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Rocco's Island: Ring to End the Pain

Rocco's Island: Ring to End the Pain Game Cover
66%Game Brain Score
story, graphics
gameplay, music
81% User Score Based on 32 reviews

Platforms

PCMac OSWindows
Rocco's Island: Ring to End the Pain Game Cover

About

Rocco's Island: Ring to End the Pain is a single player casual puzzle game with fantasy and mystery themes. It was developed by Cogoo and was released on March 2, 2022. It received positive reviews from players.

In "Rocco's Island: Ring to End the Pain," a teenager must correct a mistake that has put the island's inhabitants in danger. The game features a variety of eccentric characters and involves self-discovery and problem-solving. It is recommended to play with a mouse and headphones for the best experience.

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81%
Audience ScoreBased on 32 reviews
story10 positive mentions
music3 negative mentions

  • The art direction and graphics are beautiful, creating a charming and immersive atmosphere.
  • The game features a unique blend of adventure and puzzle elements, with engaging characters and an intriguing story.
  • The puzzles, while sometimes challenging, are well-integrated into the gameplay and provide a satisfying experience for players who enjoy lore and storytelling.
  • The gameplay can be frustrating due to slow character movement, tedious dialogue, and a lack of control over puzzle outcomes, which can lead to losing progress.
  • The match-3 puzzles often rely on random chance, making it difficult to progress without encountering setbacks, and the mechanics can feel punishing.
  • Navigation can be confusing, with players sometimes getting lost and experiencing issues with mouse control, which detracts from the overall experience.
  • story
    50 mentions Positive Neutral Negative

    The game's story is a central focus, engaging players with intriguing narratives and character development, while also allowing for customization of puzzle difficulty to enhance the storytelling experience. Many reviewers appreciate the balance between story progression and puzzle challenges, noting that the visuals and world-building complement the narrative effectively. Overall, the game successfully caters to both story-driven players and those seeking puzzle challenges, making it accessible and enjoyable for a wide audience.

    • “The strength of Rocco's Island lies in the story, visuals, and world building.”
    • “I have yet to finish it, but from what I have played so far, it has offered an engaging story; there is lots of intrigue which keeps my interest.”
    • “What drew me to it was that it was a story-driven game, with puzzle mechanics, that also proclaimed it gave a sense of adventure.”
    • “If it's aimed for storytelling, well, if the story is locked behind these not-so-good puzzles, then I don't think I can get to that storytelling part, can I?”
    • “I was wondering how a match-3 puzzle game fits into the story-based adventure.”
    • “Came for the story and stayed for the puzzles.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is characterized by a slow burn approach, with new mechanics introduced gradually, enhancing the experience without overwhelming players. Puzzles are well-integrated into the narrative and evolve over time, maintaining interest and providing varying levels of challenge, particularly through options like higher difficulty settings and a doomsday timer. Overall, the game successfully combines story-driven elements with engaging puzzle mechanics, fostering a sense of adventure.

    • “The puzzles do not feel forced and fit the world that is built up as you explore. These puzzles change in nature, adding more mechanics which prevents stagnation and disinterest.”
    • “I appreciate the option for more challenge through both the higher difficulty setting and the doomsday timer mechanic, which enhances the desire to survive and succeed in your task.”
    • “With regards to the colored gems, additional mechanics are added to keep them interesting, progressively adding more challenge without overwhelming players right at the start.”
    • “Do note however it is a bit of a slow burn game and the introduction of new mechanics is very drip-fed.”
    • “One of the core mechanics of the game is that your time is limited to a certain number of tolls of the apocalyptic bell.”
    • “Then, for some reason, the mechanics of the revival of already completed puzzles appears.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics in Rocco's Island are praised for their dreamy aesthetic and beautiful art style, enhancing the overall experience with intricate details that enrich exploration. The visuals are a key strength of the game, complementing its engaging story and world-building.

    • “The strength of Rocco's Island lies in the story, visuals, and world building.”
    • “I appreciate the art style and the little details you find around the world as you explore.”
    • “Beautiful graphics.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is widely praised for its comfort and mesmerizing quality, enhancing the overall experience alongside the dreamy graphics. Many players appreciate the well-crafted soundtracks, which complement the game's art and atmosphere, making it clear why an original soundtrack (OST) is available for purchase. While some note the game's slower pace, it allows for a deeper enjoyment of both the visuals and the music.

    • “But the best of all are the soundtracks!”
    • “I think the game speed is a little bit slow; however, on the other hand, it gives us time to enjoy beautiful art in the fantasy world and well-made music that is matched well.”
    • “I think the game speed is a little bit slow... however, on the other hand, it gives us time to enjoy beautiful art in the fantasy world and well-made music which are matched well.”
    • “Also, the music was mesmerizing and enthralling.”
    • “I can clearly see why they sell the OST too.”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, the game is reported to run well for the most part, indicating satisfactory optimization and performance.

    • “From a performance perspective, the game runs well for the most part.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be repetitive and tedious, leading to a frustrating experience.

    • “The 'puzzles' were repetitive and tedious.”
    • “The 'puzzles' were repetitive and tedious.”
  • character development
    2 mentions Positive Neutral Negative

    Reviewers praise the character development for its strong design, which effectively highlights each character's attributes and personality, enhancing the overall narrative experience.

    • “The character design is particularly good and helps emphasize the characters' attributes and personality.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is characterized by a vibrant and enchanting world that combines elements of adventure quests and match-3 puzzles, creating a whimsical and colorful experience for players.

    • “A mix of adventure quest, match-3 puzzles, and an enchanting atmosphere of a quirky little world painted in bright colors.”
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9h Median play time
9h Average play time
9-9h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Rocco's Island: Ring to End the Pain is a casual puzzle game with fantasy and mystery themes.

Rocco's Island: Ring to End the Pain is available on PC, Mac OS and Windows.

On average players spend around 9 hours playing Rocco's Island: Ring to End the Pain.

Rocco's Island: Ring to End the Pain was released on March 2, 2022.

Rocco's Island: Ring to End the Pain was developed by Cogoo.

Rocco's Island: Ring to End the Pain has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Rocco's Island: Ring to End the Pain is a single player game.

Similar games include Lunacid, Röki, The House of Tesla, Subway Midnight, Children of Silentown and others.