Samosbor
- February 6, 2020
- rocketship
"Samosbor is a survival game set in the infinite Gigakhrushchevka, where the player, a liquidator, must quickly navigate the narrow corridors to avoid the lethal Samosbor phenomenon. Success requires staying calm, managing time in infected sectors, and constantly moving deeper into the Gigahrushch. The game explores survival in extremely stressful conditions, with high mortality and a constant threat of the unknown."
Reviews
- The game features an atmospheric and disturbing setting that draws players in, reminiscent of Eastern European horror tropes.
- It offers a unique gameplay mechanic where currency is tied to a timer, adding a layer of strategy to the arcade shooter experience.
- Despite its flaws, the game provides moments of tension and suspense, particularly in its hub areas and transitions.
- The gameplay is repetitive and suffers from clunky controls, with enemies often spawning directly in front of players, leading to frustrating experiences.
- There is a lack of content, with many players noting that the game can be completed in a short amount of time, leaving little incentive for replay.
- The overall design feels cheap and unpolished, with many players expressing disappointment in the game's mechanics and lack of a compelling story.
- story10 mentions
- 0 % positive mentions
- 70 % neutral mentions
- 30 % negative mentions
The story aspect of the game "samosbor" is noted to have a minimal narrative, with some players expressing a desire for a more developed, story-driven experience that enhances exploration of its unique environments. While the backstory is acknowledged as important, many feel that the current arena format lacks depth and could benefit from custom levels that integrate storytelling elements. Overall, opinions are mixed, with some appreciating the existing setup for its price but wishing for more narrative engagement.
“No story.”
“For $2, I think they did a decent job, but I personally would like to see the arena aspect of the game reworked into a story-driven experience with custom made levels. This game is best when it's giving you the chance to explore its dark and weird environments.”
“I’m telling you all this because it is important to the backstory and setting of Samosbor.”
- atmosphere6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is characterized by a minimalist audio design and a disturbing ambiance that effectively captures an Eastern European horror aesthetic. While there are moments of atmospheric potential, particularly in the hub areas, the overall experience is marred by repetitive gameplay and a lack of environmental variety.
“Sure, the UI could be more immersive and some further variety to the environments and mechanics would do wonders for this repetitive game, but its minimalist audio design and disturbing atmosphere make for an entertaining Eastern European take on this scary trope.”
“I honestly think this game could be good; there are some atmospheric moments in the hub areas that show a glimpse of what the game could have been.”
“+atmospheric”
- gameplay6 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The gameplay is characterized as clunky and repetitive, with a lack of variety in environments and mechanics, which detracts from the overall experience. While the minimalist audio design and unsettling atmosphere offer some entertainment value, many players feel that the game relies on poor mechanics rather than creative challenges. Overall, it provides a modest amount of enjoyment for its low price, but improvements in user interface and gameplay variety are needed.
“The gameplay is clunky, but the setting is decent enough to pass some time playing it.”
“I typically enjoy a good challenge, but this seems to go with the idea of using terrible game mechanics to compensate for lack of creativity when it comes to providing said challenge.”
“The UI could be more immersive, and some further variety to the environments and mechanics would do wonders for this repetitive game.”
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics of the game have been widely criticized, with many users noting that they are subpar and lack any standout features. Despite this, some reviewers acknowledge the effort put into the visuals.
“Graphics are not great; there is nothing impressive about this game. I give a thumbs up for effort.”