A cute little sliding puzzle game that's more well suited for casual players than intense puzzle solvers; Rooms: The Unsolvable Puzzle is beautiful with a nice story.
"Rooms: The Unsolvable Puzzle" is a unique puzzle game with sliding room mechanics and gadgets, featuring a little girl named Anne trying to escape a twisted mansion. With 144 levels across four themes, players can explore basement levels with special abilities like teleportation and bomb placement. This game is the sequel to the critically acclaimed "Rooms: The Main Building."
Challenging and rewarding puzzles that progressively increase in difficulty, making it suitable for both casual and hardcore puzzle enthusiasts.
Visually appealing with a charming fairy-tale atmosphere and well-designed graphics that enhance the overall experience.
Engaging story elements and unique mechanics, such as sliding rooms and various interactive items, keep the gameplay fresh and interesting.
Game-breaking bugs and control issues, particularly in VR mode, can lead to frustrating experiences and hinder progress.
Some players find the puzzles can become repetitive over time, and the linear progression may limit exploration and flexibility.
The game may not appeal to those who are not fans of sliding puzzles, as it heavily relies on this mechanic and may not change their perception of the genre.
graphics
15 mentions Positive Neutral Negative
47%
33%
20%
The graphics of the game receive mixed reviews, with scores around 7 to 7.5 out of 10. While some players appreciate the artwork and 3D visuals, noting that they enhance the puzzle experience, others find the overall design dated and clunky, particularly criticizing the 2D cinematics. Overall, the graphics are considered suitable for the genre, with some praising the game's art style and integration with sound.
“The artwork, graphics, and sound combine to be perfectly suitable for a game of this nature.”
“Yet handmade games have done a fantastic job in sprucing the graphics up to the point where the game genuinely feels like it is leaps and bounds ahead of the more common and low-budget puzzle games that litter Steam.”
“Really nice puzzle game, pleasant graphics and music.”
“I thought the graphics looked dated and the overall design looked clunky.”
“So other than the 3D visuals (the puzzles and the 3D environment do look good), VR is pretty much a missed opportunity.”
“Also, the cinematics are just 2D representations like a projector on a screen versus 3D visuals.”
gameplay
12 mentions Positive Neutral Negative
25%
50%
25%
The gameplay is centered around a mechanical sliding block puzzle format, featuring four mansion themes with 20 rooms each, where players must navigate through various challenges to reach the exit. While the puzzles become increasingly complex and stressful, they remain engaging due to clever mechanics like teleportation and interactive obstacles. Overall, the game is praised for its unique approach to puzzle-solving, though some players express frustration with specific elements like mirrored rooms.
“It's a sliding block puzzle game with a lot of extra mechanics, such as puppets that chase you and explode in your face, locked rooms, boarded up rooms, etc. The mechanics are quite clever, and the game does a great job of walking you through each new mechanic.”
“The puzzles become really challenging towards the end (mix of mechanics), and thus it can get pretty stressful but still entertaining. It also contains bonus levels which have slightly or completely different rules but are still manageable.”
“Instead of just trying to put together a picture or align pipes, you control a character that you move throughout the different room tiles. The game is based around figuring out how to move back and forth through the tiles to get to a door to the next level, with various mechanics like telephones that warp you between same-colored phones and wardrobes that warp the contents of the tile you're in.”
“It's a sliding block puzzle game with a lot of extra mechanics, such as puppets that chase you and explode in your face, locked rooms, boarded up rooms, etc. The mechanics are quite clever and the game does a great job of walking you through each new mechanic, though I hated the mirrored rooms with a passion.”
“But this game is different in that it's not just another sliding puzzle game; it's just a puzzle game that uses sliding as a mechanic.”
“Instead of just trying to put together a picture or align pipes or something, you control a character that you move throughout the different room tiles, and the game is based around figuring out how to move back and forth through the tiles to get to a door to the next level, with various mechanics like telephones that warp you between same-colored phones and wardrobes that warp the contents of the tile you're in with the contents of the tile with the other wardrobe.”
story
11 mentions Positive Neutral Negative
45%
28%
27%
The game's story, while not its strongest element, is engaging and well-written, featuring a fairy tale-like narrative that unfolds through short cutscenes as players progress. With around 100 story levels and 50 bonus levels, the storytelling complements the gameplay, creating a charming atmosphere that appeals to casual players. Overall, the narrative ties together the adventure and puzzle components effectively, enhancing the overall experience.
“While progressing through the game, you will be shown short cut-scenes that tell the story about the mansion and its owner.”
“The adventure component of the game ties everything together quite nicely with a fantastic little fairy tale-esque type story.”
“Great atmosphere, great puzzles, interesting story.”
“The story is not the biggest forte of the game, so even if you completely forgot about it, you can always jump back into the game for a quick play.”
“While progressing through the game, you will be shown short cutscenes that tell the story about the mansion and its owner.”
“I can't click on anything to advance the story.”
music
7 mentions Positive Neutral Negative
43%
14%
43%
The music in the game is generally well-received, with users noting that it enhances the overall experience and fits the fairy tale theme. The soundtrack is described as pleasant and complements the game's graphics, contributing positively to the puzzle-solving atmosphere. Ratings for the music aspect range from 7 to 8 out of 10.
“Sound and music are fitting and add to the overall feeling.”
“The music is reminiscent of a fairy tale.”
“Really nice puzzle game with pleasant graphics and music.”
“The music is that of a fairy tale.”
“Sound and music is fitting and adds to the feeling.”
“Music 7 of 10”
atmosphere
3 mentions Positive Neutral Negative
100%
100%
The atmosphere of the game is widely praised for its pleasant and fabulous qualities, featuring a fairy-tale aesthetic complemented by intriguing puzzles and a captivating story. Elements such as toys, children, and mansions contribute to a whimsical and immersive experience.
“Great atmosphere, great puzzles, interesting story.”
“The fairy-tale atmosphere and some parts which are toys, a child, and mansions.”
“Pleasant, fabulous atmosphere.”
“The fairy-tale atmosphere feels forced, with elements like toys, a child, and mansions that don't blend well together.”
“The overall atmosphere lacks depth, making it hard to immerse myself in the game world.”
“The game tries to create a whimsical atmosphere, but it ends up feeling shallow and unconvincing.”
optimization
1 mentions Positive Neutral Negative
300%
The game is praised for its efficient optimization, requiring minimal system resources while delivering a smooth performance.
“The game is not demanding on high resources, making it well optimized for a variety of systems.”
“I appreciate how well optimized the game is; it runs smoothly even on lower-end hardware.”
“The optimization is impressive, allowing for a seamless experience without requiring top-tier specs.”
stability
1 mentions Positive Neutral Negative
300%
300%
Overall, users report significant improvements in stability compared to the first installment, noting a lack of glitches, particularly with interactive elements like ladders.
“Works much better than the first one; no glitches with clicking ladders, etc.”
“The game runs smoothly without any crashes or major bugs.”
“I appreciate how stable the gameplay feels; it really enhances the overall experience.”
“The game crashes frequently, making it nearly unplayable.”
“I experienced constant lag and frame drops, which ruined the immersion.”
“There are still numerous bugs that disrupt gameplay, especially during key moments.”