Rover Mechanic Simulator Game Cover
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In Rover Mechanic Simulator, players assume the role of a rover mechanic, tasked with maintaining and repairing robotic rovers on alien planets. Customize and upgrade tools, diagnose and fix various rover parts, and manage resources to ensure successful missions. With realistic mechanics and a focus on detailed craftsmanship, this game offers a unique and immersive experience for fans of simulation and strategy games.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

88%
Audience ScoreBased on 163 reviews
gameplay19 positive mentions
grinding8 negative mentions
  • The game features highly detailed models of rovers, providing an immersive experience for fans of space exploration and engineering.
  • Gameplay is relaxing and enjoyable, allowing players to engage in a satisfying disassembly and repair process.
  • The game offers educational value, teaching players about the mechanics and functions of various Mars rovers.
  • Gameplay can become repetitive due to a lack of variety in missions and rovers, leading to a feeling of monotony after a while.
  • The controls and mechanics, particularly for unscrewing and cleaning parts, can be cumbersome and tedious, detracting from the overall experience.
  • The game currently lacks sufficient content and replayability, with many players expressing disappointment over the limited number of missions and rovers available.
  • gameplay70 mentions

    The gameplay of Rover Mechanic Simulator is generally enjoyable for fans of mechanic simulators, offering a chill experience focused on repairing Martian rovers. However, many players find the gameplay repetitive and lacking in variety, with tedious minigames and limited post-story content. While it has some unique mechanics and educational value, it could benefit from quality of life improvements and more depth to keep players engaged long-term.

    • “If you enjoy the mechanic simulator games, want to learn more about rovers and their design, or just want to play something chill without much thought, this game is good.”
    • “Pretty detailed gameplay, and as soon as I get done writing this, I'm heading back to Mars to fix some rovers.”
    • “This game is not breaking new grounds but if you're new to the genre or have not played all the other 'mechanic simulator' games for hours and hours, you will like it for sure.”
    • “However, gameplay is extremely repetitive; there's not much variety of rovers, and there's no procedural missions, so after you finish the story missions, there's nothing else to do.”
    • “In-depth but sadly ruined by tedious gameplay and annoying minigames that really shouldn't even be in the game.”
    • “There's no depth to the gameplay, and every job is the same.”
  • story33 mentions

    The game's story revolves around a mechanic on Mars tasked with repairing outdated rovers for a colonization effort, but it lacks depth and variety, leading to a repetitive gameplay experience. Players have noted that the limited number of missions and the absence of procedural generation diminish long-term engagement, with many feeling that the plot serves merely as a backdrop for the mechanics rather than a compelling narrative. While some enjoy the learning aspect of rover repairs, the overall progression and mission variety leave much to be desired.

    • “There have been many rovers over the years, such as Curiosity, Spirit, Perseverance, Grumpy, Sleepy, and Doc, each one sent into the unknown in our quest for knowledge, and each one was pretty resentful about it.”
    • “This game's plot hook is really rather silly, but that's fine: you're a mechanic on Mars, contracted to assist local companies and corporations in a tentative colonization attempt by fixing... out of date rovers?”
    • “Museum pieces, backup rovers, you name it - the plot exists to explain why you're tasked with repairing ostensibly unmanned vehicles which were never designed to be repaired by anyone.”
    • “The number of missions is very limited, the progression is boring, and earning resources (money) is just a waste of time as there's nothing to do with it all.”
    • “So in this game, there is no real story like most other sims, so I didn't expect much there.”
    • “I took me about 11 hours to finish all the missions they have so far, but definitely lacking variety in missions and different types of rovers.”
  • music14 mentions

    The music aspect of the game receives mixed reviews, with some players appreciating the ability to choose their own tracks and enjoy beautiful soundtracks, particularly on the classical radio channel. However, others criticize the in-game music system as a gimmick, finding it repetitive and poorly integrated, suggesting that it would be more effective to use external music services like Spotify. Overall, while the concept of customizable music is praised, its execution leaves some players wanting more.

    • “But the music is gorgeous and the idea is pretty interesting.”
    • “Gorgeous soundtracks on the classical radio channel.”
    • “There's even an in-game radio which you can repair and add your own music to!”
    • “Turns out it's not a radio with some chill atmospheric music, but a soundtrack that you can hear like it's coming from your headphones. Literally, what's the point even? Why not just put Spotify in the background? This is one of the most useless gimmicks I've seen in a video game, especially when it's so easy to implement three-dimensional sound effects to games nowadays. The music is repetitive, monotonic, and loud.”
    • “Apparently scroll wheels aren't scroll wheels, but some buttons that you push down, and the volume button disables the music instead of adjusting it.”
    • “It's like sound effects made for soundtracks.”
  • graphics12 mentions

    The graphics in the game are generally well-received, with many players appreciating the detail and satisfaction of disassembly and assembly, especially on ultra settings. However, some users note that certain textures, like solar panels, could be improved, and there are mixed feelings about the overall aesthetics and sound effects. While the visuals are decent for a simulation game, comparisons to more advanced titles highlight areas for potential enhancement.

    • “The graphics are great; it's a great way to unwind and a great way to mess around with space-faring gear if you're into that sort of thing.”
    • “The graphics are good and the disassembly/assembly is satisfying.”
    • “The game itself doesn't appear to be frozen because the computer monitor is still displaying a moving graphic behind the board, but the PCB and player hands do not move.”
    • “When I saw the truck and cart, I thought you might have to go out and rescue your broken rover or something like that, but all it's there for is the visuals.”
    • “Wait till it leaves early access; lots to still fix, 90's graphics, not even close to CMS18 when it comes to tool handling or graphics.”
  • grinding8 mentions

    Players find the grinding aspect of the game to be a mixed experience; while the gameplay loop is generally engaging, the repetitive tasks, such as unbolting numerous screws and completing tedious minigames, can detract from the overall enjoyment. Many appreciate the depth of the mechanics but feel that the slow pace and repetitive nature of certain tasks make the experience feel tedious at times. Overall, while the game is enjoyable, the grinding elements could benefit from streamlining to enhance player engagement.

    • “Removing parts constantly makes you tediously unbolt screws, some parts having 8+ screws/bolts, each taking 1-2 seconds.”
    • “While the game is 100% worth it considering the price, there are many tasks that are required of you that make this game feel far slower, repetitive, and tedious.”
    • “However, they aren't very numerous, and working on the same thing all the time does get tedious.”
  • atmosphere3 mentions

    The game's atmosphere is praised for its immersive qualities, effectively allowing players to embody the role of a NASA engineer. However, some users criticize the soundtrack as repetitive and overly loud, detracting from the overall experience and questioning its necessity in the game's design.

    • “Very good and atmospheric game!”
    • “Atmosphere lets you dive into the role of a NASA engineer.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the experience.”
    • “Despite the game's potential, the atmosphere fails to evoke any real sense of tension or excitement.”
    • “The overall ambiance is dull, making it hard to stay engaged with the game's world.”
  • optimization2 mentions

    Overall, the game's optimization is surprisingly stable for an early access title, with good performance and few bugs, despite criticisms regarding its overall quality in gameplay, design, and mechanics.

    • “Given this is an EA game, it runs surprisingly well from a performance point of view and appears to be stable with not many bugs or issues.”
    • “Low quality in every aspect, from gameplay to design and from mechanics to optimization.”
    • “The optimization is lacking, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite some interesting concepts, the game suffers from poor optimization that detracts from the overall experience.”
  • replayability1 mentions

    Users express disappointment in simulators that lack replayability, indicating that this aspect significantly detracts from the overall enjoyment and longevity of the game.

    • “A simulator that has no replayability is very disappointing.”
    • “Once you've completed the game, there's little incentive to play it again.”
    • “The lack of varied outcomes makes replaying the game feel tedious.”
  • monetization1 mentions

    The monetization strategy of the game has been criticized as exploitative, with reviewers labeling it a cash grab that lacks depth and originality, suggesting it is primarily designed for profit rather than quality gameplay.

    • “Another playway cash grab with no depth, designed solely as a money spinner rather than a quality game. It feels like a copy and paste of various 'take it off, put it on again' games that they seem to profit from.”
    • “The monetization strategy is overly aggressive, making it feel like the game prioritizes profit over player experience.”
    • “I feel like I'm constantly being pushed to spend money, which detracts from the enjoyment of the game.”
  • stability1 mentions

    Users view the game's stability positively, noting it serves as an effective tool for young players to develop their troubleshooting skills.

  • humor1 mentions

    The humor in the game is derived from the contrast between the detailed military ranking descriptions in achievements and the simplistic, lackluster descriptions of equipment, which some players find amusingly indicative of the developers' perceived lack of real-world experience.

    • “The attention to military ranking descriptions in the achievements is hilarious, especially when compared to the lackluster descriptions of the equipment. It really highlights Pyramid Games' quirky sense of humor.”
    • “The game's witty dialogue and clever puns kept me laughing throughout my playthrough. It's refreshing to see a game that doesn't take itself too seriously!”
    • “I love how the game incorporates humor into its mechanics, making even the most mundane tasks entertaining. It's a delightful surprise that adds to the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

65hMedian play time
65hAverage play time
65-65hSpent by most gamers
*Based on 1 analyzed playthroughs

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