- August 10, 2022
- G119
- 150h median play time
SAIL
Platforms
About
"Sail" is an Open World Virtual Reality game that supports up to 2 players in multiplayer mode, with both co-op and PvP options. Set on the high seas, players can customize their pirate, engage in ship-to-ship combat using cannons, or duel with swords on land. The game also features treasure hunting, leveling, and XP systems, as well as an extraction game mode for outwitting other crews.





- The game offers a fun and engaging pirate experience in VR, reminiscent of Sea of Thieves, with enjoyable ship mechanics and treasure hunting.
- The developers are active and responsive to community feedback, frequently updating the game and adding new content.
- Despite being in early access, the game has a solid foundation with good VR controls, clever inventory management, and a charming art style.
- The game is plagued by bugs and issues typical of early access titles, including frustrating combat mechanics and a lack of polish.
- Players often lose significant progress upon death, which can be frustrating and detracts from the overall experience.
- The multiplayer experience can be marred by toxic behavior from other players, making it less enjoyable for newcomers.
story
24 mentions Positive Neutral NegativeThe game's story and quest systems are criticized for being flawed and frustrating, with issues like broken daily quests and a lack of engaging narrative elements. Reviewers suggest that the world design could benefit from more diverse locations and quest types, as well as a stronger narrative hook to enhance player immersion. Overall, while the game offers some fun, it falls short in delivering a compelling story experience.
“Designing the world/map to allow for larger, more disparate and distant islands, to enable varied terrain types and location features (such as jungles, forts, ports, towns, shipyards, sunken galleons, volcanoes, caves, mountains, canyons) to allow additional quest types (perhaps intercepting cargo ships, plundering wreckage, thievery, robbery, kidnapping, escort, assassination, sabotage).”
“Expanding on upgrades/customization for your base, not just your ship, and providing a narrative hook for the player, for example, a rags-to-riches story, established through NPCs with dialogue trees, scripted animations, or passive world-building, or a combination.”
“Love this game; it's worth more than the £11 I paid for it. I don't know why it's free on Quest; I don't think it should be, maybe when it leaves beta.”
“Combat involves enemies being randomly spawned at your back after you interact with crates or chests, dying during voyage quests removes all your loot with no way of recovering it besides starting everything all over again.”
“The daily quests are broken; I did it once and I can never do it again.”
“Not recommended, stick to normal sail on quest 0/10.”