Rooms of Realities Game Cover
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"Rooms of Realities" is a puzzle-based game featuring single-player and co-op modes. It offers nine chapters split across three unique scenarios, including an ancient pyramid and an underwater station. Communication and teamwork are key in co-op mode, as you work through logic, mechanics, and skill-based challenges. An asylum-themed scenario, "The Forsaken Asylum," is now available.

  • PC
  • Windows

Reviews

73%
Audience ScoreBased on 29 reviews
graphics5 positive mentions
optimization1 negative mentions
  • High-quality graphics and animations create an immersive VR experience that enhances the escape room gameplay.
  • The game offers seamless crossplay between Steam and standalone Quest users, making it accessible for multiplayer sessions with friends regardless of their VR platform.
  • Puzzles are well-designed with a balanced difficulty, providing a fun and engaging experience for players, especially in a cooperative setting.
  • The game currently lacks additional content, leading to concerns about replayability after completing the available chapters.
  • Technical issues such as audio delays and connectivity problems can detract from the overall experience, especially during multiplayer sessions.
  • Some players found the clue system to be ineffective, as highlighted objects did not always provide clear guidance on how to progress in the puzzles.
  • graphics6 mentions

    The game's graphics are praised for their stylized quality and immersive experience, particularly in VR, enhancing the overall gameplay. While the visuals are generally high-quality and well-received, some players experienced minor graphical lag, suggesting that performance may vary based on the setup used. Overall, the aesthetics contribute positively to the enjoyment of the diverse and satisfying puzzles.

    • “The game graphics are stylized and look great in VR, and the puzzles' difficulty is well-balanced and diverse.”
    • “Its immersive gameplay, high-quality graphics, and potential for growth make it a worthwhile experience for fans of both VR gaming and escape rooms.”
    • “Very nice graphics, lots of ideas and satisfying puzzles.”
    • “I played the Steam version standing on Meta Quest 2 over Air Link. I think I will switch to seated and use a link cable for our next session, as I experienced some graphical lag and judder that made me feel a bit off by the end of our session.”
    • “The graphics are underwhelming and feel outdated compared to other games in the genre.”
    • “I was disappointed by the low resolution textures and lack of detail in the environments.”
  • story3 mentions

    The reviews indicate that while the escape simulator has recently introduced VR capabilities, the story aspect remains somewhat limited, as it primarily focuses on gameplay mechanics rather than a narrative depth. Users appreciate the immersive experience but note that the optimization for VR is still in progress, which may affect the overall storytelling experience until further updates are made.

  • gameplay3 mentions

    The gameplay features a delightful collectible aspect with hidden stones, enhancing the experience, but the grabbing mechanic could use improvement as it disrupts immersion and flow. Overall, the immersive gameplay and high-quality graphics make it appealing for fans of VR and escape rooms.

    • “Discovering hidden stones adds a delightful collectible aspect to the gameplay.”
    • “Its immersive gameplay, high-quality graphics, and potential for growth make it a worthwhile experience for fans of both VR gaming and escape rooms.”
    • “We all felt the grabbing mechanic could be improved, as it was a bit of a struggle even for experienced VR users. It broke the flow, immersion, and fun of the game.”
  • optimization1 mentions

    The optimization for the Escape Simulator's new VR capability is currently limited, as it is only optimized for select rooms, and a standalone Quest version is not expected until the end of the year.

    • “As of the time of this review, Escape Simulator recently added VR capability to their game, but they still include a disclaimer that it's only optimized for some of their rooms, and adding a standalone Quest version isn't slated until the end of this year.”
  • replayability1 mentions

    The game is criticized for having absolutely no replay value, indicating that players do not find it worthwhile to play again after completing it.

    • “Has absolutely no replay value.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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