Reverse x Reverse Game Cover
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Reverse x Reverse is a charming puzzle platformer where players control two girls, Code and Rithm, in a virtual world with 81 challenging levels. From desunoya, the creator of Tobari and the Night of the Curious Moon, this game offers cute characters and brain-bending puzzles to keep players engaged. Navigate through a unique and intriguing world that combines wit and whimsy in a single package.

  • PC
  • Windows

Reviews

55%
Audience ScoreBased on 11 reviews
graphics1 positive mentions
gameplay3 negative mentions
  • The game offers a unique and well-designed platforming challenge that combines puzzle-solving with precise execution.
  • Players can enjoy a satisfying experience as they navigate through challenging levels, especially when aiming for high scores.
  • The game features charming artwork and voice acting, enhancing the overall experience for fans of the anime aesthetic.
  • The game suffers from poor level design and frustrating control mechanics, such as having to re-step on switches to activate them again.
  • Character voices can be annoying, and the default controls are considered horrendous by some players.
  • The difficulty ramp can be steep, leading to potential frustration, especially in the later stages.
  • gameplay5 mentions

    The gameplay of "The Long: Reverse x Reverse (rxr)" is centered around managing two characters with distinct abilities, creating a unique puzzle-platforming experience. Players will encounter a well-designed progression of mechanics and challenges, though the difficulty spikes significantly in the final world, leading to potential frustration. Overall, the game is praised for its tight controls, engaging level design, and appealing aesthetics.

    • “The game 'reverse x reverse (rxr)' is a puzzle-platformer with the core gameplay mechanic of simultaneously managing two characters, each with their own unique ability (one can dash, and the other can double jump).”
    • “Most importantly, in my opinion, 'rxr' passes all of the checks for a good puzzle-platformer: good stage/puzzle design, tight controls, steady introduction of new mechanics (and combinations of old)... combined with good artwork, music, spritework, and voicework, this was genuinely one of my favorite games of 2015.”
    • “These intro stages are followed by a steady stream of new gameplay mechanics, which are accompanied by an initially reasonable difficulty ramp... but the last world is a monster on its own, so be prepared to endure a lot of frustration.”
    • “The long: reverse x reverse (rxr) is a puzzle-platformer with the core gameplay mechanic of simultaneously managing two characters, each with their own unique ability (one can dash, and the other can double jump).”
    • “The long: reverse x reverse (rxr) is a puzzle-platformer with the core gameplay mechanic of simultaneously managing two characters, each with their own unique ability (one can dash, and the other can double jump).”
  • graphics2 mentions

    The graphics of the game are praised for their anime aesthetic, complemented by good artwork, spritework, and overall visual design, making it a standout in the puzzle-platformer genre. Players who appreciate these artistic elements alongside challenging gameplay are likely to enjoy the experience.

    • “Most importantly, in my opinion, this game passes all of the checks for a good puzzle-platformer: good stage/puzzle design, tight controls, steady introduction of new mechanics (and combinations of old)... combined with good artwork, music, spritework, and voicework, this was genuinely one of my favorite games of 2015.”
  • music1 mentions

    The music in the game is highly praised, contributing to the overall quality alongside its artwork and gameplay mechanics, making it a standout title in 2015.

    • “Most importantly, in my opinion, rxr passes all of the checks for a good puzzle-platformer: good stage/puzzle design, tight controls, steady introduction of new mechanics (and combinations of old)... combined with good artwork, music, spritework, and voicework, this was genuinely one of my favorite games of 2015.”
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