Restaurant Manager
- April 24, 2018
- Alfa Dynasty
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Reviews
Audience ScoreBased on 12 reviews
graphics3 negative mentions
- The game is functional and provides a basic gameplay experience.
- The challenge increases as time progresses, making it engaging for short play sessions.
- It's a low-cost option for a quick game to play for an evening.
- The game is riddled with bugs, including issues with saving and time progression.
- It lacks basic features like a zoom function for the map and has very low-quality graphics.
- The developer has abandoned the game, revoked keys, and has a questionable ethical track record.
- graphics2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The game's graphics are characterized by a lazy minimalist style with untextured low-polygon assets, reminiscent of early 1990s 3D games. This approach is perceived as a lack of effort from the developers, often dismissed as an artistic choice rather than a genuine design decision, leaving players dissatisfied with the visual quality.
“The lack of textures is a method that lazy developers often use to disguise their lack of talent or interest in doing the graphics properly, trying to pass it off as 'art' or 'we made it look bad on purpose.' This is not something gamers should have to put up with.”
“The graphics look outdated and lack detail, making the game feel less immersive and engaging.”
“I was disappointed by the low-resolution textures and bland character models; it feels like the developers didn't put in the effort to create a visually appealing experience.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization model is centered around purchasing stock that automatically sells, with players also investing in advertising to accelerate the simplistic gameplay loop, leading to a shallow experience.
“You just buy stock and it autosells, then you buy advertising to increase the rate at which this ridiculously shallow game loop happens.”
“The monetization feels exploitative, as it constantly pushes you to spend money for basic features that should be included in the game.”
“It's frustrating that the game is designed around making you pay for progress, rather than allowing you to enjoy the experience without constant interruptions.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative