"RollScape" is a game where players roll dice to reveal tiles and earn points to enhance their value. The goal is to conquer a challenging path, with decisions along the way on which artifacts to wield for strategy. Players can unlock new skins, visuals, and sound packs, and can choose from various game modes and difficulties. The standard game mode must be completed to unlock challenging variants, but difficulty can be adjusted for a casual experience.
The game is highly addictive and perfect for short play sessions, making it ideal for casual gaming during breaks.
The soundtrack is outstanding, enhancing the overall experience and enjoyment of the game.
There is a surprising depth of strategy involved, with various upgrades and artifacts that can lead to different gameplay experiences.
The game heavily relies on RNG, which can lead to frustrating experiences when luck is not on your side.
There are balance issues with upgrades and relics, with some being overpowered while others are nearly useless.
The game lacks significant replayability and variety, making it feel repetitive after a few runs.
gameplay
48 mentions Positive Neutral Negative
25%
50%
25%
The gameplay has received mixed reviews, with some praising its simple and intuitive mechanics that make it easy to pick up, while others criticize it for being overly reliant on luck and lacking depth. Players enjoy the chill atmosphere and the potential for fun when everything aligns, but many express frustration with the linearity and repetitiveness of the gameplay, suggesting a need for more diverse mechanics and upgrades. Overall, while it can be satisfying and engaging, the reliance on RNG and limited player influence detracts from the experience for some.
“Original, compelling gameplay.”
“The mechanics are very simple, and it is quite relaxing to play.”
“Its intuitive mechanics make it very easy to pick up.”
“Gameplay is terrible.”
“Even though it looks nice and plays good enough even on low-end machines, the gameplay is just not good.”
“Nothing is linked to skill; the game lacks depth in its mechanics and player influence on probabilities.”
music
22 mentions Positive Neutral Negative
36%
50%
14%
The music in the game is widely praised as outstanding, with many reviewers highlighting its engaging and high-quality soundtrack that features memorable tracks. The seamless transitions between songs and the unique soundscapes associated with different artifacts enhance the overall experience, making it a standout aspect of the game. Additionally, the sound design is noted for its relaxing and satisfying qualities, elevating it above typical indie game music.
“The music is outstanding and easily the best part of the game.”
“Not to mention its relaxing soundtrack and satisfying, almost ASMR-like, sound design that hits those dopamine receptors in just the right way.”
“I was expecting to roll dice, not to bob my head to the music.”
“Personally, I really like the music as well; it seems to be a bit better than the average indie game where the dev just got the cheapest guy on Fiverr to write some filler music.”
“Also, from an aesthetics standpoint, it's worth mentioning that every artifact has its own environment and soundtrack associated with it, which I found pretty impressive for a solo developer to include in a small title like this.”
graphics
16 mentions Positive Neutral Negative
50%
31%
19%
The graphics are generally praised for their creativity and clean aesthetics, with many users appreciating the unique environments and soundtracks associated with different artifacts. However, a notable drawback is the lack of adjustable graphics settings, which can lead to performance issues on lower-end devices during intense visual effects. Overall, the visuals are considered simple yet appealing, making the game enjoyable for casual play.
“Also, from an aesthetics standpoint, it's worth mentioning that every artifact has its own environment and soundtrack associated with it, which I found pretty impressive for a solo developer to include in a small title like this.”
“Very nice visuals.”
“Simple, addictive, lovely clean graphics, easy to play, great if you're just trying to chill and de-stress after work too.”
“The only main con is that there doesn't seem to be any graphics settings to lower the quality of the animations, so trying to play this on a work laptop during my lunch break isn't really ideal as it chugs whenever a lot of effects are going on.”
“At least, we can say that they did work a bit on the visuals, even if it feels quite empty most of the time.”
“---{ graphics }---”
replayability
12 mentions Positive Neutral Negative
50%
25%
25%
The game offers a fun and unique concept with decent replayability, but many players find it becomes repetitive after completing all available game modes. While it has potential, especially if additional modes like endless play were introduced, the current gameplay can feel limited and lacks depth, leading to a decline in replay value over time. Overall, it needs more polish and variety to truly compete with similar titles.
“I'd put this up against games like Vampire Survivors and Ballionaire in terms of quality, enjoyment, and replayability, but it does need a bit more polish to hit those levels.”
“Very replayable but can get repetitive once all the game modes are completed.”
“It's a really fun concept though, and adding game modes with more replayability like endless modes would definitely make it worth the $5-7 price.”
“The problem, however, comes in how non-replayable the game starts to feel after a certain run.”
“It's a really fun concept, though adding game modes with more replayability, like endless modes, would definitely make it worth the $5-7 price.”
“Replayability is limited, and the decisions you make are also restricted if you want to do more than press the space bar a hundred times and then restart.”
grinding
10 mentions Positive Neutral Negative
10%
10%
80%
Players find the grinding aspect of the game to be tedious and lacking in variety, with only a couple of effective strategies and a heavy reliance on RNG. While some enjoy the pursuit of achievements, many feel the game is too short and would benefit from additional content to justify the grinding. Overall, the experience can feel rewarding for dedicated players, but casual gamers may find it unappealing due to the repetitive nature of the grind.
“You'll need a second life for grinding.”
“Not much variation to the runs, not much variation to strategy (really only 2 that work consistently), a lot of RNG, kind of tedious overall... but if you get enjoyment out of chasing achievements, you might like it.”
“Plus, there is also a winning strategy that, upon figuring out, can dull out further runs, leaving a restart to be only motivated by small variations, challenges, or grinding achievements, none probably desired by the casual player.”
“Fun to play but kind of short to 100%. I did most of it but 7 achievements in just 6 hours, plus they were easy ones that I knew I could do really fast but would take dedication. I would love it if they added more to do other than keep playing to grind to the top of the leaderboards. I find it too short; I love games and I don't like grinding for hours and hours, but when a game is too short, it feels like I didn't pay what is worth the value of my money. But because no one really bothers to grind wins, when I do, it feels wonderful when I see I got a 0.7% achievement.”
story
4 mentions Positive Neutral Negative
50%
50%
The reviews indicate that the game lacks a story, with multiple users noting the absence of any narrative elements.
“No story.”
“No story.”
atmosphere
2 mentions Positive Neutral Negative
100%
The game's atmosphere is described as chill, complemented by simple mechanics that enhance the experience. However, some players find the gameplay frustrating, which can detract from the overall enjoyment of the atmosphere.
“The game's atmosphere is chill, and I like the simple mechanics of the game.”
humor
2 mentions Positive Neutral Negative
100%
The humor in the game appears to be memorable enough to resurface in discussions, as evidenced by a user recalling it after watching a related video. However, the overall sentiment suggests that the game's comedic elements may not have left a lasting impression, leading to its forgettable status.
optimization
2 mentions Positive Neutral Negative
100%
The optimization aspect of the game is centered around a straightforward mechanic where players aim to achieve the highest die value by repeatedly clicking to roll, leading to a repetitive gameplay loop until a win or loss occurs.
“It's a pretty basic optimization problem for how to roll the largest die value, and then you sit there and click roll until you die or win.”