Rising Angels: Hope Game Cover
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In "Rising Angels: Hope," a visual novel game, follow Faye Moonfallow and her squad as they navigate the challenges of the Space Sector Academy, facing rigorous trials and personal conflicts in their quest to join the Katajion Space Force. This expanded remake of "Rising Angels: The Red Rose" features a yuri-themed story with multiple choices, an 8-10 hour adventure, and an unlockable gallery. The game has been released in three parts as free updates, totaling a comprehensive and engaging narrative.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

71%
Audience ScoreBased on 32 reviews
story6 positive mentions
  • The game features a captivating soundtrack and an intriguing cast of characters, making it a delightful experience.
  • The character development is well-executed, with players feeling sympathy for even the less likable characters, enhancing emotional engagement.
  • The addition of bonus episodes and new content keeps the game fresh and exciting, providing players with more choices and outcomes.
  • Some players found the writing and character situations frustrating, leading to a lack of enjoyment and even health concerns.
  • There are occasional typos and issues with character consistency, which can detract from the overall experience.
  • The game has been criticized for its high price point compared to other visual novels, which may deter some potential players.
  • story28 mentions

    The story is well-crafted and features a diverse cast of complex characters, each with their own narratives that evoke sympathy, even for the less likable ones. Player choices add a personal touch to the experience, although some decisions may not significantly impact the plot. The game includes unique plot outcomes and new content in the second half, making it a worthwhile purchase for both newcomers and returning players.

    • “Everyone's got their own story, and I found myself feeling sympathy for even the less likable characters like Sol and Yoi.”
    • “The storytelling is masterful; all the characters are vibrant and complex, very diverse and interesting.”
    • “Without giving away any specifics, there is a plot outcome in Rising Angels: Hope that I have never seen in a visual novel before that left me speechless when it happened.”
    • “There's nothing wrong with removing characters who do nothing for the story, but it's a problem when the game mentions the names and the actions of these removed characters but doesn't show them. This leaves people who are new to the series wondering, 'Who is (insert name here)?'”
    • “-yoi: this character infuriated me, and it only got worse and worse and worse. Everyone in the story considers her a friend no matter what... no matter what... no matter what!”
    • “A lot of these choices are not terribly important plot-wise ('Do you want to spend some time hanging out with person A or person B?'), but they make the story more personalized and help flesh out the characters.”
  • graphics12 mentions

    The graphics of the game feature a distinct art style that some players found took time to adjust to, but overall, the artwork is praised as fantastic. While there are mixed feelings about the choice to diverge from the art style of "Reborn" for uniformity, the visuals are generally well-received and complemented by fitting music and strong writing.

    • “At first I was a little bit hesitant because of the price, but after looking at the artwork (which is fantastic, btw!) I took the plunge and don't regret a thing.”
    • “The artwork is fantastic, the music is well done and suits the mood of each scene very well and the writing is great.”
    • “The different art style to Reborn took a bit getting used to, but wasn't bad.”
    • “In all seriousness, my only gripe with this visual novel is that they didn't use the same art style from Reborn for uniformity (and generally more pleasing assets), instead opting to use an art style more reminiscent of the visual novel this is a remake of.”
    • “The different art style from Reborn took a bit of getting used to, but wasn't bad.”
    • “In all seriousness, my only gripe with this visual novel is that they didn't use the same art style from Reborn for uniformity (and generally more pleasing assets), instead opting to use an art style more reminiscent of the visual novel this is a remake of.”
  • music10 mentions

    The music in the game is generally praised for its quality and ability to enhance the overall experience, with a catchy, upbeat theme song and a soundtrack that complements the mood of each scene. Reviewers highlight the music as well-executed and fitting, contributing positively to the game's atmosphere and tone.

    • “The artwork is fantastic, the music is well done and suits the mood of each scene very well and the writing is great.”
    • “It has a catchy, upbeat theme song and a mostly optimistic tone, fitting the game's subtitle.”
    • “Fairly short, but with a good soundtrack and an intriguing cast.”
  • emotional4 mentions

    Players report a strong emotional impact from the game's scenes, often leading to tears and significant investment in the narrative. The drawn-out conflict resolution can heighten this emotional stress, making the experience both intense and memorable.

    • “I need to dry my tears after such an emotional scene.”
    • “I get heavily emotionally invested in games and visual novels, so a drawn-out conflict resolution can be quite stressful.”
  • humor2 mentions

    The humor in the game is noted for its sharp wit, particularly in how it humorously subverts traditional heterosexual norms, leading to moments that players find particularly funny.

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