- October 27, 2021
- Blackflag Games
Rising Constellation
57%Game Brain Score
graphics, music
gameplay, story
67% User Score 36 reviews
Platforms
About
Rising Constellation is a new game that will be released in early access on Steam from 18.11.2020. The game is a 4x multiplayer strategy game with a strong roleplay orientation. It is designed to be a cooperative game where players seek victory together with their teammates.




Audience ScoreBased on 36 reviews
graphics2 positive mentions
story2 negative mentions
- The game features a unique blend of strategy and role-playing elements, with multiple game modes catering to different play styles and time commitments.
- The community is friendly and supportive, with active developer engagement and regular updates that show promise for future improvements.
- The game has a clean and responsive UI, and offers a complex gameplay experience that encourages teamwork and strategic planning.
- The game is currently in early access and lacks depth, with many gameplay systems not fully implemented and some elements still untranslated.
- It is primarily designed for high player counts, making it feel hollow and unengaging with fewer players, which can limit the overall experience.
- The tactical gameplay is criticized for being poorly designed, with many players finding it confusing and lacking in meaningful strategy.
gameplay
28 mentions Positive Neutral NegativeThe gameplay is characterized by a variety of mechanics that allow for diverse playstyles and faction-based strategies, though it heavily relies on team collaboration. Sessions are typically fast-paced, lasting 1-2 hours, with simplified tech trees, but many non-combat systems remain underdeveloped. Solo play is limited, and most interactions revolve around team communication and strategy against opponents.
“The game has several different mechanics, allowing you to choose whichever style of play you prefer, while not being overly complex.”
“It offers many distinct gameplay options based on factions and its agents mechanics; however, it strongly depends on team play!”
“Most of the more complex gameplay appears to be in interacting with and responding to different players.”
“As far as I can tell, most non-combat gameplay systems (outside of empire management) have at least not been fully implemented, or may not be implemented at all (espionage, etc).”
“There's pretty much no solo gameplay here.”
“Currently you only have access to flash, except the weekly tactic game hosted by the devs. All game modes seem to just be slowed down versions of flash with the same buildings/gameplay.”