"Reveal" is a puzzle-based game where you create and destroy boxes to reach various locations, while navigating unique devices and fields. As a God with amnesia, you work with an assistant named Alre to solve puzzles, leading to doubts about your past. The game features a story-driven experience with the ability to choose your questions, providing a thought-provoking and challenging adventure.
Reviews
- The game features tough and thought-provoking puzzles that gradually increase in complexity, providing a good challenge for players.
- The graphics and music are well-received, contributing to an enjoyable atmosphere.
- Some players found the story interesting enough to keep them engaged and wanting to see what happens next.
- The voice acting is widely criticized as poor, with many players finding it distracting and unprofessional.
- Level design is considered flawed, with frustrating mechanics such as requiring pixel-perfect jumps and the inability to remap controls for left-handed users.
- The game feels rushed and unpolished, with many players reporting issues like clunky gameplay and a lack of playtesting before release.
- story12 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's story is generally viewed as short, unfinished, and lacking depth, with many players feeling it detracts from the overall experience. While some find it intriguing enough to see through to the end, the narrative is often described as average and poorly integrated with the gameplay. Overall, the consensus suggests that the story could have been omitted entirely without negatively impacting the game.
“Also, the story is interesting enough that you would want to finish it just to see what happens next.”
“The story was also pretty lacking.”
“I feel the game would have been at least slightly better off with no story or voice acting.”
“Puzzle chambers are tied together by an average quality story.”
- music6 mentions
- 67 % positive mentions
- -17 % neutral mentions
- 50 % negative mentions
The music in the game receives mixed reviews; while some players appreciate its quality, others find it annoying and poorly integrated with the game's narrative and levels. Additionally, there are complaints about the lack of options to mute the looping tracks, which detracts from the overall experience. Overall, the music is noted as a highlight, but its repetitive nature and disconnection from the gameplay are significant drawbacks.
“The graphics and music in Reveal are very good, as are the levels.”
“The music is good.”
“Poor level design, no options to mute annoying looping music that has no relation to the story or level.”
“The music is repetitive and distracting, making it hard to focus on the gameplay.”
“The soundtrack feels out of place and does not enhance the gaming experience at all.”
- gameplay6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is generally considered to have potential due to its mechanics, but many users find it clunky and poorly executed. There is a consensus that the game needed more playtesting and polish before its release to fully realize its capabilities.
“The game mechanics are pretty good, but it should have been playtested and polished before release.”
“The gameplay is okay, but it just feels clunky at times.”
“This game has such great potential with its mechanics, but sadly it delivers very poorly.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics and music in the game "Reveal" are generally praised for their quality, contributing positively to the overall experience, although there are some mixed feelings about the level design.
“The graphics and music in Reveal are very good, as are the levels.”
- humor2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
Players find the humor in the game to be a standout feature, contributing to an overall positive experience, with many rating it around 8/10.
“The story was funny; the game is an 8/10 for me.”
“The humor in the game kept me laughing throughout my playthrough.”
“I loved the witty dialogue and hilarious situations that made the game so enjoyable.”