Roll Player - The Board Game Game Cover
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"Roll Player - The Board Game" is a digital adaptation of a strategy board game where players compete to build the greatest fantasy character. By rolling and drafting dice, players optimize their character's attributes, purchase weapons and armor, and gain skills and abilities. The game ends with a fully created character sheet, and the player with the greatest Reputation wins. Randomly assigned RPG classes, alignments, and backstories add replayability to the experience.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

88%
Audience ScoreBased on 204 reviews
gameplay4 positive mentions
story3 negative mentions
  • Great digital adaptation of the board game, maintaining the fun and strategy of character creation.
  • Smooth gameplay with an intuitive interface, making it easy to pick up and play.
  • High replay value anticipated with future expansions like Monsters and Minions, which fans are eager for.
  • Lacks depth and variety, leading to repetitive gameplay and low replayability without expansions.
  • Online multiplayer is limited, and finding players can be challenging, reducing the social aspect of the game.
  • The game requires excessive clicking and confirmations, which can disrupt the flow and make it feel tedious.
  • gameplay14 mentions

    The gameplay is described as smooth and natural, allowing for quick sessions that can fit into spare time, though it may feel less engaging due to its reliance on dice rolls rather than deeper character creation. Some users suggest that the core mechanics could be better suited for different genres, like farming sims or space colony builders, and note that the absence of tabletop expansions limits the overall experience. For those who enjoy the underlying mechanics, purchasing a physical copy is recommended.

    • “Gameplay flows rather naturally minus any unwanted bulk.”
    • “Smooth gameplay.”
    • “If you liked the underlying gameplay, buy a physical copy of the game.”
    • “The whole thing could easily be reskinned as a farming sim or a space colony builder -- and now that I think about it, both of those ideas would be better served by the gameplay than the RPG character creation conceit.”
    • “However, because the mechanics used to do this are through dice rolls, the process is both shorter and less fun than actually rolling a character up.”
    • “It also contains none of the tabletop expansions, which add a ton more to the gameplay.”
  • graphics8 mentions

    The graphics are generally well-received, with many players praising the immersive atmosphere and quality, though some note that they are not particularly special and can resemble simple flash or mobile graphics. Overall, the visuals contribute positively to the gaming experience, enhancing the feeling of physical engagement.

    • “The graphics are great, and the atmosphere is perfect when playing.”
    • “The game is done so well, I love the graphics; it feels like I'm physically playing it.”
    • “The graphics are nice to look at.”
    • “Graphics are simple flash/mobile quality.”
    • “Graphics aren't special by any means, but definitely nice to look at.”
  • story8 mentions

    The story aspect of the game focuses on character generation that integrates elements of narrative progression, allowing players to min-max their backstories despite the randomness of class and traits. Players find the challenge of balancing traits and backstory points engaging, though the lack of choice in character creation can be limiting. Overall, the system encourages creativity within constraints, appealing to those who enjoy OSR/D&D-style gameplay.

    • “Score 8 or more points from the obnoxious trait while also getting 6 points from your backstory. That would be hard, but should be achievable if you try to build around it.”
    • “No ability to choose a specific class, backstory, etc., just a random draw.”
    • “I had been looking for a way to generate player characters for an OSR/D&D style game that incorporated a bit of story progression in the player character generation.”
    • “Finally, I can min-max my character's backstory.”
  • replayability6 mentions

    Overall, the game's replayability is mixed; while some players see potential for high replay value with future expansions and additional content, others feel that once most combinations are explored, the game lacks significant replayability.

    • “The more people who get on board, the more likely for an expansion - monsters and minions, which will make the replay value off the charts!”
    • “Worse than that, however, is the low replayability.”
  • music4 mentions

    The music in the game is generally considered basic and repetitive, with many users expressing a desire for more variation. Additionally, there are issues with the music slider functionality, which detracts from the overall experience.

    • “The music is a bit basic; it could use some more variation.”
    • “The sound is repetitive, and the music slider works oddly.”
  • humor4 mentions

    The humor in the game is described as interesting and relaxing, providing moments of laughter, particularly in the context of friendly competition and shared experiences. However, some players feel that the digital format diminishes the social aspect of humor that is typically enjoyed in a physical board game setting.

    • “Interesting, relaxing, funny game.”
  • optimization4 mentions

    The optimization of the game is praised for its smooth user interface, which remains clear and easy to navigate, ensuring a seamless experience for players.

    • “The UI continues to run smoothly.”
    • “The UI runs smoothly and everything is clear and easy to understand.”
  • atmosphere2 mentions

    Reviewers consistently praise the game's graphics and describe the atmosphere as immersive and well-crafted, enhancing the overall gameplay experience.

    • “The graphics are great, and the atmosphere is perfect when playing.”
  • grinding2 mentions

    Reviews suggest that the grinding mechanics in the game feel more suited to a farming simulator or space colony builder than to its RPG character creation framework, indicating a disconnect between gameplay and genre expectations.

    • “The whole thing could easily be reskinned as a farming sim or a space colony builder -- and now that I think about it, both of those ideas would be better served by the gameplay than the RPG character creation conceit.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Roll Player - The Board Game

Play time

17hMedian play time
17hAverage play time
17-17hSpent by most gamers
*Based on 2 analyzed playthroughs

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