12 HOURS Game Cover
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"12 Hours" is an indie horror game with a first-person perspective, where players are trapped in a terrifying and realistic lucid dream. The goal is to find a way to wake up while avoiding a creepy creature, as the level is randomly generated each time. The early version of the game includes a large level, enemies, a creepy atmosphere, and story-driven mini-quests.

Reviews

36%
Audience ScoreBased on 14 reviews
gameplay3 positive mentions
atmosphere3 negative mentions
  • The game features a randomly generated environment that keeps each playthrough fresh and engaging.
  • It has a creepy atmosphere complemented by a decent soundtrack, which enhances the overall experience.
  • Despite its flaws, the game shows potential and has a solid base setup, making players look forward to future updates.
  • The gameplay can feel slow and repetitive, with frustrating mechanics that make avoiding monsters more about luck than skill.
  • Key configuration issues, such as using LMB to turn on the flashlight, can lead to frustrating gameplay experiences.
  • The game is currently unbalanced, with players dying too quickly and facing unfair challenges, which may deter those looking for a fair experience.
  • atmosphere2 mentions

    The game's atmosphere is praised for its creepy ambiance and effective soundtrack, enhanced by randomized environments that keep each playthrough fresh. However, some players note that the overall balance of the game detracts from the experience.

    • “There are some things 12 Hours does right... the environment randomizing on every playthrough keeps the game fresh, and it undoubtedly has a creepy atmosphere with a decent soundtrack.”
    • “It does have a nice scary atmosphere when you wear headphones.”
    • “The environment randomizes on every playthrough, keeping the game fresh, and it undoubtedly has a creepy atmosphere with a decent soundtrack. However, in its current state, it is pretty unfairly balanced.”
    • “The atmosphere feels hollow and lacks the depth needed to immerse players fully. It often feels like a missed opportunity to create something truly engaging.”
    • “While the game attempts to create a tense atmosphere, it often falls flat due to repetitive environments and predictable sound cues that fail to evoke genuine fear.”
  • music1 mentions

    The music in the game contributes to a creepy atmosphere and enhances the overall experience, with a decent soundtrack that complements the randomized environments. However, some players feel that the game's balance detracts from the enjoyment.

    • “The game has a creepy atmosphere with a decent soundtrack that enhances the overall experience.”
    • “The randomized environments keep the game fresh and engaging, complemented by the atmospheric music.”
    • “The soundtrack is decent, but it often feels repetitive and lacks variety, which detracts from the overall experience.”
    • “While the game has a creepy atmosphere, the music doesn't always match the intensity of the gameplay, leading to moments that feel disjointed.”
    • “The music can be quite jarring at times, breaking immersion rather than enhancing it, which is disappointing given the game's potential.”
  • monetization1 mentions

    The monetization strategy has led to a frustrating gameplay experience, where avoiding enemies feels more reliant on luck than skill, detracting from the overall challenge of the game.

    • “The monetization model feels exploitative, making it hard to enjoy the game without constantly being bombarded by ads.”
    • “It seems like every feature is locked behind a paywall, which really detracts from the overall experience.”
    • “The game is designed to push players towards spending money, rather than rewarding skill or effort.”
  • gameplay1 mentions

    The gameplay is praised for its diversity, enhanced by the inclusion of humor and jokes, which adds a unique and engaging element to the overall experience.

    • “The diverse jokes and humor in the game make the gameplay experience really enjoyable!”
    • “The gameplay is engaging and keeps you on your toes with its variety.”
    • “I love how the gameplay incorporates different elements that keep it fresh and exciting!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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