- June 7, 2019
- Second Reality
12 HOURS
32%Game Brain Score
gameplay
monetization, atmosphere
47% User Score 19 reviews
Platforms
About
"12 Hours" is an indie horror game with a first-person perspective, where players are trapped in a terrifying and realistic lucid dream. The goal is to find a way to wake up while avoiding a creepy creature, as the level is randomly generated each time. The early version of the game includes a large level, enemies, a creepy atmosphere, and story-driven mini-quests.






Audience ScoreBased on 19 reviews
gameplay3 positive mentions
monetization3 negative mentions
- The game features a creepy atmosphere that can be enhanced with headphones.
- The environment randomizes on every playthrough, keeping the gameplay fresh.
- Some players find the game entertaining enough to kill time, despite its flaws.
- The game is criticized for being an asset flip with poor quality and lack of originality.
- Controls cannot be customized, making it difficult for some players to enjoy the game.
- There are numerous technical defects, including bugs and unfair gameplay mechanics, leading to frustration.
monetization
3 mentions Positive Neutral NegativeThe monetization strategy of the game has been criticized for being exploitative, with accusations of plagiarism and asset flipping, as well as a lack of proper credit to original creators. Users report a prevalence of fake reviews and a frustrating gameplay experience that feels more like a cash grab than a legitimate product.
“The developers here didn't credit any of the artists and real game developers who created the assets, so this is plagiarism as well as a cash grab.”
“They're all written in either Russian or broken English, appear at almost exactly the same time shortly after the game launched on Steam, and the accounts are consistently used to write fake reviews for asset flips and other cash grabs.”
“Avoiding the enemies happens more by luck than judgment, leading to a game experience that is more frustrating than challenging.”