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Samantha Swift and the Hidden Roses of Athena

Samantha Swift and the Hidden Roses of Athena Game Cover
55%Game Brain Score
story, graphics
gameplay, music
55% User Score Based on 62 reviews

Platforms

PCNintendo DsWindows
Samantha Swift and the Hidden Roses of Athena Game Cover

About

Samantha Swift and the Hidden Roses of Athena is a single player casual puzzle game. It was developed by MumboJumbo and was released on October 31, 2008. It received neutral reviews from players.

On a quest to recover the Scepter of Zeus for The Museum of Lost Secrets, archeologist and adventurer Samantha Swift stumbles upon one of the greatest archeological finds of all time! Unfortunately, she also runs into greedy treasure hunter Ravena Stryker.

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55%
Audience ScoreBased on 62 reviews
story9 positive mentions
music2 negative mentions

  • The game features a charming, cartoonish art style and an enjoyable story that appeals to fans of hidden object games.
  • It offers a nostalgic experience for players who enjoyed similar games in their childhood, with simple puzzles and interactive elements.
  • The game is relatively easy to play, making it a good choice for casual gamers or families looking for a relaxing experience.
  • The game suffers from technical issues, including crashes and problems running on modern systems, particularly Windows 10.
  • It is considered overpriced for its short length and lack of depth, with many players recommending purchasing it only on sale.
  • The gameplay can feel repetitive and simplistic, with some hidden objects being poorly designed or difficult to click on due to hitbox issues.
  • story
    30 mentions Positive Neutral Negative

    The story in the game is generally considered weak and clichéd, serving primarily as a vehicle to connect various hidden object scenes rather than as a compelling narrative. While some players appreciate its cute and straightforward treasure-hunting theme, many find it predictable and lacking depth, with minimal character development and sparse dialogue. Overall, the story is seen as average, with a few redeeming qualities in its art style and character design, but it fails to engage players meaningfully.

    • “The story is pretty straightforward, but works well for the treasure hunter theme.”
    • “The scenes themselves string together nicely to tell a story of their own.”
    • “Hidden Roses of Athena is an old hidden object game with a cute visual style and a typical Saturday morning cartoon treasure hunt adventure storyline.”
    • “It's empty storytelling like this that cultivates a dead environment.”
    • “Story is barely a part of the game, and is only there in order to get the character to the next hidden object scene.”
    • “Barely a low-rate story tying these scenes together.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game are generally described as cartoonish and bright, but they fall short of modern standards, with many reviewers noting a lack of polish and consistency. While some appreciate the vibrant art style and animations, others criticize the overall visual quality as poor and outdated, making it less appealing compared to other titles in the genre. Despite these shortcomings, the visuals can still provide some enjoyment, particularly for younger audiences or those who appreciate the aesthetic.

    • “The visuals style is cartoony and bright.”
    • “Likeable characters, nice art style (especially with light effects and animations during hidden objects search sections), and enough variety from puzzles to keep you engaged till the end.”
    • “Gorgeous visuals, ambient music, and fun cartoonish archaeological theme.”
    • “The graphics are okay for its age, but this feels sloppily made.”
    • “In hidden object games, the graphic quality needs to be consistent, especially between objects and the background.”
    • “Heck, Toonstruck (my first ever casual adventure game) has better graphics, and it’s over a decade older than this!”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is primarily focused on hidden object mechanics, which some players find straightforward and enjoyable, while others criticize it for being overly simplistic and lacking originality. Although it offers a few hours of playtime, the repetitive nature of item searching and the absence of a compelling story or innovative features detract from the overall experience. Fans of casual adventure games may appreciate its art style and pace, but many reviewers feel the gameplay is ultimately tedious and unchallenging.

    • “This is a very old game which doesn't have some of the gameplay conveniences that later hidden object games implemented, nor does it have any of the point & clicking activity. It's 95% hidden objects, yet it's not bothersome; I guess I was in the mood for some quiet clicking.”
    • “There's some additional mechanics for finding certain items which does make the game a bit more interesting.”
    • “It seems to contain at least a few hours of gameplay.”
    • “Again, I prefer this straightforward approach to chasing after a glowing arrow in the Artifex Mundi universe, but these duct tape approaches to guiding players show an inability to make naturally intuitive gameplay.”
    • “It lacks any originality or challenge in the gameplay aspect, though fans of casual adventure games probably won’t mind.”
    • “What mostly kept me going was the nice character art and fun story, but the gameplay itself felt tedious at times, especially since you had to find the same items over and over, or it was kind of lame that the items you're looking for are staring you right in the face.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally described as mediocre and not particularly memorable, with some users noting that it blends into the background. While the ambient music complements the visuals well, it lacks a strong impact, contributing to an overall mixed reception.

    • “Gorgeous visuals, ambient music, and a fun cartoonish archaeological theme.”
    • “The pictures are nice enough, but the music is mediocre.”
    • “The sound effects and music weren’t really noticeable, which means they weren’t great, but it also means they weren’t bad.”
  • stability
    3 mentions Positive Neutral Negative

    The game has been reported to have stability issues, with users experiencing frequent bugs and minor glitches, which detracts from the overall experience.

    • “It's quite buggy.”
    • “The only issue I had was the minor glitches now and then.”
    • “Very, very short and buggy hidden objects game.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers a few hours of engaging gameplay with likeable characters and a visually appealing art style, complemented by a variety of puzzles. However, it lacks additional endgame features or extended content that could enhance its replayability, leaving players wishing for a longer experience.

    • “The game offers a few hours of gameplay, ensuring longevity and replayability.”
    • “The likeable characters and nice art style, especially with light effects and animations during hidden object search sections, provide enough variety in puzzles to keep you engaged until the end. However, it would have benefited from additional endgame features for enhanced replayability, similar to other games from this developer.”
    • “Likeable characters (though their backstory is limited to a few notes in the game menu), nice art style (especially with light effects and animations during hidden objects search sections) and enough variety from puzzles to keep you engaged till the end, though it would have benefited more had the game been longer or had some endgame features been unlocked for replayability like in some other games from this developer.”
    • “The game offers a few hours of gameplay, but lacks the depth and features that would encourage replayability.”
    • “While the initial experience is enjoyable, there isn't much incentive to play through the game again once you've completed it.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while it serves as a way to pass the time and is supported by appealing character art and an engaging story, the repetitive nature of item collection can feel tedious and frustrating at times.

    • “What mostly kept me going was the nice character art and fun story, but the gameplay itself felt tedious at times, especially since you had to find the same items over and over, or it was kind of lame that the items you're looking for are staring you right in the face.”
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Frequently Asked Questions

Samantha Swift and the Hidden Roses of Athena is a casual puzzle game.

Samantha Swift and the Hidden Roses of Athena is available on PC, Windows and Nintendo Ds.

Samantha Swift and the Hidden Roses of Athena was released on October 31, 2008.

Samantha Swift and the Hidden Roses of Athena was developed by MumboJumbo.

Samantha Swift and the Hidden Roses of Athena has received neutral reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Samantha Swift and the Hidden Roses of Athena is a single player game.

Similar games include Sacra Terra: Angelic Night, Demon Hunter: Chronicles from Beyond, 9 Clues: The Secret of Serpent Creek, Left in the Dark: No One on Board, Princess Isabella and others.