gameplay16 mentions

    E 3000 offers a diverse gameplay experience with various modes, including adventure, shoot'em up, and platformer, which keeps the game engaging. While combat sections are generally enjoyable, some mechanics, like "bump combat," can lead to frustrating moments, and exploration can feel tedious due to repetitive environments. Overall, the game is praised for its balanced gameplay and thoughtful design, making it a rewarding experience despite some execution flaws.

    • “E 3000 is the longest entry in the series, with the most fair and balanced gameplay.”
    • “The art is great and the gameplay is interesting, definitely a game to enjoy little by little since it's a little difficult sometimes.”
    • “3000 has lots of gameplay variants/modes (adventure, shoot 'em up, platformer, and many more) to keep the game fresh.”
    • “The gameplay is okay in combat sections (with the exception of 'bump combat' sections where you can take damage for seemingly no reason sometimes) and drags heavily outside of them, with long stretches of slowly walking around samey environments.”
    • “In addition, options have been added in most gameplay types to restore health, making taking a hit much less frustrating.”
    • “It really feels like the culmination of many of the gameplay structures of previous games, this time thought out and interesting in ways the previous games were not.”
  • music12 mentions

    The music in the game is widely praised for its originality and emotional depth, complementing the stunning visuals and unique art style. Reviewers highlight the soundtrack as a significant improvement over previous titles, describing it as mesmerizing and integral to the overall experience. The combination of music and art creates a playful and immersive atmosphere, showcasing the developers' passion and dedication to crafting an artistic experience.

    • “Great art, great music, truly original and full of soul, the indie spirit, a game for art's sake and nothing else.”
    • “As always, these games have such a unique presentation with the combination of stunning visuals and music; it's obvious so much love and passion went into this game.”
    • “I will say that there are individual parts of this game that are well above other games from this developer in terms of being mesmerizing with beautiful pixel art, plus the music this time is absolutely stellar, which is a huge upgrade from the second game.”
  • graphics8 mentions

    The graphics of the game are praised for their outstanding 80's-inspired pixel art style, which is complemented by stunning visuals and a captivating musical score. Reviewers highlight the unique presentation and the evident passion behind the game's design, noting that it creates a playful and immersive atmosphere. Overall, the visuals are considered a standout feature that enhances the gaming experience.

    • “Outstanding 80's-esque visual pixel art style.”
    • “As always, these games have such a unique presentation with the combination of stunning visuals and music. It's obvious so much love and passion went into this game.”
    • “I think there are moments in this game that would make it the best Arkhouse game in terms of visuals, music, atmosphere, and even how the game interacts with you. I actually think the world is a lot more playful this time around.”
  • atmosphere4 mentions

    The game's atmosphere is highly praised for its captivating visuals and music, creating a playful and immersive experience. Certain cutscenes and areas stand out, contributing to a rich and engaging environment that enhances player interaction. Overall, many consider it one of the best in its genre for atmosphere.

    • “Some cutscenes and areas have a fascinating atmosphere.”
    • “I think there are moments in this game that would make it the best art-house game in terms of visuals, music, atmosphere, and even how the game interacts with you. I actually think the world is a lot more playful this time around.”
  • grinding2 mentions

    Players find the grinding aspect of the game frustrating, as it often requires them to repeatedly engage in tedious battles to learn boss mechanics, leading to a sense of annoyance and monotony.

    • “It can be annoying because you're forced to learn boss behavior the hard way or repeat tedious parts of the fight.”
    • “It can be frustrating to grind through the same content over and over just to progress.”
    • “The grinding feels excessive and detracts from the overall enjoyment of the game.”
  • humor2 mentions

    Players appreciate the unexpected humor in the game, particularly in the developer-to-player interactions involving hints, which add a lighthearted touch that contrasts with their initial expectations based on the first two installments.

    • “I like all of the dev-to-player interactions with the hints; I didn't expect much humor in this game after the first two.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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