"Ruins To Fortress is a 2D survival game centered on base-building and PvP/PvE combat, where players start with nothing and must gather resources to craft tools, weapons, and shelters. Food isn't strictly required for survival but offers health benefits. The game currently supports dedicated servers for stress testing and multiplayer gameplay during Early Access."
The game features beautiful pixel art and pleasant background music, enhancing the overall experience.
It has great potential as a survival and crafting game, with enjoyable base building mechanics.
The game is free to play, which makes it accessible for players to try without any financial commitment.
The game suffers from a lack of content and is plagued by game-breaking bugs and a poor anti-cheat system.
Combat mechanics are unbalanced, with weak weapons and frustrating enemy encounters, making gameplay feel punishing.
The tutorial is inadequate, leaving players confused about basic mechanics and objectives.
music
6 mentions Positive Neutral Negative
100%
The music in the game is consistently praised for its pleasant melodies that enhance the overall experience, particularly during survival and exploration. Many users appreciate the soundtrack's similarity to the Kingdom games, contributing to a positive atmosphere.
“The music is pleasant and the visuals are similar to the Kingdom games, which I like.”
“Nice soundtrack.”
“The background music provides a nice melody to accompany the survival and exploration.”
gameplay
6 mentions Positive Neutral Negative
17%
66%
17%
Players appreciate the gameplay for its engaging survival mechanics, diverse weaponry, and appealing pixel art style. The absence of microtransactions and pay-to-win elements enhances the experience, while the daily wipe schedule adds excitement and variety to gameplay. Overall, the game is well-received, with many enjoying their time despite it being free.
“All of that being said, I actually quite like the game. It is not something I would have been upset about if I had paid money for it, and it's 100% free, with no microtransactions or pay-to-win mechanics. Plus, the daily wipe schedule leads to, in my opinion, the best part of Rust's wipe week every day.”
“Regardless, I had a great time playing this game and trying it out for the first time. It has so many mechanics to survive, a lot of weapons, and really beautiful pixel art as the base of the game.”
graphics
4 mentions Positive Neutral Negative
100%
The graphics are well-received, with users appreciating the visuals reminiscent of the Kingdom games, along with high-quality animations and sound design. Overall, the aesthetic elements contribute positively to the gaming experience, leading to strong recommendations.
“I loved the graphics, sounds, and animations. Good job! I recommend this game.”
monetization
4 mentions Positive Neutral Negative
50%
50%
The game is praised for its monetization model, being completely free with no microtransactions or pay-to-win mechanics, which is seen as a refreshing change in the industry. Players appreciate the developers' commitment to maintaining artistic integrity and delivering a quality experience without financial exploitation. Overall, the monetization approach contributes positively to the game's reception.
“I actually quite like the game; it is not something I would have been upset about if I had paid money for it. It's 100% free, with no microtransactions or pay-to-win mechanics. Plus, the daily wipe schedule leads to, in my opinion, the best part of Rust's wipe week every day.”
“I would 100% recommend playing despite its flaws. Kudos to the devs for maintaining their artistic integrity with the game and not including microtransactions. It's really rare these days, and it's refreshing to see a no-nonsense passion project from people who actually care about making a quality game.”
story
2 mentions Positive Neutral Negative
150%
The game's story is criticized for its lack of depth, featuring no quests, progression, or engaging NPCs, leading players to feel that their experience is limited to simply building a house without any meaningful narrative.
“Built a house, and... done with this game, while there are no quests, progress, or friendly NPCs.”
“The story is non-existent, leaving players feeling lost and unmotivated.”
“I expected a rich narrative, but instead, I found a hollow experience with no engaging plot.”
grinding
2 mentions Positive Neutral Negative
100%
Players appreciate that the game minimizes the need for extensive grinding of resources like wood or stone, allowing for a more streamlined and enjoyable gameplay experience.
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is characterized as intentionally poor, leading to a comedic experience that many players find amusing. This "hilariously bad" quality seems to resonate well with the audience, contributing to its charm.