Skip to main content

About

"Revival: Recolonization" is a 4x strategy game set in a post-apocalyptic Earth. Experience unexpected events like zombie infestations and shifting weather conditions, and adapt using the nuanced edict system to terraform and alter game rules. Progress through the ages while protecting your settlement from changes and preparing for war with a despotic entity. Explore, negotiate, conquer, and bring civilization to mankind.

Skip User Reviews

53%
Audience ScoreBased on 216 reviews
graphics8 positive mentions
stability8 negative mentions

  • The game features interesting mechanics that allow players to transition from using basic weapons to advanced technology as they progress.
  • Dynamic world mechanics and a nuanced edict system add depth and replayability, allowing players to terraform the planet and influence gameplay.
  • The tactical combat system is engaging, offering customization options for armies and strategic decision-making during battles.
  • The user interface is unintuitive and lacks clarity, making it difficult for players to navigate and understand game mechanics.
  • There are significant performance issues, including bugs and crashes, which can disrupt gameplay and lead to frustration.
  • The steep learning curve and lack of comprehensive tutorials make it challenging for new players to grasp the game's complex systems.
  • gameplay
    68 mentions Positive Neutral Negative

    The gameplay of "Revival: Recolonization" features innovative mechanics for a 4X strategy game, including a dynamic edict system for terraforming and diverse clan selections that influence strategy. However, players have noted a steep learning curve, an unintuitive user interface, and various mechanical shortcomings that hinder the overall experience. While the developers have made significant improvements, many feel that the game still lacks depth and balance compared to established titles in the genre.

    • “The game introduces a nuanced edict system that allows players to terraform the planet and fine-tune game rules in specific regions, adding depth and replayability.”
    • “Players can choose from various clans, each with unique traits and bonuses, influencing gameplay style and strategic decisions.”
    • “Notably, the developers have not just scratched the surface but have delved deeply into the game’s mechanics to truly improve it.”
    • “The user interface has been noted as unintuitive, with critical commands buried behind additional menus, potentially hindering the gameplay experience.”
    • “Most of its 'unique' features are more of a hindrance than actual gameplay.”
    • “Mechanics overall are lacking, feel incomplete, or are just plain dumb.”
  • graphics
    20 mentions Positive Neutral Negative

    The game's graphics receive mixed reviews, with some praising the art style, fluid visuals, and overall aesthetic, while others point out technical issues such as graphical glitches and UI problems that detract from the experience. Despite these flaws, many players appreciate the setting and design elements, indicating that the graphics are generally well-received but could benefit from further refinement. Overall, the visuals are considered decent, though the UI impacts their overall appeal.

    • “The art style, units, towns, etc. are very nicely done.”
    • “Very good and fluid graphics, not too much, not too little.”
    • “Was happy to get the same experience with modern graphics and new ideas.”
    • “One of the game's major weaknesses was its technical execution – graphical glitches, UI issues, and balancing problems detracted from the enjoyment.”
    • “The graphics are okay, but the UI makes them look worse.”
    • “Graphically, it just feels the same.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability has been criticized due to numerous technical issues, including graphical glitches, UI problems, and game freezes, which significantly impacted the overall experience. While some of these issues have been addressed, players still report persistent bugs, such as unexpected item access leading to crashes. Overall, stability remains a major weakness for the game.

    • “One of the game's major weaknesses was its technical execution – graphical glitches, UI issues, and balancing problems detracted from the enjoyment.”
    • “I think I got the gravity gun really early (bug), but when I tried using it, the game freezes.”
    • “I is beyond buggy.”
  • optimization
    6 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback, with multiple reports of significant performance issues, including crashes and input lag, which negatively impact the overall experience. While some users find the performance acceptable, the recurring nature of the bugs suggests that optimization remains a concern.

    • “Performance issues: reports of bugs and performance issues, such as crashes and input lag, can disrupt the overall experience.”
    • “Performance issues: reports of bugs and performance issues, such as crashes and input lag, can disrupt the overall experience.”
    • “Performance issues: reports of bugs and performance issues, such as crashes and input lag, can disrupt the overall experience.”
  • story
    6 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its lack of engaging missions, with players noting that it is uncommon to find missions that are actually achievable. Additionally, the decision to make the leader a non-combat unit is seen as an interesting narrative choice, but players question the logic of having this character positioned in the middle of combat scenarios.

  • replayability
    2 mentions Positive Neutral Negative

    The game features a dynamic edict system that enables players to terraform the planet and customize game rules in various regions, significantly enhancing its replayability and depth.

    • “The game introduces a nuanced edict system that allows players to terraform the planet and fine-tune game rules in specific regions, adding depth and replayability.”
Skip Game Offers

Buy Revival: Recolonization

8h Median play time
6h Average play time
1-10h Spent by most gamers
*Based on 4 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Revival: Recolonization

Games Like Revival: Recolonization

HUMANKIND Image
Oriental Empires Image
Pax Nova Image
ZEPHON Image
Pandora: First Contact Image
Skip Game News