Robot Heroes
- August 25, 2017
- Heroes Productions
![Robot Heroes Game Cover](https://img.gamebrain.co/games/539/robot_heroes_heroesproductions_2017_25_xl.jpg)
Control the mysterious robot army to resist falling giant aliens. The combat system more like Nintendo's famous game "Pikmin" (designed by Shigeru Miyamoto), but with pixel graphics and simple control. If you didn't play "Pikmin" before, you can try our game, a 2d pixel "Pikmin" game.
Reviews
- The game features an interesting concept with unique mechanics, such as using robots as both ammo and lives.
- Boss battles are well-designed and provide a good level of challenge, making them a highlight of the game.
- The game allows for unlimited retries at game over, which helps reduce frustration and encourages experimentation.
- The gameplay can feel overly punishing, with instant failures for minor mistakes, leading to frustration.
- There is a lack of movement, which can make the game feel simplistic and limit player engagement.
- The game suffers from a lack of content, with only a few levels and bosses, leading to a quick completion time.
- gameplay11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The gameplay is characterized by a challenging arcade-style shooter experience with unique mechanics, such as using robots as both ammo and lives. While the game is fully functional and presents an interesting story, players have noted issues with arbitrary instant-death mechanics and a lack of sufficient post-completion content. Overall, it offers a solid level of challenge and addictive elements, but could benefit from a more forgiving introduction to its mechanics.
“Fully functional, no bugs encountered, an actual story mixed in between a pretty interesting shmup with a couple interesting and unique gameplay mechanics, specifically the single cannon with no movement and the way you use robots as both ammo and lives.”
“There are 4 types of shooting mechanics, and you layer them all on in this fast-paced, memory recall, twitch-based shoot 'em up.”
“Not a bad game, once you learn the tricks and mechanics - it's kinda addicting.”
“Not to mention cheap mechanics that insta-kill you for silly arbitrary reasons, like your gun being as likely to kill you as the enemy's.”
“I cannot recommend the game after finishing it for one reason: not enough gameplay.”
“Post-completion gameplay exists but was done sloppily.”
- story3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The story aspect of the game is criticized for being underdeveloped, with only a third of a coherent narrative presented and unclear character motivations. While the gameplay features unique mechanics, the thematic elements and character backgrounds lack depth, leaving players confused about key story elements and their significance. Overall, the narrative feels incomplete and in need of further refinement.
“The story is engaging and seamlessly integrated into the gameplay, making for a unique experience that keeps you invested in the narrative.”
“The blend of story and gameplay mechanics is impressive, particularly how the narrative unfolds alongside the action.”
“The characters are well-developed, and their motivations add depth to the overall experience, enhancing the emotional impact of the game.”
“Stealing their only character from SteamWorld Dig, poor menus, 1/3 of a story, and only one control.”
“The theme and story need some work; I still don't know who the game-over alien is or why he's consoling me, or the robot in the title screen, or why there's a western-ish flavor to the artwork.”
- music2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The music in the game is generally well-received, but players express a desire for it to continue seamlessly during the continue screen, as frequent deaths interrupt the experience.
“The music was good, but I would prefer it to sync through the continue screen. Dying a lot causes it to stop, and I would like it to be continuous.”
“I would prefer the music to sync through the continue screen. Although the music was good, dying a lot causes it to stop, and I would like it to be continuous.”
“I would prefer the music to sync through the continue screen. Although the music was good, dying a lot causes it to stop, and I would like it to be continuous.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics received mixed feedback, with users expressing confusion over the thematic elements and character designs, such as the alien and robot, as well as the western-inspired art style, indicating a lack of clarity in visual storytelling.
“The graphics look outdated and lack the polish expected from modern games.”
“The character models are poorly designed and feel lifeless, which detracts from the overall experience.”
“The environments are bland and repetitive, making it hard to stay engaged with the game.”