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Revolution Idle Game Cover

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Revolution Idle is a single player casual management game with a horror theme. It was developed by Oni Gaming and was released on May 1, 2025. It received positive reviews from players.

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85%Audience ScoreBased on 5,653 reviews
gameplay98 positive mentions
grinding138 negative mentions

  • Engaging gameplay with a satisfying progression system that keeps players hooked.
  • Offers a variety of mechanics and achievements, providing depth and complexity for an idle game.
  • Visually appealing with colorful graphics and a clean interface, making it enjoyable to watch numbers grow.
  • Progression can become tedious and grindy, especially after reaching Eternity and dealing with the Dilation Tree.
  • Requires following guides for optimal progression, which can detract from the idle experience.
  • Microtransactions are present and can feel predatory, impacting the overall enjoyment of the game.
  • gameplay

    383 mentions Positive Neutral Negative

    The gameplay of the game is characterized by a mix of engaging mechanics and repetitive loops, heavily borrowing from established titles like Antimatter Dimensions. Players appreciate the depth and variety of mechanics introduced over time, but many express frustration with the grindiness and lack of balance, particularly in the late game where progress can feel tedious and reliant on external guides. While the game offers a satisfying incremental experience with a strong sense of progression, it is marred by issues such as confusing mechanics, intrusive monetization, and a gameplay loop that can become stale.

    • “Incredibly multi-tiered semi-idle incremental game, with so much depth and various mechanics/prestige layers.”
    • “The gameplay loop is thoroughly addictive, and will keep you playing hoping to get to the next stage.”
    • “The mechanics are simple to grasp, with satisfying progress that keeps players invested.”
    • “This game lazily copies Antimatter Dimensions in so many aspects, and honestly I wish they would have just kept copying it, as when I got to the first bits of 'original' gameplay, it was horrible and I quit.”
    • “The entire game has a nasty sheen of 'give us money' all over it, having intrusive popups and unremovable buttons on the main page of gameplay imploring you to buy their stat boosters for real money.”
    • “It was good until eternity, then I lost motivation to play because they removed the automation function and gave you an extremely confusing system called macros but provided very little guidance on anything really; it has some creative ideas but it really falls flat in multiple points in the gameplay loop and ends up just leading to frustration and a desire to quit rather than continue.”
  • grinding

    143 mentions Positive Neutral Negative

    The reviews indicate that the game is heavily grind-oriented, with many players finding the late-game progression tedious and repetitive. While some enjoy the grind and appreciate the incremental achievements, others express frustration over the lack of balance and the need for extensive manual input, often resorting to automation tools to manage the grind. Overall, the game is described as fun but excessively grindy, particularly in its later stages, which can detract from the overall enjoyment.

    • “Very fun, definitely not grindy”
    • “It's a bit too grindy.”
    • “Waaaayyy too grindy and repetitive in the late game, to be honest.”
    • “This is the most infuriatingly grindy game I have ever played, and I just can't stop.”
  • monetization

    110 mentions Positive Neutral Negative

    The monetization in this game has received mixed reviews, with many players criticizing the presence of aggressive microtransactions that feel predatory and reminiscent of mobile games. While some users note that these purchases are not necessary for progression and can be ignored, others argue that the game is designed to encourage spending, making it feel like a cash grab. Overall, the monetization strategy is seen as a significant drawback, detracting from the gameplay experience.

    • “Each phase of the game is varied enough to continue to be compelling, and the monetization isn't obtrusive at all.”
    • “There is some monetization in the game, but it's never seemed necessary or forced.”
    • “It's a free-to-play game with microtransactions, but they don't seem to be very needed for progression.”
    • “The only bad thing are the microtransactions, but apparently this is a port of a mobile game, so I guess it makes sense.”
    • “I wish I could recommend this game, but this game was obviously designed to be a cash grab more than a passion project.”
    • “Aggressive microtransactions further degrade the experience, especially by compromising the leaderboard, which provides a false sense of satisfaction.”
  • graphics

    90 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some players appreciating the clean and cohesive art style, while others criticize the use of AI-generated images and inconsistencies in visual quality. Many find the visuals charming and fitting for an idle game, contributing to a calming atmosphere, but some argue that they lack depth and polish. Overall, the graphics serve their purpose in enhancing gameplay, though they may not be the main draw for players.

    • “Don't let its artsy and kind of cutesy aesthetic fool you - under the hood is a powerful, systems-driven mathy heaven of an engine.”
    • “The graphics are sleek and clean, with vibrant colors and smooth animations that make the gameplay even more enjoyable.”
    • “Revolution idle is a standout gem in the idle game genre that truly shines with its unique combination of strategy, progression, and captivating visuals.”
    • “The graphics issue was actually the one that ultimately led to my rage quit a few moments ago: those colorized buttons on the left of the revolution interface -- the most used portion of the UI -- are completely unusable for me.”
    • “The visuals aren't that good, the progression is full of timewalls and unrewarding, and AI art is used.”
    • “Decently fun free idler, but uses copious amounts of really obvious and poorly done AI-generated artwork.”
  • humor

    37 mentions Positive Neutral Negative

    The humor in the game is characterized by its playful and whimsical elements, particularly through the use of funny names for achievements and the amusing visuals of spinning circles. Players find joy in the absurdity of the gameplay mechanics, such as the "funny numbers" and the quirky design, which contribute to a lighthearted and entertaining experience. Overall, the humor adds a layer of enjoyment, making the game a delightful time-waster despite its grindy nature.

    • “Has some crazy mathematical equations, it is funny and satisfying to play and mess with the numbers.”
    • “Love the game, numbers go brrrrrrr, music is really relaxing to sleep to, and the achievements have such funny names.”
    • “This multiplayer experience really tickled my funny bone!”
  • story

    31 mentions Positive Neutral Negative

    The reviews indicate a mixed reception regarding the game's story aspect. Many players note the absence of a traditional narrative, with some expressing a desire for lore or a more structured storyline to enhance the experience. However, others appreciate the gameplay mechanics and the satisfaction derived from progression, suggesting that the lack of a story does not detract significantly from the overall enjoyment of the game.

    • “Honestly, the best idle game of all time, complete, fun, addictive, with a story that pushes us to move forward despite the numerous resets.”
    • “You start off just gathering resources, but before you know it, you're exploring planets, collecting upgrades, and even having deep philosophical moments with aliens who’ve been lost in space for millennia—all while trying to figure out how pi divides into the endless quest for lusty gallant.”
    • “The story of leading a revolution can be incredibly satisfying, offering players a sense of empowerment and control.”
    • “There's no story, which is another knock against it.”
    • “It really wouldn't be hard to sprinkle some lore breadcrumbs in each major prestige-layer update, or have a journal section that achievements unlock that tells some generic sci-fi story of exploring an alien planet with time-warping technology, and what the scientists find.”
    • “Tldr - it's such a huge time-sink, you won't get back nearly as much as you put into it, there's no story, no definite end, the macro system can teach ya some coding, but it's also the most unbalanced 'pay to win' part of the game.”
  • music

    19 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating its relaxing and soothing qualities that enhance the gameplay experience. However, some users note that the soundtrack is limited to a repetitive loop, which can become monotonous over time. Overall, while the music contributes positively to the atmosphere, its lack of variety may detract from the experience for some players.

    • “Wonderful music, and relaxing gameplay.”
    • “Background music and sound effects are pleasant and unobtrusive, providing a calming backdrop for the incremental gameplay.”
    • “The art style is charming and the soundtrack complements the gameplay perfectly, creating a delightful atmosphere.”
    • “ There is no music in this game.”
    • “I don't understand why this is so popular compared to so many other idle games that at least have noticeable music or sound effects.”
    • “The music is limited to the same two and a half minute song looped over and over again.”
  • optimization

    11 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players experiencing significant stuttering and high resource usage, particularly for an idle game. While it offers a variety of optimization strategies that can enhance gameplay, many users feel that the game becomes repetitive and can lead to stagnation after a certain point. However, it generally runs smoothly on a wide range of hardware, providing a lag-free experience for most players.

    • “Whether you're in it for the chill vibes or the optimization puzzle, it’s a spin well worth taking.”
    • “After a while you get to the point where you truly have everything automated, but then you are supposed to tweak settings for better performance.”
    • “The game runs smoothly on a wide range of hardware configurations, making it accessible to a broad audience.”
    • “Not if it's a memory leak or just terrible optimization, but it isn't worth using so many system resources for an idle game.”
    • “After the first time I played it, the game has been pretty constantly stuttering, which makes it a lot less enjoyable to watch and to play.”
    • “You'll be able to automate some mechanics, but after about 10 days, even if optimized, you get stuck.”
  • replayability

    7 mentions Positive Neutral Negative

    The game "Revolution Idle" is praised for its exceptional replayability, offering endless engagement through its supernova stages, which add complexity and depth. While some players find it surprisingly addictive, a few express concerns about its long-term replay value. Overall, it stands out in the idle game genre for its ability to keep players hooked.

    • “It's rare to find an idle game that respects your time while offering endless replayability, but Revolution Idle nails it.”
    • “Surprisingly, a lot of replayability keeps me hooked.”
    • “Probably has no replay value though.”
    • “For a free game, it's more replayable than Call of Duty.”
    • “Players progress through various stages called supernovas, which introduce a layer of complexity and replayability.”
  • stability

    5 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous bugs, including framerate locking, UI glitches, and unsynchronized timers that affect gameplay. While some leniency is given due to its low-budget development, the overall impression is that the game suffers from significant quality assurance issues, leading to a frustrating experience.

    • “Gameplay is locked to framerate, the UI glitches regularly with bad data, and the timers are not synced, causing clean runs to have state from prior runs.”
    • “The UI is buggy as well and doesn't work properly if you click in the wrong places, even though it is presented in such a way that you should be able to click an entire box. Any sort of QA is too much work when they could just release a buggy game and beg people for free money.”
    • “It's also somewhat buggy for how little interactivity there is.”
  • emotional

    3 mentions Positive Neutral Negative

    Players express frustration with the emotional experience of the game, feeling a sense of inactivity and helplessness as they are required to let it run for extended periods without interaction. This lack of engagement can lead to overwhelming feelings, with some users describing it as almost seizure-inducing due to the monotony and lack of control.

  • atmosphere

    3 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its rich world design, featuring moody lighting and eerie soundscapes that enhance the experience. The charming art style and well-complementing soundtrack further contribute to a delightful and immersive ambiance.

    • “The world design is rich with atmosphere – moody lighting, eerie soundscapes, and just the right amount of weird.”
    • “The art style is charming and the soundtrack complements the gameplay perfectly, creating a delightful atmosphere.”
    • “The atmosphere feels flat and uninspired, lacking the depth that would draw players into the world.”
    • “Despite the game's potential, the atmosphere is dull and fails to create any sense of immersion.”
    • “The overall ambiance is disappointing, with repetitive soundscapes and lifeless environments.”
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80h Median play time
190h Average play time
14-360h Spent by most gamers
*Based on 23 analyzed playthroughs
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Revolution Idle is a casual management game with horror theme.

Revolution Idle is available on PC, Web Browser, Phone, Windows and others.

On average players spend around 190 hours playing Revolution Idle.

Revolution Idle was released on May 1, 2025.

Revolution Idle was developed by Oni Gaming.

Revolution Idle has received positive reviews from players. Most players liked Revolution Idle for its gameplay but disliked it for its grinding.

Revolution Idle is a single player game.

Similar games include Antimatter Dimensions, Idle Spiral, Idle Research, NGU IDLE, Galaxy Idle Clicker and others.