Salvation Prophecy
- October 7, 2013
- Firedance Games
In "Salvation Prophecy," players experience a space action RPG with real-time strategy elements, as they command their fleet, engage in ship-to-ship combat, and explore a procedurally generated galaxy. Fight as a soldier or pilot, engaging in intense action, or strategize from above, building and upgrading your ships and weapons. Your choices and actions will determine the fate of humanity in this immersive, expansive universe.
Reviews
- The game combines various genres like shooter, exploration, and strategy, providing a unique experience.
- Despite its dated graphics, the gameplay is enjoyable and can be addictive, especially in space combat.
- The game offers a sense of progression as players rank up and gain new abilities, making it engaging.
- The gameplay can become repetitive and dull, especially in ground combat missions.
- Graphics and animations are subpar, making the game feel outdated and less immersive.
- The story and mission structure can be linear and lack depth, leading to a less engaging experience.
- story216 mentions
- 17 % positive mentions
- 76 % neutral mentions
- 7 % negative mentions
The game's story is generally considered simple and linear, with a mix of engaging elements and repetitive missions that can detract from the overall experience. Players appreciate the freedom to choose missions and the unfolding narrative, but many find the pacing slow and the missions often dull, leading to a sense of frustration. While some aspects of the story, such as the lore and unique mission types, are praised, the execution leaves much to be desired, resulting in a campaign that feels more tedious than immersive.
“There are space battles and ground battles as well as some bounty missions, and a storyline that slowly unfolds as your character progresses.”
“It has an amazing concept, a really good storyline with two distinct endings, and plenty of great lore.”
“The story is intriguing, though slow to develop.”
“The main plot of the game is fairly unimaginative.”
“The worst part about the plot was that it was carried through by plot-specific missions which mostly involved you trudging around alien planets toward a puzzle solution.”
“Because of this, I was left very disappointed, since the game turned from a changing dynamic of a power struggle to defeat everybody else, to a very narrow storyline of survive long enough for the final battle that ends the game.”
- gameplay120 mentions
- 12 % positive mentions
- 70 % neutral mentions
- 18 % negative mentions
The gameplay has received mixed reviews, with many players finding it shallow and repetitive, particularly in combat and upgrade systems. While some appreciate the variety of gameplay styles, including third-person and space shooters, others criticize the lack of depth and strategic elements. Overall, the game offers fun mechanics and moments of enjoyment, but it struggles to maintain engagement over time due to its repetitive nature and dated graphics.
“The gameplay is fairly simple in both space and ground, yet fun.”
“This game may not offer much in sense of graphics, but it makes up for it in gameplay for sure.”
“Almost before you know it, you're in charge of the entire war, picking targets, launching strike fleets, building bases, and investigating the prophecy, all with a frenetic fluid gameplay that has you doing something different every few minutes.”
“The gameplay is shallow and repetitive (especially combat), the upgrade system maxes out quickly and offers nothing but stat increases, the writing is pretty horrible (replete with bad poetry and lines like, 'we are the fallen ones'), and there is no strategy to the supposedly strategic elements.”
“The gameplay doesn't hold up well even when compared to anything in its own era and most of the time it feels like some early beta with plain placeholders where you'd expect some more detail, until you realize they are actually trying to push this as the finished product.”
“Bottom line is that the graphics are circa 2006 and the gameplay is shallow and gets repetitive fast.”
- graphics90 mentions
- 13 % positive mentions
- 56 % neutral mentions
- 31 % negative mentions
The graphics of the game have been widely criticized as outdated, with many reviewers noting that they resemble those from the 90s or early 2000s, featuring rigid animations and a lack of detail. While some players appreciate the art style and find the visuals tolerable, the consensus is that the graphics do not meet modern standards and detract from the overall experience. However, many agree that despite the graphical shortcomings, the gameplay remains engaging and enjoyable, making it a worthwhile experience for those who prioritize gameplay over visuals.
“Beautiful graphics and design”
“Don't be put off by the dated looking graphics, this game has a ton of gameplay.”
“Despite the dated graphics, this is an original and good epic battle simulator - using ships or ground combat, etc., with colonies researching addons.”
“The graphics were outdated when the game was new, the animation is rigid and sometimes hilariously bad, and the writing is, for the most part, so-so.”
“Bottom line is that the graphics are circa 2006 and the gameplay is shallow and gets repetitive fast.”
“The graphics are on par with the 90's in a comical way.”
- grinding18 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized for being excessive and tedious, particularly in the later stages where enemies become stronger and battles feel repetitive. While some players find enjoyment in the ground and space combat, the overall experience is marred by a lack of pacing and a sense of powerlessness, leading to frustration. The tutorial is noted as somewhat tedious but still more engaging than the grinding that follows.
“Very clunky, dull and boring game with an inordinate amount of grinding, pretty much doing the same thing over and over again.”
“It's mostly grindy; you feel very powerless, and the like.”
“As the game goes on, the enemies and enemy buildings/turrets/etc. become stronger and take more shots to kill, increasing how tedious everything is.”
- humor14 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is a mixed bag, with players finding the rigid animations and some writing to be hilariously bad, leading to genuine laughter during gameplay. While the dialogue and interactions can be entertaining, the voice acting detracts from the overall experience. Players appreciate the unique feel of different factions, particularly enjoying the comedic elements in side missions and character descriptions.
“The dialogue had me genuinely laughing, and I was interested in why each race was fighting to the death.”
“My friends I showed it to would not stop laughing at me!”
“The factions are great, and all four have their own awesome feel; my favorite was the wyr, very fun and very hilarious to play as.”
- music12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The music in the game is noted for its great soundtracks, but there are mixed feelings about its implementation; some players feel that the absence of music during certain gameplay moments detracts from the experience, while others suggest that incorporating personal music could enhance enjoyment. Overall, the soundtrack's effectiveness varies depending on the context of the gameplay.
“Great soundtracks.”
“Your own music recommended.”
“Salvation Prophecy is a prime example of how music and sound can make or break a game.”
“When I first started with the drones, there was no music.”
“When I fought in space, it played what sounded like idle space music, not epic space music.”
- atmosphere6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's atmosphere is highly praised, evoking a captivating blend reminiscent of titles like Homeworld, Freespace, and Mass Effect. Players find the experience engaging, especially when exploring beyond the confines of space stations, despite some unrealistic physics in gameplay. Overall, the atmosphere contributes significantly to the enjoyment and immersion of the game.
“+ Overall feeling and atmosphere is a combined shadow of Homeworld, Freespace, and Mass Effect titles.”
“Even games that make space fighters fly like atmospheric craft, while completely unrealistic as far as Newtonian physics go, are at least fun to play.”
“Overall feeling and atmosphere is a combined shadow of Homeworld, Freespace, and Mass Effect titles.”
“Furthermore, as soon as I was able to actually leave the space station behind me - for as long as I didn't need to invade anything - I was truly captivated by the atmosphere.”
- replayability4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game offers moderate replayability with four different factions to choose from, providing some variation in gameplay. However, most factions are similar in mechanics, leading to a lack of surprises after the initial playthrough, except for one faction with unique turret-building abilities. Overall, while replayability exists, it may not be substantial for players seeking diverse experiences.
“Offers replayability, and a unique experience each time.”
“But, with 4 different factions to play, it packs a bit of replayability.”
“But, with 4 different factions to play, it packs a bit of replayability. However, after your first playthrough, there are no more surprises, since there isn't really much difference between the factions beyond some aesthetics, except for one faction that gets the ability to construct turrets during planetary invasions.”
“Offers replayability, but the experience quickly becomes repetitive.”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game is criticized as being poorly executed, with many reviewers labeling it a cash grab due to its lack of content and low-quality graphics. Players suggest that the game is not worth its full price and recommend purchasing it only at a significant discount, indicating a disconnect between the game's value and its pricing.
“While it is filled with very interesting concepts for immersion, there is not actually much to dive into, making the game look a bit lame and some sort of cash grab - honestly, it's not even worth half of the price.”
“I'm giving it a thumbs up because you can have some fun with it, but buy it at an 85% discount. Whoever developed this game had no idea how to price it (the graphics are plainly bad and unpolished, the models are so lame) or just deliberately made a cash grab... or both, I don't know.”
“While it is filled with very interesting concepts for immersion, there is not actually much to dive into, making the game look a bit lame and some sort of cash grab - honestly, it's not even worth half of the price.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's optimization is highly praised, with users reporting flawless performance throughout.
“The game's performance is perfect.”
“The game's performance is perfect.”
- stability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is generally stable and relatively bug-free, indicating that the developers put significant effort into its creation despite facing financial constraints. Overall, it is seen as a well-executed project with minor imbalances.
“It is properly done, relatively bug-free, and not badly imbalanced. This jewel makes it obvious that the developers really wanted to deliver a great experience.”
- character development2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The reviews indicate a significant lack of character development, with multiple users noting that the characters do not evolve or grow throughout the game.
“There is pretty much no character development.”
“The game lacks any meaningful character development.”
“Character development is virtually nonexistent.”