- April 26, 2022
- Implausible Industries
Research and Destroy
RESEARCH and DESTROY is unintentionally comical, and this made the experience incredibly enjoyable. Fun gameplay and fun dialogue meant that my wife and I couldn't put down the game, and anxiously waited for our next round.
Platforms
About
Research and Destroy is a turn-based action game with simultaneous local or online co-op. Take control of three brilliant scientists as you research and develop strange new weapons and gadgets to destroy the Supernatural hordes that have all but crushed humanity!










- The game offers a unique mix of turn-based and real-time action gameplay, making it super addictive and fun, especially in co-op mode.
- Character customization and a variety of weapons and gadgets provide plenty of replay value and enjoyable gameplay experiences.
- The humorous and colorful presentation, along with engaging gameplay mechanics, creates a fun atmosphere reminiscent of Saturday morning cartoons.
- The turn-based system can feel limiting and may not provide the strategic depth some players expect, leading to frustration during gameplay.
- The game suffers from repetition, with constantly respawning enemies diminishing the tactical aspect and overall replayability.
- Some mechanics, such as weapon tuning and enemy behavior, can be unintuitive, making it challenging for players to fully enjoy the experience.
story
6 mentions Positive Neutral NegativeThe story is straightforward, serving as a backdrop for engaging gameplay that involves upgrading weapons and gadgets while managing enemy threats over time. Players find the mission structure satisfying, though some desire more variety in mission types and income generation. The cooperative mode is noted to have a steep learning curve, potentially limiting accessibility for new players.
“There's plenty of levels, a simple story, and tons of fun with upgradeable weapons and gadgets.”
“Each of these actions takes time measured in days, and after 40 days, the enemies will take their turn, giving the player the opportunity for a defend mission.”
“The core loop in each mission is very satisfying and fun.”
“Each of these actions takes time measured in days, and after 40 days, the enemies will take their turn where they have the chance to increase the threat level of a zone or attack one that the player controls, which gives the player the opportunity for a defend mission (which are turned on the easy side).”
“I’d like to see either more ways to make money or to allow for other mission types after you've secured a location.”
“I don’t know how co-op is played; I couldn’t get through the fourth mission (including training), but only after it - co-op opens. So another note - if you plan to look at co-op and have time to make a refund, then it won’t work, in any case. The threshold for entering the game is very high; the cooperative is only for pros of the game.”
RESEARCH and DESTROY Review
RESEARCH and DESTROY is unintentionally comical, and this made the experience incredibly enjoyable. Fun gameplay and fun dialogue meant that my wife and I couldn't put down the game, and anxiously waited for our next round.
95%Research and Destroy
Despite those flaws, anyone looking for an entertaining mix of turn-based action will have a fun time with it. Just like the Saturday morning cartoons that inspired this game that you all enjoyed as a kid; they might not be the best TV shows, but they did the job of providing happy entertainment. Sometimes that can be enough to be satisfied for the day, and Implausible Industries has created something similar to that emotion with their game Research and Destroy.
70%RESEARCH and DESTROY Review
Underneath the humorous and colourful, comic-book like exterior of RESEARCH and DESTROY, lies a challenging, but at the very same time super-approachable turn-based strategy game, which also features a unique turn-based system, where everything you do spends actual, real-time seconds, forcing you to be quick on your wits, as well as your hands. Fun as it is, it suffers from repetition, with the constantly respawning monsters adding to that problem even more, marring the tactical aspect of it all.
60%