- October 29, 2023
- Rebelpug
- 6h median play time
Roboplant
Platforms
About
"Roboplant is a single-player Business Strategy game with approximately 6 hours of playtime. In a distant galaxy, construct and manage a futuristic hydroponic factory with your team of robots, growing a variety of plants to sustain human life. Carefully plan expansions and maintain machinery for efficient production and survival."











- The game has a charming concept of growing plants with robots, which is engaging and fun.
- The graphics and animations are beautifully executed, adding to the overall appeal of the game.
- The developers are active and responsive, showing potential for future improvements and updates.
- The game feels unfinished and is plagued by numerous bugs, including issues with robots getting stuck and a broken purchasing system.
- Gameplay quickly becomes repetitive and lacks depth, with limited content and a shallow tech tree.
- The user interface is confusing and poorly designed, making it difficult to manage resources and navigate the game effectively.
gameplay
10 mentions Positive Neutral NegativeThe gameplay involves managing a team of robots to grow plants on a distant planet, but it quickly becomes repetitive and lacks depth, with unclear icons and limited tooltip guidance. While the tutorial is comprehensive and the mechanics are easy to grasp, the overall experience feels underdeveloped, with a gameplay loop that misses key elements for variety and engagement. Despite some promising features reminiscent of management games, the execution leaves players wanting more.
“Gameplay is easy to pick up and the tutorial is comprehensive.”
“But after watching some videos, I understood that the game is not a 'little game'; it actually has a lot of nice gameplay elements, some are comparable to RimWorld (working hours, priorities, commerce), and to pure management games, like Good Company (workers' skills, wages, contracts).”
“The demo time was limited, so I couldn't notice that there were many other parts of the gameplay that were not accessible in the demo (or maybe because I was too slow to reach that in the demo).”
“You're tasked with growing plants on a distant planet using a team of robots, but the gameplay quickly becomes repetitive.”
“The icons representing key concepts are unclear, and while some have tooltips, they only appear in certain situations, leaving players guessing at important mechanics.”
“The game promises 'mysterious challenges,' but these turn out to be little more than random contracts, offering no real depth or variety to the gameplay.”