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Rocksmith+

Rocksmith+ Game Cover
19%Game Brain Score
music, gameplay
stability, monetization
19% User Score Based on 1,131 reviews

Platforms

AndroidPlaystation 5Playstation 4XboxiPhoneWindowsPlayStationXbox Series X|SPCTabletPhoneXbox OneiPadMobile Platform
Rocksmith+ Game Cover

About

Rocksmith+ is a single player action game. It was developed by Ubisoft San Francisco and was released on June 6, 2024. It received negative reviews from players.

Rocksmith+ is a single-player musical game designed to teach guitar and piano through an expanding library of thousands of licensed songs. It features adaptive difficulty, real-time feedback, and tools like Riff Repeater to help players improve at their own pace. While offering an evolved learning experience, some players report encountering bugs.

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19%
Audience ScoreBased on 1,131 reviews
music82 positive mentions
stability33 negative mentions

  • The game offers a lot of features to help learn guitar, bass, and piano, making it a versatile tool for musicians.
  • The user interface is modern and visually appealing, providing a more engaging experience compared to previous versions.
  • The note detection has improved, making it easier for players to receive accurate feedback on their performance.
  • The subscription model is expensive, costing $20 per month, which many players feel is unjustified given the limited song selection.
  • The song library is lacking in popular and recognizable tracks, with many songs being obscure or covers rather than original versions.
  • Technical issues, such as audio glitches and connectivity problems, have been reported frequently, making the game frustrating to use.
  • music
    914 mentions Positive Neutral Negative

    The music aspect of Rocksmith+ has received overwhelmingly negative feedback, primarily due to its subscription model and limited song selection. Users express frustration over the high monthly fee for access to a library that is perceived as filled with obscure tracks and covers, lacking many popular songs from the previous Rocksmith 2014 version. Additionally, the interface for browsing songs is criticized as cumbersome, and the reliance on an online connection for song access has led to complaints about unresponsive menus and the potential for losing access to songs without warning. Overall, while some appreciate the learning tools and the potential for discovering new music, many feel that the service does not justify its cost.

    • “Don't listen to all of the negative reviews, Rocksmith+ has a ton of great songs and lessons for players of all skill levels.”
    • “Learning guitar takes time and effort but I think what Rocksmith+ and 2014 have to offer is still a good choice when you are just starting and should be treated as a fun way to start your musical journey.”
    • “The music library is getting better, but there's still a lot from the original games that are missed, especially given that it's a subscription model now.”
    • “The song selection is garbage too.”
    • “The subscription model sucks and is too expensive, the music rotates in and out, so you never will get a decent library of songs.”
    • “You only get about 5 songs in the free version, and they are all terrible.”
  • stability
    33 mentions Positive Neutral Negative

    The game is widely criticized for its instability, with users reporting frequent crashes, audio glitches, and connection issues across all platforms. Many players express frustration over the extensive troubleshooting required just to get the game to function, often deeming the experience not worth the time or subscription cost. Overall, the consensus is that the game is a "buggy mess" in dire need of significant improvements.

    • “Game requires lots of trial and error troubleshooting to work to the point that it isn't worth anyone's time, and when it works, it just doesn't because then you have to troubleshoot the input/output audio errors.”
    • “First off, forget Ubisoft. For the first 5-6 hours of gameplay, it was straight troubleshooting because Ubisoft Connect didn't want to maintain a connection to the servers that are clearly up.”
    • “After hours of troubleshooting, I gave up trying to get it to work.”
  • monetization
    27 mentions Positive Neutral Negative

    The monetization model of Rocksmith+ has been widely criticized as a blatant cash grab, with users expressing frustration over the mandatory subscription fee and the lack of features compared to previous versions. Many reviewers feel that the pricing is excessive and that the game exploits players by limiting access to content that was previously available without additional costs. Overall, the monetization strategy is viewed as predatory and has led to significant dissatisfaction among the player base.

    • “[*][b]In-game purchase issues:[/b] Since the subscription is considered an in-game purchase, Steam’s refund policy doesn’t support it, leaving users stuck.”
    • “The mandatory subscription model feels like a cash grab, and despite the price, there are still missing features that were available in the older versions.”
    • “Unbelievably predatory monetization.”
    • “Rocksmith Plus is nothing but an overpriced cash grab on behalf of Ubisoft.”
  • gameplay
    16 mentions Positive Neutral Negative

    Overall, the gameplay in Rocksmith+ is praised for its intuitive mechanics and improved audio quality, making it a solid experience for players using real instruments. While it retains much of the core gameplay from previous versions like Rocksmith 2016, some users have reported technical issues, such as server connectivity problems and frame drops, which can detract from the experience. Despite these concerns, the gameplay loop remains enjoyable, especially for those who appreciate the unique blend of music simulation and real instrument play.

    • “The sound engine works great, audio sounds crisp and supports ASIO out of the box. The note detection is more precise and strict, so gameplay is generally great.”
    • “The core Rocksmith gameplay loop is still there and still fun, or rather, it should be.”
    • “Rocksmith+ delivers a Guitar Hero-inspired gameplay, but with a unique twist: you rock out using a real instrument: guitar, bass, or keyboard.”
    • “I will start by saying that this game is effectively not much different than Rocksmith 2016 from a gameplay mechanic perspective.”
    • “First off, Ubisoft, for the first 5-6 hours of gameplay was straight troubleshooting because Ubisoft Connect didn't want to maintain a connection to the servers that are clearly up.”
    • “The gameplay would not be so bad if I wasn't getting constant frame drops.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some users noting that it feels like a rehash of the 2014 version with only minor improvements. While there are mentions of lifelike visuals, many players have experienced significant issues such as stuttering, glitches, and unresponsive menus, detracting from the overall experience. Overall, the aesthetic is considered less appealing compared to its predecessor, leading to frustration among users.

    • “Lifelike graphics, intuitive mechanics, it's a rockstar's dream...just without the groupies!”
    • “I am playing this on a Dell G16 laptop: NVIDIA graphics cards and Intel i9.”
    • “Moreover, they charge a subscription fee of over $125 per year for music, whereas Fortnite offers similar features for free and with a more appealing aesthetic.”
    • “Ubisoft just re-released 2014 with slightly better graphics and put this subscription-based piece of crap to rest.”
    • “Sadly, we'll never know: I can't get the game to start reliably, and even then, the stuttering and graphics glitches are more frustration than I can take.”
    • “I'm not going to shell out money for a game whose graphics settings don't work right and I'm unable to actually get a feeling for the play.”
  • optimization
    9 mentions Positive Neutral Negative

    The optimization of Rocksmith+ has received significant criticism, with users reporting severe performance issues such as stuttering, graphics glitches, and difficulties in starting the game. These problems not only hinder the overall experience but also affect gameplay accuracy, leading to frustration and missed notes. While the concept is appreciated, the execution leaves much to be desired, particularly for AI users.

    • “But in terms of performance and ease of use, Rocksmith+ delivers a great experience.”
    • “Disappointed by the subscription model and performance issues.”
    • “Can't even get the game to open without two voices constantly stuttering and driving me up the wall.”
    • “Sadly, we'll never know: I can't get the game to start reliably, and even then, the stuttering and graphics glitches are more frustration than I can take.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is often described as unintentional, with players finding amusement in its absurdities, such as the convoluted fixes for simple issues and the outrageous subscription pricing. Many reviews highlight the irony of the game's shortcomings, including its user interface and the missed opportunity to re-license popular songs, which adds to the overall comedic experience.

    • “I found it hilarious how there are some fixes like disabling 2-step authenticator, changing your online status to offline, then online again.”
    • “'They could have just re-licensed every single song from Rocksmith 2014!' Hilarious.”
    • “Horrible UI and a subscription price so outrageous it's almost funny.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect of Ubisoft's Rocksmith is criticized for lacking any narrative depth or engaging storyline, leaving players to focus solely on daily quests and song challenges. This absence of a compelling story is seen as a missed opportunity, reflecting a broader disappointment with the franchise's direction.

    • “In Ubisoft's eternal quest to ruin every single franchise they have, the turn has finally come to the bottom of the barrel, Rocksmith.”
    • “I have no idea how Ubisoft messed this one up; there is no storyline or anything to worry about.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is characterized as family-friendly and modern, with a colorful interface, contrasting with the raw and grungy feel of the original Rocksmith.

    • “The atmosphere is incredibly immersive, drawing you into the world with its rich details and vibrant environments.”
    • “The game's atmosphere is hauntingly beautiful, creating a sense of tension and wonder that keeps you engaged.”
    • “Every element of the atmosphere contributes to a unique experience, making you feel like you're truly part of the game's universe.”
    • “The atmosphere isn't nearly as raw and grungy as the original Rocksmith.”
    • “The game lacks the immersive atmosphere that I was hoping for.”
    • “I found the overall ambiance to be quite bland and uninspiring.”
  • grinding
    3 mentions Positive Neutral Negative

    Users feel that the grinding aspect of the game is not appealing, as many players approach it as a casual hobby rather than a serious commitment. The pricing for the year pass is seen as excessive for a game that may not hold long-term interest, especially given the limited selection of songs available for practice. Overall, the grind may deter casual players who are not looking to invest significant time or money.

    • “Grinding in this game feels more like a chore than an enjoyable experience. It becomes tedious quickly, and I find myself losing interest.”
    • “The amount of time required to grind for rewards is excessive. It feels like the game is designed to stretch out playtime rather than provide meaningful content.”
    • “I expected a fun experience, but the constant grinding just to progress is frustrating. It makes me question whether it's worth my time.”
  • replayability
    2 mentions Positive Neutral Negative

    Users note that the game offers significant replay value for some, while others express frustration over the lack of playable songs without a subscription, especially in comparison to previous versions like Rocksmith 2014.

    • “It also added a bunch of replay value for me personally.”
    • “Wait, so literally no songs are playable? I have to pay a subscription... yet Rocksmith 2014 works completely fine.”
  • emotional
    1 mentions Positive Neutral Negative

    Users express strong emotional reactions to Ubisoft's treatment of customers, with some vowing to never support the company again due to perceived greed. This sentiment highlights a deep sense of betrayal and frustration among players.

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4h Median play time
63h Average play time
3-153h Spent by most gamers
*Based on 5 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Rocksmith+ is a action game.

Rocksmith+ is available on PlayStation 5, PlayStation 4, iPhone, Windows and others.

On average players spend around 63 hours playing Rocksmith+.

Rocksmith+ was released on June 6, 2024.

Rocksmith+ was developed by Ubisoft San Francisco.

Rocksmith+ has received negative reviews from players. Most players liked this game for its music but disliked it for its stability.

Rocksmith+ is a single player game.

Similar games include Rocksmith® 2014 Edition - Remastered, Might & Magic: Heroes VI, Street Fighter V, Rocksmith, Train Simulator Classic 2024 and others.