Skip to main content

About

"Roboplant is a single-player Business Strategy game with approximately 6 hours of playtime. In a distant galaxy, construct and manage a futuristic hydroponic factory with your team of robots, growing a variety of plants to sustain human life. Carefully plan expansions and maintain machinery for efficient production and survival."

Roboplant screenshot
Roboplant screenshot
Roboplant screenshot
Roboplant screenshot
Roboplant screenshot
Roboplant screenshot
Roboplant screenshot
Roboplant screenshot
Roboplant screenshot
Roboplant screenshot
Roboplant screenshot
+7
Skip User Reviews

66%
Audience ScoreBased on 58 reviews
story2 positive mentions
gameplay4 negative mentions

  • The game has a charming concept of growing plants with robots, which is engaging and fun.
  • The animations are beautifully executed, and the graphics are refreshing and cute.
  • The developers are active and responsive, showing potential for future improvements and updates.
  • The game feels unfinished and is plagued by numerous bugs, including robots getting stuck and a broken purchasing system.
  • Gameplay quickly becomes repetitive and lacks depth, with a shallow tech tree and limited room design options.
  • The user interface is confusing, making it difficult to manage resources and understand key mechanics.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay involves managing a team of robots to grow plants on a distant planet, but it quickly becomes repetitive and lacks depth, with unclear icons and limited tooltip guidance. While the tutorial is comprehensive and the mechanics are easy to grasp, players feel that the game fails to fully realize its potential, offering only random contracts as challenges and missing key elements that could enhance the gameplay experience. Overall, despite some promising aspects reminiscent of management games, the gameplay loop feels incomplete and in need of refinement.

    • “Gameplay is easy to pick up and the tutorial is comprehensive.”
    • “But after watching some videos, I understood that the game is not a 'little game'; it actually has a lot of nice gameplay elements, some are comparable to RimWorld (working hours, priorities, commerce), and to pure management games, like Good Company (workers' skills, wages, contracts).”
    • “The demo time was limited, so I couldn't notice that there were many other parts of the gameplay that were not accessible in the demo (or maybe because I was too slow to reach that in the demo).”
    • “You're tasked with growing plants on a distant planet using a team of robots, but the gameplay quickly becomes repetitive.”
    • “The icons representing key concepts are unclear, and while some have tooltips, they only appear in certain situations, leaving players guessing at important mechanics.”
    • “The game promises 'mysterious challenges,' but these turn out to be little more than random contracts, offering no real depth or variety to the gameplay.”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization features a mix of engaging mechanics that encourage players to refine their strategies, but it suffers from notable performance issues, particularly during storms. Additionally, the user interface and controls require improvements, such as better key binding options and adjustable camera speeds, to enhance the overall experience.

    • “This is not only a 'nice little game' as it seems to be, it also has deeper optimizations you discover over time.”
    • “My only options were to spend time making my factory more optimized or literally waste time just waiting for more events to spawn.”
    • “My only options were to spend/waste time making my factory more optimized or more literally waste time just waiting for more events to spawn.”
    • “Other than that, there are performance issues (especially with the storms), the menus you will spend a lot of time navigating can use some work, and the controls still need a lot more finesse – stuff like key binds and adjustable camera scrolling speed.”
    • “The game has a good learning curve (not very hard to start playing, but many optimizations you can try and learn over time).”
  • grinding
    8 mentions Positive Neutral Negative

    Players appreciate the game's balance in grinding, noting that it avoids tedious micro-management by allowing robots to automate tasks effectively. This design choice enhances immersion and enjoyment, as players can focus on the creative aspects of robot farming without feeling overwhelmed by repetitive tasks. Overall, the game successfully combines a charming concept with a streamlined gameplay experience.

    • “Comfort is a thing and all, but if you're going to provide certain contexts like 'the earth is in dire straits, let's create robots that will eventually build fish tanks to help them continue farming for us,' it breaks the immersion.”
    • “The game is really cute, and I love the idea of this robot farming industry to make money!”
    • “Good balance, not falling into the grindy micro-management; the robots do their tasks automatically, you just have to set them well.”
  • story
    4 mentions Positive Neutral Negative

    The story mode offers casual enjoyment with engaging missions, though some players feel it becomes repetitive and drags on once the base is established. Despite this, the challenge of optimizing the base keeps the experience fun and players are hopeful for additional content.

    • “The story mode seems to drag on quite a bit after you get your base really going, but it's still fun to try to optimize your base to be more efficient.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics in the game are praised for being visually appealing and refreshing, especially for a management title, with vibrant animations and cute robot designs. Players appreciate the satisfying detail, such as zooming in to observe plant growth and robot activities, which enhances the overall experience.

    • “The graphics are really nice; refreshing almost.”
    • “The game has good graphics for a management game (it doesn't look like an Excel sheet), no micro-management (the robots respect exactly their priorities), cute robots and nice animations (very satisfying, you can zoom in to watch your plants growing, the robots packaging plants, etc.).”
  • stability
    2 mentions Positive Neutral Negative

    The game has been reported to have significant stability issues, with multiple users experiencing frequent bugs that detract from the overall gameplay experience.

    • “Not sure if it's just me, but the game feels very buggy.”
Skip Game Offers

Buy Roboplant

6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Roboplant

Games Like Roboplant

Good Company Image
Stranded: Alien Dawn Image
The Crust Image
Gunsmith Image
Automation Empire Image
Skip Game News