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Rogue Harvest Game Cover

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Rogue Harvest is a single player role playing game. It was developed by Genetix Studio and was released on April 16, 2018. It received mostly positive reviews from players.

"Rogue Harvest is a Rogue-like Open World Adventure with procedurally generated environments, offering a variety of gameplay activities such as exploration, combat, resource gathering, and farming. Players must survive harsh elements and permadeath while leveling up skills and crafting abilities. The game provides new content and features regularly, with each playthrough unique and valuable."

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62%
Audience ScoreBased on 53 reviews
gameplay6 positive mentions
grinding3 negative mentions

  • Rogue Harvest features a familiar gameplay style reminiscent of popular survival games like Terraria and Don't Starve, making it accessible for fans of the genre.
  • The game has a decent crafting system that allows players to create various items and build defenses against nighttime monsters, providing a sense of progression.
  • The developer is active in the community, regularly updating the game and responding to player feedback, which shows commitment to improving the game.
  • The game feels incomplete and lacks meaningful content, with many players noting that it resembles a cash grab rather than a fully developed product.
  • Graphics and performance issues are prevalent, with low-resolution visuals and clunky controls that detract from the overall experience.
  • The permadeath mechanic can be frustrating, as players lose all progress upon death, and the game lacks a proper save system or alternative modes to mitigate this.
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay of the game features familiar mechanics from survival and RPG genres, including crafting, base-building, and farming, which are generally easy to learn and intuitive. However, players have noted a lack of originality, with some elements feeling derivative and the overall experience being hampered by slow movement and difficulty spikes. While the procedurally generated terrain offers replayability, the moment-to-moment gameplay has been criticized for being mechanically rigid and lacking depth.

    • “The gameplay is fun and currently semi-deep; there are several tiers of content for each item (from 2-4 depending on the item), and you are free to create some awesome looking houses to defend yourself with.”
    • “Gameplay: enjoyable and simple to get into; mechanics are intuitive and easy to learn.”
    • “Rogue Harvest is a roguelike survival game, with permadeath and gameplay similar to that of hardcore Minecraft or Terraria.”
    • “Nope, there is no sleep mechanic; in fact, the bed just vaguely regenerates energy when you sit in it at night.”
    • “The game can sometimes be far too difficult for its own good and seems to take far too many key elements and mechanics from other popular survival and RPG genres without introducing enough of its own to compensate for it.”
    • “The moment-to-moment gameplay is weak.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics of the game have received largely negative feedback, with many users criticizing the use of outdated pixel art and poor resolution options, leading to a sub-par visual experience. While some appreciate the simplistic art style and find it visually pleasing, the overall execution is marred by issues such as blurry sprites and inconsistent quality. Many reviewers suggest that the graphics detract significantly from the gameplay experience, making it a major drawback of the title.

    • “Don't let the graphics mislead you, actual game mechanics provide a depth to the game that is not immediately apparent.”
    • “The graphics for this game are beautiful, the enemies are varied and interesting to look at, and the buildings look cool when finished.”
    • “Graphically, I thought the game looked surprisingly good.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “Considering the current standard for indie games of this type, I'd define the graphics of this title as sub-par.”
    • “The graphics are just bad; no time or effort was really invested.”
  • story
    22 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players finding it compelling and intriguing, while others describe it as vague, confusing, and lacking depth. Although it attempts to incorporate a narrative element, many reviewers feel that the story is overshadowed by repetitive gameplay and insufficient level design. Overall, while there are hints of potential in the storyline, it often feels underdeveloped and disconnected from the gameplay experience.

    • “The story starts out vague, and must be uncovered as you progress.”
    • “The story is compelling and interesting, by far the best aspect of the game.”
    • “Where it differs most from other games of this type is its story-based elements.”
    • “The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procedural generation algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design.”
    • “The story is very confusing and bland, like the story of the forest watered down.”
    • “Nothing really original here, nor is it done well as the 'story' makes no sense.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it interesting and atmospheric, particularly the creepy tracks at night, while others describe it as mediocre and even sleep-inducing. Issues such as random audio cutouts and varying recording quality detract from the overall experience, leading some to mute the music entirely. Overall, the soundtrack is seen as lacking in impressiveness and consistency.

    • “The soundtrack for Rogue Harvest is very, well, interesting.”
    • “The music is what I find so interesting about the game.”
    • “- the creepy music, especially at night”
    • “I dislike the controls and expected more from the game; the music randomly cuts out and I find it annoying when it doesn't.”
    • “Music is meh; I muted it after 15 minutes because it was putting me to sleep.”
    • “Some tracks vary in recording quality; especially the new game song sounds like something ported out of an early PS1 game.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report mixed experiences regarding stability, noting issues with chests where items can disappear, but also mentioning a lack of significant glitches during gameplay. While some players find the game generally stable and recommend it, others feel it requires further refinement to address these bugs.

    • “It plays well, with no glitches that I found. I recommend it if you like this type of game; it's great!”
    • “The game runs smoothly and consistently, providing a stable experience throughout.”
    • “I experienced no crashes or major issues, making for a very enjoyable gameplay experience.”
    • “Not only that, the chests are buggy, and some items like flowers will just vanish if you put them in a chest and then attempt to take them back out.”
  • grinding
    2 mentions Positive Neutral Negative

    Players appreciate the farming mechanics and the potential for growth in the game, noting that it offers a good value for its price during development. They express excitement for future updates, including the addition of more farming elements and multiplayer options, while acknowledging a learning curve at the start. Overall, the grinding aspect is seen as engaging and promising.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I find the farming mechanics to be repetitive and not rewarding enough for the time invested.”
    • “The amount of time required to level up or gather resources is frustrating and detracts from the overall experience.”
  • optimization
    2 mentions Positive Neutral Negative

    Reviewers note that while the new features may enhance enjoyment, the game's optimization is lacking compared to competitors like Rust, which offers better performance and a clear roadmap for updates.

    • “The performance improvements have made a noticeable difference in my gameplay experience.”
    • “The new seeds have added something enjoyable, but Rust achieved better optimization months ago with a clear weekly schedule and outlined future content.”
    • “Maybe the new seeds have actually added something for me to enjoy, but Rust did it months before with better optimization and a clear weekly schedule with things clearly outlined for the future.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization of Rogue Harvest is heavily criticized, with users labeling it a cash grab that offers an incomplete and abandoned product, lacking content and clear objectives. Players feel misled by its early access status, viewing it as a scam rather than a legitimate game.

    • “Rogue Harvest is an abandoned early access 2D retro pixel top-down JRPG that feels like a cash grab, scamming gamers into buying an incomplete and abandoned product.”
    • “The monetization strategy is frustrating, as it seems designed solely to extract money from players rather than provide a fair gaming experience.”
    • “It's disappointing to see a game that could have potential being reduced to a money-making scheme with little regard for player satisfaction.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted as a key element, blending complexity with comedic elements as players navigate survival challenges while building shelters to fend off nighttime threats.

    • “This is a complicated survival game that is both challenging and hilarious, where you have to create the best shelter to avoid enemies at night.”
    • “The humor in this game adds a unique twist to the survival genre, making every encounter both tense and laugh-out-loud funny.”
    • “I love how the game balances serious survival mechanics with quirky humor, keeping the experience light-hearted even in the face of danger.”
  • emotional
    1 mentions Positive Neutral Negative

    Users express frustration with the emotional impact of the game's graphics, noting that the blurriness detracts from their immersion and overall experience.

  • atmosphere
    1 mentions Positive Neutral Negative

    The game compensates for its shortcomings in sound and graphics with a compelling and ominous atmosphere, enhanced by its expansive open world.

    • “What it lacks in sound and graphics, it makes up for with its ominous atmosphere and open world.”
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Frequently Asked Questions

Rogue Harvest is a role playing game.

Rogue Harvest is available on PC and Windows.

Rogue Harvest was released on April 16, 2018.

Rogue Harvest was developed by Genetix Studio.

Rogue Harvest has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Rogue Harvest is a single player game.

Similar games include Savage Lands, The Infected, Novus Inceptio, Savage Lands, Dig or Die and others.