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Rise: The Vieneo Province Game Cover

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Rise: The Vieneo Province is a multiplayer open world city builder game with economy and science fiction themes. It was developed by unistellar and was released on February 4, 2020. It received mostly positive reviews from players.

Rise is a persistent science fiction sandbox strategy MMO set on Vieneo, a moon orbiting an exoplanet. Use ground, air, and space vehicles to explore this vast open world of 100 million square kilometers in size! You are helping establish a living, breathing world with virtually no boundaries!

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67%
Audience ScoreBased on 15 reviews
graphics3 negative mentions

  • The game offers a calming atmosphere with a vast scale, providing an immersive experience for players who enjoy flight mechanics and docking with space stations.
  • It features a unique player-driven economy where players can buy land, create colonies, and engage in trading, making it rewarding for those who invest time in learning the mechanics.
  • The developer is passionate about the game and actively engages with the community, which fosters a supportive environment for new players.
  • The game suffers from outdated graphics and a steep learning curve, which can be off-putting for new players and may lead to frustration.
  • There is a lack of a substantial player base, making the MMO aspects feel empty and isolating, as players often find themselves alone in the game world.
  • Controls and mechanics, particularly for driving and walking, are clunky and unintuitive, leading to a frustrating gameplay experience.
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay of this game offers a calming atmosphere and vast scale, with in-depth flight mechanics that require piloting skills, making it a challenging yet rewarding experience for dedicated players. While the driving and walking mechanics are criticized for being poor, the game compensates with a massive open-world MMO environment filled with complex simulations and a variety of activities, appealing to those willing to invest time in mastering its systems. Overall, it combines elements of flight simulation and MMO mechanics, creating a unique experience that stands out in its genre.

    • “The game contains very technical and precise mechanics, with practice required to improve at any activity you want to exercise.”
    • “Now, that all said, what Rise does offer for those willing to stick with it is a massive open-world MMO with hardcore flight sim mechanics, alongside an immense variety of activities and features for a player to engage in, and the scale of the game is huge.”
    • “The game has some crazy simulations going on in the background when it comes to flying, the effects of atmospheric changes, orbital mechanics, flight mechanics, etc. Playing NMS or Elite seems like amateur hour compared to this stuff.”
    • “The walking and driving mechanics are horrible.”
    • “To a new player, the vast array of mechanics and features contained within the game are overwhelming and largely hidden.”
    • “Now I must admit that car driving might not be very appealing, as the city seems empty without AI traffic, but it really works well for the immersion and also as a basic guide before you start to understand how the game mechanics work.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game are widely regarded as outdated, reminiscent of 90s visuals, which may deter some players. However, many users appreciate the game's aesthetic and depth, emphasizing that the enjoyment comes from gameplay rather than visual fidelity. While the graphics may take some getting used to, they do not significantly detract from the overall fun of the experience.

    • “The world itself has a nice aesthetic to it, though some players might find the graphics hard to get used to.”
    • “The 90s graphics aren't for retro style; the game is about as old as Eve Online and will probably never have an MMO player base.”
    • “Graphics are so old that cars try to phase through the shallow amount of map that exists, causing it to sound like you're driving over more potholes than an inner-city road in Ohio.”
    • “You can clearly see that I have at least 136 hours of playtime as of this review. This game has bad graphics and all that jazz that you already know, but this game is just fun for someone who enjoys flying around.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere of the game is praised for its calming yet vast scale, enhanced by realistic flight mechanics and the ability to dock with space stations. Players appreciate the immersive experience of transitioning from the ground to the upper atmosphere, witnessing the curvature of celestial bodies, and engaging with complex simulations of atmospheric and orbital physics, which set it apart from other titles in the genre.

    • “The positives are a calming atmosphere with a feeling of vast scale, and primarily the in-depth flight mechanics and being able to dock with space stations.”
    • “For example, the first time you peek through the clouds and rise up into the lower atmosphere and begin to see the actual curvature of the moon.”
    • “But it's not only about flying in the atmosphere.”
    • “From the ground, through the clouds, to the upper atmosphere, and then farther out into orbit hundreds of kilometers from the surface, all of it is real-world scale, takes real-world flight times, and you are dealing with real-world physics, sights, and dangers the entire time.”
  • music
    2 mentions Positive Neutral Negative

    The game's single song has received positive feedback from users, highlighting its quality. However, there is anticipation for the release of the full original soundtrack, which has been delayed since the last update nearly three months ago.

    • “The one song in the whole game is nice too.”
    • “Last update was almost three months ago and said the OST would be released soon.”
    • “The last update was almost three months ago, and it mentioned that the original soundtrack would be released soon.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The sound quality is subpar, which detracts from the overall experience.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability has been criticized, with users reporting significant bugs, particularly in the tutorial, despite the game being in development for 13 years. Overall, players find the experience to be quite unstable and frustrating.

    • “The in-game tutorial is 'fine' for just learning how to drive a car and make some simple money, but it was very buggy for me.”
    • “The game has been in development for 13 years and still is a buggy mess.”
  • story
    1 mentions Positive Neutral Negative

    The story in this MMO is characterized by a unique blend of taxi quests and flight simulation elements, offering players an unconventional narrative experience that emphasizes exploration and transportation.

    • “An MMO with taxi quests and a flight simulator.”
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222h Median play time
193h Average play time
136-250h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Rise: The Vieneo Province is a open world city builder game with economy and science fiction themes.

Rise: The Vieneo Province is available on PC, Windows and Xbox.

On average players spend around 193 hours playing Rise: The Vieneo Province.

Rise: The Vieneo Province was released on February 4, 2020.

Rise: The Vieneo Province was developed by unistellar.

Rise: The Vieneo Province has received mostly positive reviews from players. Most players disliked this game for its gameplay.

Rise: The Vieneo Province is a multiplayer game with local co-op support.

Similar games include Evochron Legacy, Elite Dangerous, Evochron Mercenary, HELLION, Helium Rain and others.