- February 3, 2016
- Knut Mueller
- 57h median play time
RHEM IV: The Golden Fragments SE
Platforms
About
"Rhem IV SE: The Golden Fragments" is a puzzle-adventure game set in a mysterious, complex world. You must discover a secret transport system and activate it by finding nine key fragments, while exploring tunnels, deciphering puzzles, and interacting with unusual vehicles and characters. The game boasts non-linear gameplay and a detailed, enigmatic environment.








- The game features a wide variety of challenging and clever puzzles that require logical thinking and patience to solve.
- It offers a rewarding sense of accomplishment upon solving puzzles, making it highly addictive for fans of the genre.
- The game's design encourages exploration and note-taking, enhancing the overall immersive experience.
- The game suffers from technical issues, including bugs and crashes, particularly on newer operating systems.
- There is excessive backtracking required, which can lead to frustration and slow down the gameplay experience.
- The lack of a strong storyline and dated graphics may deter some players who prefer more narrative-driven or visually modern games.
story
14 mentions Positive Neutral NegativeThe story in Rhem is minimal, serving primarily as a loose framework to connect the game's puzzles, which some players find acceptable given the focus on gameplay. In contrast, Myst offers a richer narrative and better art, highlighting Rhem's weaker storyline and outdated graphics. Overall, while the lack of a compelling story in Rhem may deter some, many players appreciate the puzzle-solving experience more than the narrative itself.
“After a short cut-scene of your cart arriving in Rhem and a note from one of the few story characters, you're dumped into a puzzle experience that has almost no hand-holding and some very difficult puzzles.”
“Whereas Myst has a bit more of a story, better art overall (though I actually love the very mechanical nature of the Rhem art), Rhem has only the bare minimum of a story arc to tie the games together and relate to the mysterious land of Rhem.”
“Storyline is weak and mostly missing during the gameplay but, probably, that's for the good.”
“Rhem has only the bare minimum of a story arc to tie the games together, relating to the mysterious land of Rhem.”
“After a short cutscene of your cart arriving in Rhem and a note from one of the few story characters, you're dumped into a puzzle experience that has almost no hand-holding and some very difficult puzzles.”
“The storyline is weak and mostly missing during the gameplay, but probably that's for the good.”