Addictive gameplay with a nostalgic feel, reminiscent of 90s hacking.
Simple and fun interface that is easy for newcomers to master.
Interesting main missions and the ability to edit game files adds a unique twist.
Game feels abandoned with minor bugs and crashes that affect gameplay.
Lacks content and replay value, with a short storyline and tedious grinding.
The DOS environment is not accurate, making gameplay tedious and counterintuitive.
story
28 mentions Positive Neutral Negative
14%
75%
11%
The game's story is engaging and addictive, particularly for fans of hacking themes, featuring interesting main missions that break away from typical gameplay mechanics. However, many players find the storyline to be quite short, with some suggesting it could be improved with additional complexity and side missions. Overall, while the narrative offers excitement and nostalgia, it leaves players wanting more depth and length.
“A very addictive game with an excellent storyline for anyone who has an interest in these types of hacking games.”
“It takes about 6 hours to complete the main story, which contains more than just hacking and stealing data, so quite exciting and nostalgic.”
“There are two missions in particular that aren't typical grinds or a typing speed test, one involving a chat, and one involving a jail layout.”
“The storyline is alright, but extremely short.”
“Despite it taking me 20 hours to complete the storyline, I could have shaved 10+ hours off if I just kept all my emails!”
“If only the story were long enough to give a more complicated program to use, it would be great.”
grinding
4 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be tedious and counterintuitive, with a significant portion of the approximately 10 hours of gameplay dedicated to upgrading their rig. The inaccuracies in the DOS environment further contribute to the overall frustration with the grinding experience.
“A majority of the 10ish hours of playtime is spent grinding and upgrading your rig.”
“The DOS environment isn't accurate, and the gameplay is tedious and counterintuitive.”
gameplay
2 mentions Positive Neutral Negative
100%
The gameplay is criticized for being tedious and counterintuitive, with an inaccurate representation of the DOS environment, leading to a frustrating experience for players.
“The DOS environment isn't accurate, and the gameplay is tedious and counterintuitive.”
replayability
2 mentions Positive Neutral Negative
100%
The game's replayability is considered low due to a heavy reliance on saving emails, which limits the variety of experiences players can have in subsequent playthroughs.
“The game has a heavy reliance on saving emails, which significantly reduces its replay value.”
“The heavy reliance on saving emails makes the game feel less engaging upon replay, leading to low replay value.”