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Rise of Industry 2 Game Cover

About

Rise of Industry 2 is a single player strategy game. It was developed by SomaSim and was released on June 3, 2025. It received mostly positive reviews from players.

Rise of Industry 2 immerses you in the competitive industrial landscape of 1980s USA, challenging you to build and manage innovative manufacturing businesses. Optimize production chains across diverse sectors like automotive, wine, mining, and aviation while navigating global trade and forging influential business relationships. Seize opportunities to grow your empire and dominate the market.

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67%
Audience ScoreBased on 97 reviews
gameplay4 positive mentions
graphics3 negative mentions

  • The game features complex and satisfying production chains, providing a rewarding experience for players who enjoy logistics and resource management.
  • The 80s aesthetic and charming graphics enhance the overall experience, making the game visually appealing.
  • The introduction of relationship management and investor interactions adds depth and realism to the gameplay, appealing to players who enjoy strategic decision-making.
  • The user interface is clunky and unintuitive, making it difficult to navigate menus and access important information, which can frustrate players.
  • The game suffers from bugs and performance issues, including crashes and contract management problems that hinder gameplay.
  • Many players feel that the game diverges too much from its predecessor, leading to disappointment among fans of the original Rise of Industry.
  • gameplay
    27 mentions Positive Neutral Negative

    The gameplay of the game is described as complex and challenging, with a steep learning curve due to numerous mechanics and systems that can feel redundant or tedious. While the core mechanics are sound and well-explained, many players find the experience marred by technical issues and a lack of quality-of-life improvements, leading to a gameplay loop that can feel broken or unengaging. Overall, the game shows promise but requires significant adjustments to enhance the overall enjoyment and fluidity of the gameplay experience.

    • “The game is hard (I failed the first scenario 4 times in a row lol), but very enjoyable once you get to know the mechanics.”
    • “The campaign mode gives structure while allowing you to learn the other mechanics of the game at your own pace.”
    • “With no enforced deadlines, the gameplay encourages a relaxed, player-driven pace.”
    • “However, if you played ROI1 for its laidback easy gameplay, perhaps this is not for you.”
    • “There's so many different systems at play, but most of them are useless, feeling unfinished or they straight up get obsolete by exploiting some other system/mechanic, and those that remain just feel incredibly tedious.”
    • “It's like they decided to come up with a load of features and just throw them all in, without any particular thought as to how the mechanisms would work with each other and impact the gameplay experience as a whole.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics are described as cute and nostalgic, effectively capturing an 80s aesthetic that resonates well with fans of retro styles. While some users find the visuals a bit dated and prefer more realistic graphics, the unique art style and charming design elements contribute to the game's overall character and appeal. Minor technical issues have been noted, but the visuals and accompanying soundtrack enhance the gaming experience.

    • “Some points of positive feedback is that I love the art style and the intro videos to the campaign maps.”
    • “The art style is very novel, the 80s theme and general artwork really work well together and give it a lot of character.”
    • “The graphics and UI are a bit dated, but I am fine with that since those two things are a non-issue for me and it is supposed to be a replica of the 80s.”
    • “A matter of taste, but personally I am not a huge fan of the visuals.”
    • “I prefer more realistic looking graphics like in Transport Fever.”
  • optimization
    8 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players reporting no performance issues on mid-range setups, while others have experienced significant frame drops and bugs. Despite the high GPU usage noted by some, a number of users have managed to play without crashes or major problems, suggesting that experiences may vary widely based on individual hardware configurations. Overall, the game's optimization appears to be inconsistent, with a notable divide between those who encounter issues and those who do not.

    • “Running on an old 1080 and so far no issues with performance or crashes, though it does have a pretty high usage of the GPU.”
    • “I can see other reviews noting performance issues, but I never experienced any.”
    • “I admit that I did not experience any performance issues, and my mid-range setup includes a simple 3060, an AMD Ryzen 5 7600, and 32 GB of DDR5 RAM.”
    • “Unoptimized, buggy garbage.”
    • “However, the horrendous optimization in this game did keep my room warm while I slept.”
    • “A lot of reviews mentioned performance/crashing issues, did not have any of those with mid-range specs.”
  • story
    6 mentions Positive Neutral Negative

    The game's story revolves around a simulation where players manage investor requests and funding to complete increasingly challenging missions. While the initial missions provide guidance, the difficulty spikes abruptly, which can be jarring. Overall, players enjoy the investor dynamic and the progression system, looking forward to future campaign developments.

    • “I just finished the first scenario of the campaign, had a lot of fun and I'm looking forward to the progression system between campaign missions (e.g., could take over some good VC into the permanent staff so should be able to use them in future missions).”
    • “I love the investor aspect and the missions that come with them.”
    • “The progression is a little... sudden on the missions.”
    • “It goes from mission 1 hand holding to mission 3: brew 15000 crates of beer.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is criticized for being buggy and unoptimized, with issues such as a flawed notification system and UI problems that hinder navigation. While it is not deemed unplayable, many users recommend waiting for significant fixes, although the developers are actively addressing issues with quick hotfixes. Overall, the game currently suffers from a lack of polish and stability.

    • “While it's not completely bug-free and could have benefited from a short early access phase, the developers are very active on Discord and are quick to release hotfixes.”
    • “The game runs smoothly most of the time, and any issues that arise are addressed promptly by the development team.”
    • “I've experienced minimal crashes, and the frequent updates show that the developers are committed to maintaining stability.”
    • “If the buggy and poorly thought out notification system is anything to go by, I would stay far away from this game until major fixes occur.”
    • “It also is a bit buggy, not unplayable just inconvenient, like the UI not showing proper daily production for natural gas, with numbers overlapping and not really navigable.”
    • “This is a buggy mess and doesn't even reach 10% of Rise 1.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, with many systems feeling unfinished or rendered obsolete by others. The lack of clear tutorials and cumbersome UI further exacerbate the experience, making it difficult to engage with the game's mechanics effectively.

    • “There's so many different systems at play, but most of them are useless, feeling unfinished, or they straight up become obsolete by exploiting some other system/mechanic. Those that remain just feel incredibly tedious.”
    • “There are a wide array of other issues that make the UI a bit tedious to work with. Limited training tutorials, for example, don't tell you how to get to research other than going through the production manual.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is praised for its retro feel, effectively complementing the visuals and setting, while also enhancing the overall experience with a humorous touch in the FMV interludes. Despite some minor technical issues, the soundtrack contributes significantly to the nostalgic atmosphere reminiscent of classic titles.

    • “The setting, visuals, and soundtrack more than make up for any minor jank I encountered, plus the FMV interludes are actually pretty hilarious.”
    • “They’ve done a great job of making it feel retro, from the music to the dialogue to the live-action stuff, which weirdly gives me classic Command & Conquer vibes.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged during gameplay.”
    • “While the soundtrack has some good moments, it often feels out of place and doesn't match the game's atmosphere.”
    • “The audio quality of the music is subpar, which detracts from the overall experience.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted through its amusing FMV interludes, which add a comedic touch to the overall experience. While some minor technical issues exist, the engaging setting, visuals, and soundtrack compensate for any shortcomings, contributing to a generally entertaining atmosphere.

    • “I encountered some minor jank, but it sounds like more fixes and quality of life improvements are on the way soon. The setting, visuals, and soundtrack more than make up for it, plus the FMV interludes are actually pretty hilarious.”
  • replayability
    2 mentions Positive Neutral Negative

    The game has limited replayability, primarily confined to the campaign, with users noting a lack of engaging content or creative options beyond the initial playthrough.

    • “One issue is that the game doesn't have a lot of replayability outside of the campaign.”
    • “I don't see much replayability in the current game past the campaign maps, and it presents a big limitation to creativity.”
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5h Median play time
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Frequently Asked Questions

Rise of Industry 2 is a strategy game.

Rise of Industry 2 is available on PC and Windows.

On average players spend around 5 hours playing Rise of Industry 2.

Rise of Industry 2 was released on June 3, 2025.

Rise of Industry 2 was developed by SomaSim.

Rise of Industry 2 has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Rise of Industry 2 is a single player game.

Similar games include Rise of Industry, Production Line, Good Company, Railroad Corporation, Transport Fever 2 and others.