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Samantha Swift and the Hidden Roses of Athena

53%Game Brain Score
story, graphics
gameplay, music
53% User Score Based on 114 reviews

Platforms

PCWindows

About

On a quest to recover the Scepter of Zeus for The Museum of Lost Secrets, archeologist and adventurer Samantha Swift stumbles upon one of the greatest archeological finds of all time! Unfortunately, she also runs into greedy treasure hunter Ravena Stryker.

Genres & Tags
Play Modes
Samantha Swift and the Hidden Roses of Athena screenshot
Samantha Swift and the Hidden Roses of Athena screenshot
Samantha Swift and the Hidden Roses of Athena screenshot
Samantha Swift and the Hidden Roses of Athena screenshot
Samantha Swift and the Hidden Roses of Athena screenshot
Samantha Swift and the Hidden Roses of Athena screenshot
Samantha Swift and the Hidden Roses of Athena screenshot
Samantha Swift and the Hidden Roses of Athena screenshot
Samantha Swift and the Hidden Roses of Athena screenshot
Samantha Swift and the Hidden Roses of Athena screenshot
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53%
Audience ScoreBased on 114 reviews
story16 positive mentions
music3 negative mentions

  • The game features a brisk pace and avoids unnecessary backtracking, making it a more enjoyable experience compared to other hidden object games.
  • It includes a superior hint system with an object scanner and plentiful instant hints, enhancing the gameplay experience.
  • The art style is charming and nostalgic, appealing to fans of classic hidden object games.
  • The game suffers from numerous technical issues, including bugs and poor optimization, particularly on modern systems like Windows 10.
  • It lacks depth in storytelling and puzzle complexity, making the gameplay feel overly simplistic and repetitive.
  • The graphics are outdated and low-resolution, which detracts from the overall visual experience and can make object recognition frustrating.
  • story
    58 mentions Positive Neutral Negative

    The story in the game is generally perceived as weak and clichéd, serving primarily as a vehicle to transition between hidden object scenes rather than offering a compelling narrative. While some players find the treasure hunter theme and character art enjoyable, many criticize the storytelling for being sparse, predictable, and lacking depth. Overall, the narrative is considered average at best, with a few noting its cute elements but ultimately deeming it unremarkable.

    • “The story is pretty straightforward, but works well for the treasure hunter theme.”
    • “It is basically one hidden object scene after another with a lot of puzzles thrown into the mix along with an engaging story.”
    • “Hidden Roses of Athena is an old hidden object game with a cute visual style and a typical Saturday morning cartoon treasure hunt adventure storyline.”
    • “It's empty storytelling like this that cultivates a dead environment.”
    • “Story is barely a part of the game, and is only there in order to get the character to the next hidden object scene.”
    • “There is a story to it but relatively weak and predictable.”
  • graphics
    38 mentions Positive Neutral Negative

    The graphics of the game are described as cartoonish and bright, but they generally fall short of modern standards, with many reviewers noting a lack of polish and consistency. While some appreciate the vibrant art style and light effects, others criticize the overall visual quality as poor and outdated, making it less appealing compared to other titles in the genre. Despite some enjoyable elements, the graphics are often seen as a significant drawback, especially for players seeking a more immersive experience.

    • “The graphics hold up fairly well, but don't compare to modern hidden object games.”
    • “Gorgeous visuals, ambient music, and a fun cartoonish archaeological theme.”
    • “Setting is really nice, graphics are lovely.”
    • “The graphics are okay for its age, but this feels sloppily made.”
    • “Heck, Toonstruck (my first ever casual adventure game) has better graphics, and it’s over a decade older than this!”
    • “In hidden object games, the graphic quality needs to be consistent, especially between objects and the background.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is primarily a standard hidden object experience, lacking originality and challenge, which may deter some players. While it offers a few hours of playtime and features additional mechanics for item discovery, the overall mechanics are described as bland and overly simplistic, leading to a tedious experience at times. Fans of casual adventure games might find enjoyment in the art style and character design, but the gameplay itself is not particularly engaging.

    • “There's some additional mechanics for finding certain items which does make the game a bit more interesting.”
    • “This is a very old game which doesn't have some of the gameplay conveniences that later hidden object games implemented (nor does it have any of the point & clicking activity, it's 95% hidden objects, yet it's not bothersome; I guess I was in the mood for some quiet clicking.)”
    • “[b]longevity/replayability[/b] - it seems to contain at least a few hours of gameplay.”
    • “It lacks any originality or challenge in the gameplay aspect, though fans of casual adventure games probably won’t mind.”
    • “The gameplay itself felt tedious at times, especially since you had to find the same items over and over, or it was kind of lame that the items you're looking for are staring you right in the face.”
    • “It pretty much plays like a standard hidden object game, with nothing unique or special about it.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is generally described as mediocre and not particularly memorable, with some users noting that while the ambient tracks complement the visuals, they do not stand out. Overall, the audio experience is considered acceptable but lacks impact, contributing to a mixed reception.

    • “Gorgeous visuals, ambient music, and fun cartoonish archaeological theme, but the game is very short and easy.”
    • “The pictures are nice enough, but the music is mediocre.”
    • “The sound effects and music weren’t really noticeable, which means they weren’t great, but it also means they weren’t bad.”
    • “Audio/music: text adventure.”
  • stability
    6 mentions Positive Neutral Negative

    The game has been reported to have significant stability issues, with users frequently encountering bugs and minor glitches. Overall, it is described as a short experience plagued by these technical problems.

    • “It's quite buggy.”
    • “The only issue I had was the minor glitches now and then.”
    • “Very, very short and buggy hidden objects game.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while it serves as a way to pass the time without being overly challenging, it can become tedious due to repetitive item collection and the sometimes obvious placement of these items. The engaging character art and storyline help maintain interest despite these frustrations.

    • “What mostly kept me going was the nice character art and fun story, but the gameplay itself felt tedious at times, especially since you had to find the same items over and over, or it was kind of lame that the items you're looking for are staring you right in the face.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers a few hours of engaging gameplay with likeable characters and appealing artstyle, particularly during hidden object sections. However, its replayability is limited due to a lack of endgame features and a relatively short length, which could have enhanced the overall experience.

    • “Likeable characters, nice art style (especially with light effects and animations during hidden object search sections), and enough variety from puzzles to keep you engaged till the end. It would have benefited more if the game had been longer or had some endgame features unlocked for replayability, like in some other games from this developer.”
    • “The game seems to contain at least a few hours of gameplay, providing a solid foundation for replayability.”
    • “Likeable characters (though their backstory is limited to a few notes in the game menu), nice art style (especially with light effects and animations during hidden objects search sections) and enough variety from puzzles to keep you engaged till the end, though it would have benefited more had the game been longer or had some endgame features been unlocked for replayability like in some other games from this developer.”
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