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About Roadside Research

Roadside Research is a single player and multiplayer casual role playing game with comedy, economy and science fiction themes. It was developed by Cybernetic Walrus and was released on February 12, 2026. It received positive reviews from players.

Roadside Research is a 1 to 4 player co-op gas station simulator. Except you’re aliens. And undercover. Do very human things like restocking shelves while preparing for the invasion. Just don’t get caught.

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Games Like Roadside Research

Looking for games like Roadside Research? Here are top casual role playing recommendations with a comedy, economy and science fiction focus, selected from player-similarity data — start with Supermarket Simulator, Grocery Store Simulator or Gas Station Simulator.

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Reviews

89%Audience ScoreBased on 2,379 reviews
humor224 positive mentions
stability53 negative mentions

  • Unique and humorous premise combining gas station management with alien espionage.
  • Addictive and satisfying gameplay loop with meaningful progression and upgrades.
  • Great co-op experience that is chaotic and funny, enhancing enjoyment when played with friends.
  • Single-player mode is overwhelming due to lack of automation and employees, making solo play tedious.
  • Multiplayer suffers from bugs, lag, and synchronization issues impacting player experience.
  • Gameplay becomes repetitive and lacks depth after several hours, with limited alien-related content and minimal consequences for failure.
  • humor

    224 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s humor is widely praised for its hilarious, quirky, and absurd moments, especially enhanced when played with friends, creating nonstop laughter through goofy physics, silly alien antics, and creative customization options. Many highlight its blend of dumb and clever humor that transforms mundane simulator tasks into funny, chaotic fun. While some find the humor repetitive after extended play, it remains a major strength that makes the game entertaining and enjoyable for social play.

    • “Roadside research takes the "gas station simulator" genre and injects it with a hilarious, surreal sci-fi twist that makes every shift feel like an episode of an absurd sitcom.”
    • “There have been many times this game has had me in tears because my friends and I were laughing so hard.”
    • “The game thrives on chaotic co-op energy, clever mechanics, and genuinely funny moments that don’t feel forced.”
  • gameplay

    185 mentions Positive Neutral Negative
    35% positive mentions, 55% neutral mentions, 10% negative mentions

    The gameplay offers a fun and addictive core loop centered on running a store with unique alien twists, multiplayer-friendly mechanics, and a satisfying progression system. However, many find it repetitive and lacking depth or meaningful variety over time, with some mechanics feeling unfinished or underwhelming. Overall, it’s enjoyable especially in co-op, but would benefit from added complexity, automation, and refinement to keep long-term engagement high.

    • “Addictive gameplay loop that keeps you engaged for hours.”
    • “Unique mechanics that add a fun twist to the traditional store simulation experience.”
    • “The gameplay unfolds through a structured day cycle that escalates in intensity, offering satisfying progression and depth.”
    • “The core gameplay loop isn't satisfying or interesting enough to warrant more playtime.”
    • “The game is fun for the first 4 hours in the beginning, whether it's restocking, hustling, and battling agents, however, in the second 4 hours of the game that fun starts to dwindle and there's a huge amount of garbage time spent restocking, moving, and emptying empty boxes, and this repetitive mechanical labor feels extremely distasteful!”
    • “The gameplay quickly becomes repetitive, as it mainly cycles through the exact same actions every single day with little to no variation. You’re rarely required to think ahead, manage risks, or adapt to unexpected situations, so after a short time, the gameplay starts to feel empty and predictable rather than engaging.”
  • stability

    55 mentions Positive Neutral Negative
    4% positive mentions, 0% neutral mentions, 96% negative mentions

    The game is notably buggy and unstable, with frequent glitches affecting item handling, AI behavior, and multiplayer functionality, often leading to frustrating or unplayable moments. While some players find the bugs add a quirky charm, many report issues severe enough to hinder enjoyment, especially in co-op mode. Despite ongoing updates and developer responsiveness, stability remains a major concern impacting the overall experience.

    • “The game runs great with minimal bugs, providing a smooth experience.”
    • “The game is very fun and was pretty bug free for the duration I played.”
    • “This isn't "early access jank", it's a core advertised feature being so buggy that the forums, Reddit, and other places are filled with the exact same complaints.”
    • “Game is basically unplayable after 10 minutes; it glitches so bad it becomes infuriating.”
    • “So bug-ridden that it's completely unplayable; I barely got ten minutes in before I had two bugs that completely locked me out of any gameplay interactions.”
  • grinding

    43 mentions Positive Neutral Negative
    0% positive mentions, 2% neutral mentions, 98% negative mentions

    Grinding in this game is often described as tedious and repetitive, particularly in the mid-to-late game when managing inventory and restocking becomes overwhelming with little relief or automation. While some players find the cooperative experience more enjoyable, solo play can feel monotonous and micromanagement-heavy, with a lack of engaging progression beyond unlocking upgrades leading to a sense of grind without meaningful payoff. Improvements like streamlined stock management, automation, and more storyline-driven objectives could help alleviate the grind fatigue.

    • “Mid-late game inventory management and restocking goes from satisfying to super tedious as you expand your offerings with no relief in sight and no impetus to keep expanding. It would potentially benefit from a more streamlined stock management system in late game (with a costly unlock to work towards) and more emphasis on the storyline quests.”
    • “It's a little too easy to make money and a little too grindy to get research points.”
    • “Not having employees made it feel less fun and not worth grinding for late game, you're just going to do the same thing over and over and over.”
  • graphics

    36 mentions Positive Neutral Negative
    28% positive mentions, 64% neutral mentions, 8% negative mentions

    The graphics feature a colorful, stylized, and slightly comedic art style that fits the game's tone, offering smooth and vibrant visuals accessible even on lower-end hardware. While generally praised for being clean and pleasant, some users report occasional bugs, glitches, performance issues, and a lack of graphical polish in NPCs, which may affect long play sessions or multiplayer. Overall, the graphics support immersion and humor well, though they are not cutting-edge and may feel simplistic to some.

    • “The graphics are smooth and seem to be done in order to be a little more comedic than the average game.”
    • “Visually, the game adopts a colorful, stylized aesthetic that complements its comedic undertones.”
    • “The graphics are vibrant, the UI is intuitive (the ordering system even shows your current stock levels—a feature I wish every sim had!), and the sound design—from the beep of impatient cars to the flush of the toilets—adds a lot of immersion.”
    • “The price is a bit high in my opinion for what it is and the graphics are not the best.”
    • “Roadside research looks like it was graphically designed during a power outage.”
    • “Input is bugged so you can't perform any of the actions and the graphics are bugged with a massive out of sync line in the middle of the display making it hard to see what you are doing.”
  • story

    26 mentions Positive Neutral Negative
    12% positive mentions, 76% neutral mentions, 12% negative mentions

    The story centers on playing a disguised alien managing a gas station while secretly collecting human DNA, blending mundane tasks with covert espionage. While some praise its humorous and unique premise, many find the narrative sparse and disconnected from gameplay, suggesting the need for deeper storyline quests, progression systems, and mission variety to enhance engagement and reduce late-game tedium. Overall, the story has potential but currently feels underdeveloped and overshadowed by repetitive management mechanics.

    • “Play as a customizable alien whose mission is to collect human DNA by multiple means while pretending to be a gas station convenience store worker.”
    • “At its core, the game blends business management with covert alien espionage, tasking players with maintaining a functional human establishment while secretly gathering data for an off-world research mission.”
    • “The challenge comes from balancing normal gas station tasks with your secret alien mission, creating a constant tension that is both stressful and hilarious.”
    • “It need a story or objectives, and need AI workers.”
    • “Maybe an actual story line instead of challenges.”
    • “The alien plot has almost no effect on gameplay.”
  • optimization

    20 mentions Positive Neutral Negative
    20% positive mentions, 65% neutral mentions, 15% negative mentions

    The game's optimization is generally decent, running smoothly even on lower-end PCs with performance modes available, though late-game performance issues and some unoptimized elements like the self-checkout have been noted. As an early access title, users expect further improvements, with hope for future optimization updates and mod support. Overall, performance is solid but could benefit from additional refinements, especially for extended play and late-game scenarios.

    • “Game runs smoothly and is optimized well.”
    • “My PC isn't the best for gaming but it runs well with performance and ultra performance modes on!”
    • “After 18 nearly consecutive hours of play and unlocking all products and 95% of the expansions/upgrades, I have no issues with performance.”
    • “Stay away from this game till it's fully out and more optimized.”
    • “But I feel the more you progress (i.e. expanding store, buying new products), the game starts to run into some pretty intense performance issues, especially towards late game.”
    • “The performance is equally tragic.”
  • music

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The music in the game is generally relaxing and suits a chill atmosphere, but many users find the limited, repetitive tracks grating and desire more energetic or varied options. Customization features like uploading personal playlists or adding more diverse store music would greatly enhance the experience. Overall, expanding the soundtrack and improving variety would make the game feel more engaging and lively.

    • “I love playing this at night with my boyfriend when it's close to bedtime as the atmosphere and music itself is very relaxing.”
    • “Just turn off the in-game music in settings and play your own playlist. This game is quite literally the chillest game there is.”
    • “It would be really cool if you could upload your own music into the game, as well as have more customization options.”
    • “I get that it's EA but it feels empty, and the looping 45-second song is absolutely grating.”
    • “It really needs music or some kind of beat/rhythm cue to feel good, and without that it feels off.”
    • “Does also really need a variety of more energetic music.”
  • replayability

    4 mentions Positive Neutral Negative
    75% positive mentions, -25% neutral mentions, 50% negative mentions

    The game offers high replayability for many players, especially if the singleplayer mode is well-developed. However, some users feel the replay value may be limited, indicating mixed expectations for long-term engagement.

    • “High replayability.”
    • “Not sure how much replay value it will have but this is a blast so far.”
    • “If you all focus super hard on the singleplayer and give the game replayability for solo players as well then it'll help with keeping consistent players like me.”
    • “Limited replay value.”
    • “If the game focused more on singleplayer and provided replayability for solo players, it would help retain consistent players like me.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    The monetization relies heavily on in-app purchases and DLCs, which some users view as a cash grab. Despite this, the additional content maintains the fun advertised, though the approach feels low-risk and opportunistic.

    • “It is a cash grab, it is throwing an idea at the wall with zero risk (other than whatever assets cost nowadays) and hoping it sticks.”
    • “In-app purchases (meaning you can buy things after buying the game, i.e. DLCs).”
  • atmosphere

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users praise the game's atmosphere for being relaxing and immersive, especially when played at night, with music enhancing the experience. The unique "men in black" vibe also adds a cool and distinctive ambiance that sets the game apart.

    • “I love playing this at night with my boyfriend when it's close to bedtime, as the atmosphere and music are very relaxing.”
    • “What I like most is the atmosphere.”
    • “I also love the ‘Men in Black’ vibe—it adds a really cool and unique atmosphere to the whole game.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a powerful emotional impact with a compelling story that deeply resonates with players, even moving some to tears.

    • “This game made me cry; its story is so good.”
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Play Times

5h Median play time
7h Average play time
4-10h Spent by most gamers
*Based on 26 analyzed playthroughs
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Frequently Asked Questions

Roadside Research is a casual role playing game with comedy, economy and science fiction themes. Common tags for Roadside Research include first-person, trading, life sim, relaxing, inventory management and others.

Roadside Research is available on Xbox Series X|S, PC, Windows and Xbox.

On average players spend around 7 hours playing Roadside Research.

Roadside Research was released on February 12, 2026.

Roadside Research was developed by Cybernetic Walrus.

Roadside Research has received positive reviews from players. Most players liked Roadside Research for its humor but disliked it for its stability.

Roadside Research is a single player game with multiplayer and local co-op support.

Similar games include Supermarket Simulator, Grocery Store Simulator, Gas Station Simulator, Supermarket Together, Mall Simulator and others.